Player Matchup

Cerberus
Cerberus
Antchovi
Cerberus
Level 13
God Stats
30W - 16L
1,625 SR
Queue Stats
166W - 147L
1,484 Elo+
Party 3
Athena
Athena
Daphne1112
Athena
Level 44
God Stats
2W - 4L
1,500 SR
Queue Stats
30W - 18L
1,500 Elo+
Party 2
Artemis
Artemis
ELYSTEALSCHIPS
Artemis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Nemesis
Nemesis
Velma1112
Nemesis
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Anubis
Anubis
stcynq
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Team Averages
Level 13
1,525 SR
1,497 Elo+

VS

Team Averages
Level 34
1,563 SR
1,428 Elo+
Discordia
Discordia
Arfung
Discordia
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,490 Elo+
Party 4
Tiamat
Tiamat
J8King
Tiamat
Level 9
God Stats
13W - 15L
1,540 SR
Queue Stats
21W - 23L
1,462 Elo+
Party 4
Geb
Geb
Kanibalkow
Geb
Level 14
God Stats
5W - 0L
1,572 SR
Queue Stats
16W - 12L
1,433 Elo+
Party 1
Pele
Pele
Naothes
Pele
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 60L
1,358 Elo+
Solo
Medusa
Medusa
zetsutar
Medusa
Level 13
God Stats
2W - 0L
1,702 SR
Queue Stats
12W - 10L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Antchovi
Cerberus
12
2 / 6 / 1
8,002
1,000
11,891
19,822
15,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Athena
Daphne1112
Athena
12
0 / 8 / 2
6,923
865
1,966
12,427
4,975
12
1 / 10 / 0
7,201
900
3,601
14,462
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Velma1112
Nemesis
12
1 / 13 / 1
7,187
898
3,525
16,439
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
stcynq
Anubis
13
0 / 10 / 3
7,613
952
7,608
16,278
6,863
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

388

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Arfung
Discordia
16
8 / 0 / 25
9,274
1,159
12,425
2,891
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
J8King
Tiamat
15
9 / 0 / 23
9,391
1,174
11,602
4,645
4,460
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
4 / 1 / 31
9,797
1,225
8,840
10,028
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
Naothes
Pele
15
10 / 3 / 22
9,853
1,232
14,540
8,748
2,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Medusa
zetsutar
Medusa
17
16 / 0 / 23
10,657
1,332
24,451
6,226
2,162
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
171
4
Kills
47
47
Deaths
4
7
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Antchovi
Cerberus
2
6
1
0.42
W
Discordia
Arfung
Discordia
8
0
25
20.5
L
Athena
Daphne1112
Athena
0
8
2
0.13
L
1
10
0
0.1
W
Tiamat
J8King
Tiamat
9
0
23
20.5
W
4
1
31
19.5
W
Pele
Naothes
Pele
10
3
22
7
L
Nemesis
Velma1112
Nemesis
1
13
1
0.12
L
Anubis
stcynq
Anubis
0
10
3
0.15
W
Medusa
zetsutar
Medusa
16
0
23
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
71,858
79,428
Taken
32,538
38,530
Mitigated
16,785
5,852
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Antchovi
Cerberus
11,891
529
0
2,124
19,822
15,067
0
8,397
11,425
28,748
0
W
Discordia
Arfung
Discordia
12,425
2,115
0
210
2,891
1,084
0
1,573
1,318
24,952
0
L
Athena
Daphne1112
Athena
1,966
947
0
0
12,427
4,975
0
6,007
6,420
5,259
0
L
3,601
2,423
0
804
14,462
5,119
0
6,528
7,885
0
11,760
W
Tiamat
J8King
Tiamat
11,602
2,445
0
1,371
4,645
4,460
0
3,176
1,469
21,946
0
W
8,840
1,892
0
1,806
10,028
6,543
0
7,079
2,949
16,524
0
W
Pele
Naothes
Pele
14,540
5,188
0
2,626
8,748
2,536
0
6,083
2,665
0
24,267
L
Nemesis
Velma1112
Nemesis
3,525
1,981
0
907
16,439
6,506
0
6,079
10,264
0
8,203
L
Anubis
stcynq
Anubis
7,608
1,252
0
2,017
16,278
6,863
0
5,856
10,327
21,024
0
W
Medusa
zetsutar
Medusa
24,451
18,566
0
3,608
6,226
2,162
0
3,554
2,672
0
36,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,926
Gold Earned
48,972
96
Minions Killed
125
2
Camps Cleared
3
586,361
Distance Traveled
675,825
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,002
1,000
40
5
1
145,033
1
W
Discordia
9,274
1,159
28
4
0
143,658
0
L
Athena
6,923
865
6
1
0
99,437
0
L
Artemis
7,201
900
10
1
0
114,663
0
W
Tiamat
9,391
1,174
24
3
1
132,984
0
W
Geb
9,797
1,225
14
2
1
149,177
0
W
Pele
9,853
1,232
26
3
1
131,050
0
L
Nemesis
7,187
898
9
1
0
120,147
1
L
Anubis
7,613
952
31
4
1
107,081
0
W
Medusa
10,657
1,332
33
4
0
118,956
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role