Player Matchup

Yemoja
Yemoja
AWIJCOIJAIOC
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
DrGrudg3
Set
Level 37
God Stats
7W - 5L
1,560 SR
Queue Stats
70W - 75L
1,442 Elo+
Party 1
Anubis
Anubis
PurpleTwist
Anubis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 37L
1,474 Elo+
Party 1
Fenrir
Fenrir
QYKing
Fenrir
Level 10
God Stats
2W - 3L
1,145 SR
Queue Stats
8W - 13L
1,247 Elo+
Party 2
Hachiman
Hachiman
greatrome
Hachiman
Level 28
God Stats
3W - 2L
1,494 SR
Queue Stats
40W - 35L
1,452 Elo+
Party 1
Team Averages
Level 20
1,440 SR
1,423 Elo+

VS

Team Averages
Level 22
1,314 SR
1,407 Elo+
Kukulkan
Kukulkan
EsKViperG
Kukulkan
Level 8
God Stats
0W - 1L
1,264 SR
Queue Stats
0W - 6L
1,252 Elo+
Solo
Bakasura
Bakasura
OamZaGalileo
Bakasura
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,336 Elo+
Solo
Merlin
Merlin
Willaaay
Merlin
Level 27
God Stats
3W - 3L
1,284 SR
Queue Stats
51W - 37L
1,518 Elo+
Solo
Janus
Janus
punbatz1
Janus
Level 28
God Stats
0W - 1L
1,363 SR
Queue Stats
11W - 7L
1,581 Elo+
Solo
Pele
Pele
voturblu
Pele
Level 29
God Stats
4W - 7L
1,161 SR
Queue Stats
350W - 431L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 4
7,447
532
4,412
7,012
3,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 4 / 4
7,789
556
5,822
10,429
5,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
13
4 / 1 / 1
7,725
552
3,754
7,921
3,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
QYKing
Fenrir
14
6 / 2 / 0
8,325
595
4,070
9,869
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
greatrome
Hachiman
12
5 / 2 / 1
7,257
518
4,602
10,269
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EsKViperG
Kukulkan
9
1 / 7 / 1
5,928
423
2,644
6,743
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
OamZaGalileo
Bakasura
11
2 / 6 / 5
7,040
503
3,864
10,409
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
Willaaay
Merlin
11
1 / 5 / 2
6,445
460
7,747
7,736
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Janus
punbatz1
Janus
11
1 / 2 / 4
6,652
475
6,991
6,049
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
4 / 1 / 2
7,930
566
3,027
7,679
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
21
Kills
9
10
Deaths
21
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
4
4
W
4
4
4
1.5
L
Kukulkan
EsKViperG
Kukulkan
1
7
1
0.21
L
Bakasura
OamZaGalileo
Bakasura
2
6
5
0.75
W
Anubis
4
1
1
4.5
W
Fenrir
QYKing
Fenrir
6
2
0
3
L
Merlin
Willaaay
Merlin
1
5
2
0.4
W
Hachiman
greatrome
Hachiman
5
2
1
2.75
L
Janus
punbatz1
Janus
1
2
4
1.5
L
Pele
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,660
Damage
24,273
45,500
Taken
38,616
19,524
Mitigated
11,064
17,700
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,412
818
571
670
7,012
3,127
442
4,531
2,091
26,510
0
W
5,822
2,862
0
2,287
10,429
5,575
1,263
2,107
7,833
0
46,337
L
Kukulkan
EsKViperG
Kukulkan
2,644
1,031
0
0
6,743
2,016
56
1,452
5,291
13,252
0
L
Bakasura
OamZaGalileo
Bakasura
3,864
2,478
0
2,895
10,409
2,897
0
1,401
9,008
0
25,227
W
Anubis
3,754
360
0
4,123
7,921
3,916
774
4,251
3,251
35,707
0
W
Fenrir
QYKing
Fenrir
4,070
1,124
0
4,326
9,869
3,868
1,270
1,712
7,731
0
41,155
L
Merlin
Willaaay
Merlin
7,747
898
0
1,406
7,736
2,309
23
3,087
4,649
28,704
0
W
Hachiman
greatrome
Hachiman
4,602
2,970
0
5,723
10,269
3,038
661
3,217
6,284
0
35,567
L
Janus
punbatz1
Janus
6,991
473
0
757
6,049
1,378
360
1,850
4,199
34,843
0
L
Pele
3,027
1,343
0
316
7,679
2,464
0
376
7,303
0
36,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,543
Gold Earned
33,995
361
Minions Killed
252
0
Camps Cleared
0
1,157,852
Distance Traveled
1,208,074
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,447
532
50
4
0
223,855
1
W
Set
7,789
556
92
7
0
227,942
2
L
Kukulkan
5,928
423
33
2
0
177,638
4
L
Bakasura
7,040
503
55
4
0
258,456
2
W
Anubis
7,725
552
81
6
0
215,961
1
W
Fenrir
8,325
595
85
6
0
269,043
2
L
Merlin
6,445
460
41
3
0
232,193
0
W
Hachiman
7,257
518
53
4
0
221,051
5
L
Janus
6,652
475
67
5
0
267,776
1
L
Pele
7,930
566
56
4
0
272,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role