Player Matchup

Sun Wukong
Sun Wukong
GraceFull12
Sun Wukong
Level 28
God Stats
2W - 0L
1,692 SR
Queue Stats
34W - 25L
1,477 Elo+
Solo
Chernobog
Chernobog
MaxiQuiroga8
Chernobog
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,380 Elo+
Solo
Kukulkan
Kukulkan
Wabnk
Kukulkan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 17L
1,437 Elo+
Solo
Ullr
Ullr
abraham607
Ullr
Level 18
God Stats
6W - 2L
1,494 SR
Queue Stats
6W - 2L
1,326 Elo+
Solo
Guan Yu
Guan Yu
phie-_-
Guan Yu
Level 11
God Stats
4W - 4L
1,656 SR
Queue Stats
25W - 48L
1,356 Elo+
Solo
Team Averages
Level 16
1,568 SR
1,395 Elo+

VS

Team Averages
Level 9
1,473 SR
1,384 Elo+
Anubis
Anubis
Boomboomnoah
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,343 Elo+
Solo
Cthulhu
Cthulhu
Graytastic
Cthulhu
Level 11
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Neith
Neith
NomadicTitan666
Neith
Level 14
God Stats
39W - 33L
1,460 SR
Queue Stats
123W - 125L
1,444 Elo+
Solo
Ares
Ares
ciekout
Ares
Level 8
God Stats
4W - 4L
1,660 SR
Queue Stats
4W - 6L
1,308 Elo+
Solo
Olorun
Olorun
omarc1n
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GraceFull12
Sun Wukong
20
7 / 6 / 23
15,596
1,040
17,423
21,536
16,824
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chernobog
MaxiQuiroga8
Chernobog
20
15 / 1 / 17
16,948
1,130
28,003
12,020
5,052
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Wabnk
Kukulkan
20
5 / 3 / 25
14,921
995
21,996
10,938
8,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 2 / 14
16,513
1,101
39,482
19,715
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
phie-_-
Guan Yu
18
0 / 1 / 4
12,668
845
949
6,808
5,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

175

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 19 / 6
14,075
938
17,559
36,104
17,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
Graytastic
Cthulhu
19
1 / 11 / 5
12,646
843
12,214
29,902
20,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
6 / 3 / 4
15,940
1,063
20,560
19,572
8,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ares
ciekout
Ares
18
2 / 5 / 5
12,851
857
9,190
20,882
20,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Olorun
omarc1n
Olorun
17
0 / 4 / 5
11,728
782
771
8,637
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
42
Kills
13
13
Deaths
42
83
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
4
19
6
0.37
W
Sun Wukong
GraceFull12
Sun Wukong
7
6
23
3.08
L
Cthulhu
Graytastic
Cthulhu
1
11
5
0.32
W
Chernobog
MaxiQuiroga8
Chernobog
15
1
17
23.5
L
6
3
4
2.67
W
Kukulkan
Wabnk
Kukulkan
5
3
25
5.83
W
15
2
14
11
L
Ares
ciekout
Ares
2
5
5
0.9
L
Olorun
omarc1n
Olorun
0
4
5
0.63
W
Guan Yu
phie-_-
Guan Yu
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,853
Damage
60,294
71,017
Taken
115,097
43,916
Mitigated
69,865
20,548
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
17,559
2,761
0
6,469
36,104
17,011
0
3,837
32,028
30,703
0
W
Sun Wukong
GraceFull12
Sun Wukong
17,423
3,343
0
5,104
21,536
16,824
0
10,480
10,831
0
40,805
L
Cthulhu
Graytastic
Cthulhu
12,214
583
0
575
29,902
20,012
0
5,802
23,546
33,981
0
W
Chernobog
MaxiQuiroga8
Chernobog
28,003
17,526
0
5,399
12,020
5,052
0
8,827
2,899
0
50,911
L
20,560
11,565
0
2,831
19,572
8,841
0
3,174
16,273
0
79,523
W
Kukulkan
Wabnk
Kukulkan
21,996
7,116
0
140
10,938
8,536
0
6,057
4,728
38,458
0
W
39,482
30,645
0
8,052
19,715
7,916
0
11,585
7,930
0
65,660
L
Ares
ciekout
Ares
9,190
1,494
0
694
20,882
20,432
0
5,080
15,627
21,036
0
L
Olorun
omarc1n
Olorun
771
771
28
392
8,637
3,569
0
4,103
4,534
1,669
0
W
Guan Yu
phie-_-
Guan Yu
949
562
227
1,626
6,808
5,588
0
2,057
4,701
0
21,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,646
Gold Earned
67,240
247
Minions Killed
224
14
Camps Cleared
2
1,179,125
Distance Traveled
1,069,964
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,075
938
27
2
0
218,176
1
W
Sun Wukong
15,596
1,040
49
3
1
307,497
0
L
Cthulhu
12,646
843
42
3
0
268,091
1
W
Chernobog
16,948
1,130
46
3
2
224,712
0
L
Neith
15,940
1,063
143
10
1
214,040
2
W
Kukulkan
14,921
995
35
2
0
205,055
0
W
Ullr
16,513
1,101
84
6
1
243,341
0
L
Ares
12,851
857
6
0
1
217,743
1
L
Olorun
11,728
782
6
0
0
151,914
0
W
Guan Yu
12,668
845
33
2
10
198,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role