Player Matchup

Tsukuyomi
Tsukuyomi
ElectricDgs
Tsukuyomi
Level 8
God Stats
4W - 4L
1,360 SR
Queue Stats
14W - 29L
1,207 Elo+
Party 1
Sol
Sol
Lenplus9051
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,318 Elo+
Solo
Chang'e
Chang'e
Wildman10
Chang'e
Level 8
God Stats
9W - 15L
1,399 SR
Queue Stats
11W - 23L
1,281 Elo+
Party 1
Team Averages
Level 8
1,419 SR
1,269 Elo+

VS

Team Averages
Level 19
1,517 SR
1,494 Elo+
Tiamat
Tiamat
EquinoxOtaku
Tiamat
Level 22
God Stats
3W - 2L
1,551 SR
Queue Stats
10W - 26L
1,540 Elo+
Solo
Horus
Horus
I_-redbeard_-I
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,483 Elo+
Solo
Chernobog
Chernobog
ShellingDwarf10
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
ElectricDgs
Tsukuyomi
20
3 / 2 / 16
15,474
619
17,273
22,653
26,624
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 5 / 9
16,089
644
25,924
22,599
7,371
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chang'e
Wildman10
Chang'e
20
9 / 6 / 9
17,123
685
20,944
26,556
17,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
9 / 13 / 3
15,947
638
36,788
29,533
27,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
3 / 2 / 9
15,370
615
9,918
31,225
38,893
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
ShellingDwarf10
Chernobog
17
1 / 5 / 7
14,091
564
10,178
24,351
22,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
20
Kills
13
13
Deaths
20
34
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
ElectricDgs
Tsukuyomi
3
2
16
5.5
L
Tiamat
9
13
3
0.81
L
3
2
9
3.75
W
8
5
9
2.5
L
Chernobog
ShellingDwarf10
Chernobog
1
5
7
0.9
W
Chang'e
Wildman10
Chang'e
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,141
Damage
56,884
71,808
Taken
85,109
51,760
Mitigated
88,130
36,024
Healing
16,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
ElectricDgs
Tsukuyomi
17,273
3,083
1,634
988
22,653
26,624
1,216
11,771
10,882
0
53,538
L
Tiamat
36,788
1,621
0
4,489
29,533
27,141
478
16,238
13,295
111,709
0
L
9,918
4,022
3,336
5,443
31,225
38,893
645
16,695
14,530
0
38,708
W
25,924
5,376
76
7,300
22,599
7,371
1,872
11,703
10,896
59,362
0
L
Chernobog
ShellingDwarf10
Chernobog
10,178
4,361
1,590
1,404
24,351
22,096
244
14,054
10,297
0
65,434
W
Chang'e
Wildman10
Chang'e
20,944
2,944
12,284
13,742
26,556
17,765
1,253
13,562
12,994
87,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,686
Gold Earned
45,408
250
Minions Killed
221
0
Camps Cleared
0
1,206,961
Distance Traveled
1,092,251
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,474
619
50
2
0
445,690
5
L
Tiamat
15,947
638
113
5
0
344,011
0
L
Horus
15,370
615
33
1
0
380,177
7
W
Sol
16,089
644
84
3
0
397,588
0
L
Chernobog
14,091
564
75
3
0
368,063
7
W
Chang'e
17,123
685
116
5
0
363,683
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role