Player Matchup

Baron Samedi
Baron Samedi
Desman333
Baron Samedi
Level 149
God Stats
5W - 3L
1,563 SR
Queue Stats
56W - 63L
1,656 Elo+
Party 1
Erlang Shen
Erlang Shen
Dewis2183
Erlang Shen
Level 122
God Stats
5W - 4L
1,503 SR
Queue Stats
71W - 64L
1,627 Elo+
Party 1
Thor
Thor
PumpkinJackcx
Thor
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,522 SR
1,595 Elo+

VS

Team Averages
Level 104
1,605 SR
1,559 Elo+
Bakasura
Bakasura
Drakoryuu
Bakasura
Level 128
God Stats
12W - 11L
1,682 SR
Queue Stats
678W - 689L
1,523 Elo+
Solo
Chiron
Chiron
YoungBull103
Chiron
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,568 Elo+
Solo
Cthulhu
Cthulhu
ZeXus RaZn
Cthulhu
Level 135
God Stats
16W - 10L
1,632 SR
Queue Stats
193W - 165L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desman333
Baron Samedi
19
5 / 5 / 15
14,960
680
23,756
25,367
22,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Dewis2183
Erlang Shen
20
10 / 4 / 9
15,521
706
20,399
29,681
23,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
5 / 5 / 13
14,228
647
15,135
26,102
10,136
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Drakoryuu
Bakasura
16
3 / 8 / 7
13,855
630
14,680
33,395
15,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
17
3 / 7 / 9
13,677
622
19,627
17,481
6,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ZeXus RaZn
Cthulhu
18
8 / 5 / 6
15,002
682
25,484
28,435
36,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
36
20
Kills
14
14
Deaths
20
37
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Desman333
Baron Samedi
5
5
15
2.5
W
Erlang Shen
Dewis2183
Erlang Shen
10
4
9
3.63
L
Bakasura
Drakoryuu
Bakasura
3
8
7
0.81
W
5
5
13
2.3
L
Chiron
3
7
9
1.07
L
Cthulhu
ZeXus RaZn
Cthulhu
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,290
Damage
59,791
81,150
Taken
79,311
55,606
Mitigated
58,553
28,299
Healing
19,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Desman333
Baron Samedi
23,756
1,922
4,533
12,373
25,367
22,151
702
8,010
14,642
99,020
0
W
Erlang Shen
Dewis2183
Erlang Shen
20,399
13,049
0
11,393
29,681
23,319
2,177
6,830
21,142
0
70,194
L
Bakasura
Drakoryuu
Bakasura
14,680
10,368
0
11,023
33,395
15,520
931
8,730
24,665
0
60,386
W
15,135
3,341
0
0
26,102
10,136
1,266
8,649
15,165
0
63,004
L
Chiron
19,627
8,174
1,849
2,524
17,481
6,681
1,996
7,373
10,050
0
74,432
L
Cthulhu
ZeXus RaZn
Cthulhu
25,484
1,171
192
3,744
28,435
36,352
210
8,101
20,334
53,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,709
Gold Earned
42,534
285
Minions Killed
259
0
Camps Cleared
0
1,114,742
Distance Traveled
1,039,695
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,960
680
119
5
0
350,213
4
W
Erlang Shen
15,521
706
94
4
0
391,369
0
L
Bakasura
13,855
630
111
5
0
346,414
2
W
Thor
14,228
647
72
3
0
373,160
0
L
Chiron
13,677
622
92
4
0
310,160
1
L
Cthulhu
15,002
682
56
3
0
383,121
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role