Player Matchup

Fafnir
Fafnir
LiL_R1pp3r_-X69
Fafnir
Level 27
God Stats
3W - 1L
1,242 SR
Queue Stats
323W - 436L
1,390 Elo+
Party 1
Discordia
Discordia
Sirmidon
Discordia
Level 22
God Stats
7W - 7L
1,852 SR
Queue Stats
192W - 208L
1,431 Elo+
Solo
Bakasura
Bakasura
Xx_Alex604196_xX
Bakasura
Level 27
God Stats
25W - 23L
1,518 SR
Queue Stats
481W - 590L
1,399 Elo+
Party 1
Poseidon
Poseidon
opositor_louvado
Poseidon
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 29L
1,328 Elo+
Solo
Loki
Loki
yGhostHypp_-
Loki
Level 20
God Stats
4W - 0L
1,174 SR
Queue Stats
14W - 17L
1,257 Elo+
Solo
Team Averages
Level 22
1,457 SR
1,361 Elo+

VS

Team Averages
Level 22
1,469 SR
1,297 Elo+
Achilles
Achilles
CamioneiroSoado
Achilles
Level 18
God Stats
4W - 2L
1,748 SR
Queue Stats
14W - 10L
1,477 Elo+
Solo
Scylla
Scylla
Carmelia22
Scylla
Level 25
God Stats
1W - 2L
1,137 SR
Queue Stats
4W - 12L
1,257 Elo+
Solo
Vulcan
Vulcan
Jonh cena5389
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,097 Elo+
Party 2
Bellona
Bellona
Nilton9179
Bellona
Level 22
God Stats
7W - 7L
1,816 SR
Queue Stats
99W - 118L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
THENORIA2009
Ah Muzen Cab
Level 25
God Stats
1W - 3L
1,143 SR
Queue Stats
3W - 7L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 4
12,270
511
4,295
16,253
17,918
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Sirmidon
Discordia
19
8 / 3 / 3
12,683
528
11,137
12,186
5,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 2 / 0
13,938
581
11,129
16,489
8,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 4 / 4
10,616
442
12,002
13,326
4,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 1
10,753
448
6,262
12,408
4,341
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
10 / 6 / 5
12,176
507
17,251
19,892
9,531
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Scylla
Carmelia22
Scylla
17
2 / 5 / 5
10,534
439
8,411
11,252
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 11 / 3
9,341
389
2,927
14,463
5,839
Bellona
Nilton9179
Bellona
18
3 / 2 / 2
11,183
466
8,530
12,644
7,639
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
THENORIA2009
Ah Muzen Cab
10
0 / 2 / 4
7,916
330
3,438
5,699
1,880
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
35
25
Kills
16
17
Deaths
26
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
10
6
5
2.08
L
Scylla
Carmelia22
Scylla
2
5
5
0.9
L
1
11
3
0.23
W
1
5
4
0.6
L
Bellona
Nilton9179
Bellona
3
2
2
2
W
Discordia
Sirmidon
Discordia
8
3
3
3.17
L
Ah Muzen Cab
THENORIA2009
Ah Muzen Cab
0
2
4
1
W
7
2
0
3.5
W
3
4
4
1.25
W
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,825
Damage
40,557
70,662
Taken
63,950
40,263
Mitigated
28,801
10,963
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
17,251
8,242
0
2,359
19,892
9,531
0
10,391
9,281
0
58,025
L
Scylla
Carmelia22
Scylla
8,411
237
0
1,678
11,252
3,912
0
4,879
5,695
46,266
0
L
2,927
1,231
284
963
14,463
5,839
384
4,011
9,376
18,886
0
W
4,295
919
0
2,448
16,253
17,918
2,819
2,994
13,075
40,567
0
L
Bellona
Nilton9179
Bellona
8,530
3,948
207
1,546
12,644
7,639
0
4,094
8,290
0
66,825
W
Discordia
Sirmidon
Discordia
11,137
1,137
0
3,293
12,186
5,082
2,555
2,455
9,453
72,041
0
L
Ah Muzen Cab
THENORIA2009
Ah Muzen Cab
3,438
1,210
198
2,406
5,699
1,880
818
3,059
2,600
0
25,002
W
11,129
8,590
0
2,239
16,489
8,423
1,874
181
16,308
0
113,549
W
12,002
2,371
0
2,587
13,326
4,499
856
2,326
10,925
47,868
0
W
6,262
2,653
0
396
12,408
4,341
2,256
2,745
9,563
0
21,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,260
Gold Earned
51,150
541
Minions Killed
353
0
Camps Cleared
0
2,297,626
Distance Traveled
1,763,543
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,176
507
80
3
0
402,748
1
L
Scylla
10,534
439
101
4
0
398,963
0
L
Vulcan
9,341
389
21
1
0
353,600
2
W
Fafnir
12,270
511
75
3
0
434,310
0
L
Bellona
11,183
466
112
5
0
395,506
0
W
Discordia
12,683
528
138
6
0
388,080
0
L
Ah Muzen Cab
7,916
330
39
2
0
212,726
7
W
Bakasura
13,938
581
220
9
0
517,859
2
W
Poseidon
10,616
442
69
3
0
449,102
0
W
Loki
10,753
448
39
2
0
508,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role