Player Matchup

Nu Wa
Nu Wa
Dzemik-1997
Nu Wa
Level 23
God Stats
2W - 2L
1,399 SR
Queue Stats
37W - 21L
1,538 Elo+
Party 2
Ymir
Ymir
JESUCRISTO_SUPER
Ymir
Level 12
God Stats
3W - 0L
1,876 SR
Queue Stats
3W - 0L
1,737 Elo+
Party 3
Amaterasu
Amaterasu
KungFuZiomb
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 21L
1,557 Elo+
Party 2
Bakasura
Bakasura
iker1882002
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
patata_17
Danzaburou
Level 118
God Stats
5W - 6L
1,742 SR
Queue Stats
27W - 22L
1,797 Elo+
Party 3
Team Averages
Level 37
1,604 SR
1,626 Elo+

VS

Team Averages
Level 31
1,510 SR
1,493 Elo+
Neith
Neith
Tiph03
Neith
Level 23
God Stats
62W - 69L
1,457 SR
Queue Stats
167W - 194L
1,422 Elo+
Party 1
Scylla
Scylla
Volcom41
Scylla
Level 41
God Stats
15W - 9L
1,788 SR
Queue Stats
284W - 236L
1,440 Elo+
Party 1
Fenrir
Fenrir
angel_futsal612
Fenrir
Level 27
God Stats
71W - 69L
1,565 SR
Queue Stats
78W - 78L
1,435 Elo+
Solo
Jormungandr
Jormungandr
aymerik37000
Jormungandr
Level 60
God Stats
8W - 15L
1,242 SR
Queue Stats
339W - 330L
1,378 Elo+
Party 1
Mulan
Mulan
kylianj37
Mulan
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 10L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
11,639
582
15,125
6,765
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 3 / 18
10,867
543
7,244
19,492
18,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amaterasu
KungFuZiomb
Amaterasu
18
2 / 3 / 4
11,387
569
10,000
18,794
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
iker1882002
Bakasura
12
0 / 8 / 10
8,903
445
2,539
15,536
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
patata_17
Danzaburou
18
17 / 3 / 7
13,242
662
22,816
24,032
10,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Tiph03
Neith
13
2 / 8 / 7
8,502
425
8,364
13,283
3,660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Volcom41
Scylla
15
3 / 5 / 6
9,571
479
16,535
9,916
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 6 / 3
9,279
464
7,025
15,141
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
aymerik37000
Jormungandr
15
3 / 6 / 5
9,761
488
8,840
19,350
17,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
kylianj37
Mulan
13
1 / 5 / 5
8,236
412
9,141
18,041
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
41
29
Kills
15
18
Deaths
30
47
Assists
26
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
2
3
18
3.67
W
Amaterasu
KungFuZiomb
Amaterasu
2
3
4
1.33
L
Neith
Tiph03
Neith
2
8
7
0.69
L
Scylla
Volcom41
Scylla
3
5
6
1.2
L
6
6
3
1.25
L
Jormungandr
aymerik37000
Jormungandr
3
6
5
0.92
W
Bakasura
iker1882002
Bakasura
0
8
10
0.63
L
Mulan
kylianj37
Mulan
1
5
5
0.7
W
Danzaburou
patata_17
Danzaburou
17
3
7
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,724
Damage
49,905
84,619
Taken
75,731
49,273
Mitigated
41,016
29,532
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,125
3,779
927
1,640
6,765
2,577
1,936
3,553
2,907
66,254
0
W
7,244
1,161
0
1,963
19,492
18,769
702
8,474
10,824
18,378
0
W
Amaterasu
KungFuZiomb
Amaterasu
10,000
3,968
0
6,958
18,794
12,269
1,355
3,361
14,763
0
64,774
L
Neith
Tiph03
Neith
8,364
3,491
0
2,472
13,283
3,660
0
4,244
8,999
0
37,426
L
Scylla
Volcom41
Scylla
16,535
1,401
0
711
9,916
3,695
960
3,618
6,187
71,965
0
L
7,025
3,013
0
4,116
15,141
4,667
0
3,424
11,667
0
39,523
L
Jormungandr
aymerik37000
Jormungandr
8,840
2,093
429
1,826
19,350
17,653
0
6,149
13,146
41,119
0
W
Bakasura
iker1882002
Bakasura
2,539
1,792
0
2,967
15,536
5,197
552
3,580
11,810
0
24,158
L
Mulan
kylianj37
Mulan
9,141
1,977
0
1,427
18,041
11,341
0
4,934
12,599
0
33,694
W
Danzaburou
patata_17
Danzaburou
22,816
11,296
0
15,077
24,032
10,461
4,385
5,647
18,238
0
118,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,038
Gold Earned
45,349
421
Minions Killed
363
0
Camps Cleared
0
1,829,656
Distance Traveled
1,640,324
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,639
582
99
5
0
370,449
0
W
Ymir
10,867
543
15
1
0
328,809
0
W
Amaterasu
11,387
569
108
5
0
360,839
0
L
Neith
8,502
425
62
3
0
285,664
1
L
Scylla
9,571
479
120
6
0
320,819
1
L
Fenrir
9,279
464
55
3
0
336,782
0
L
Jormungandr
9,761
488
60
3
0
316,593
0
W
Bakasura
8,903
445
57
3
0
432,623
0
L
Mulan
8,236
412
66
3
0
380,466
2
W
Danzaburou
13,242
662
142
7
0
336,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role