Player Matchup

The Morrigan
The Morrigan
Cachitas
The Morrigan
Level 28
God Stats
6W - 14L
1,360 SR
Queue Stats
68W - 91L
1,395 Elo+
Party 2
Ares
Ares
Elbanned27
Ares
Level 27
God Stats
0W - 4L
1,287 SR
Queue Stats
75W - 106L
1,412 Elo+
Party 2
Cthulhu
Cthulhu
JohnPorrison
Cthulhu
Level 26
God Stats
15W - 13L
1,500 SR
Queue Stats
73W - 103L
1,307 Elo+
Party 2
Chernobog
Chernobog
Vitroceramica
Chernobog
Level 27
God Stats
8W - 4L
1,611 SR
Queue Stats
80W - 101L
1,400 Elo+
Party 2
Ratatoskr
Ratatoskr
dangerourmtp
Ratatoskr
Level 16
God Stats
5W - 4L
1,748 SR
Queue Stats
12W - 21L
1,376 Elo+
Party 2
Team Averages
Level 25
1,501 SR
1,378 Elo+

VS

Team Averages
Level 15
1,561 SR
1,460 Elo+
Aphrodite
Aphrodite
BlueNote7
Aphrodite
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 63L
1,463 Elo+
Party 3
Neith
Neith
DeaDPooLUmuT
Neith
Level 12
God Stats
2W - 1L
1,584 SR
Queue Stats
41W - 38L
1,465 Elo+
Party 3
Kali
Kali
KakaIlLka
Kali
Level 7
God Stats
4W - 1L
1,723 SR
Queue Stats
27W - 11L
1,452 Elo+
Party 1
Raijin
Raijin
Onimalo
Raijin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,439 Elo+
Party 3
Tiamat
Tiamat
dolabeb
Tiamat
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cachitas
The Morrigan
14
1 / 9 / 2
8,858
443
5,183
10,982
4,408
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 6 / 0
8,538
427
4,217
18,847
13,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
JohnPorrison
Cthulhu
14
2 / 9 / 1
8,161
408
5,422
20,479
12,631
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Vitroceramica
Chernobog
12
1 / 6 / 2
7,693
385
9,079
15,239
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ratatoskr
dangerourmtp
Ratatoskr
12
1 / 6 / 3
7,881
394
7,483
20,088
6,861
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlueNote7
Aphrodite
14
1 / 0 / 20
10,387
519
5,170
8,382
4,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 0 / 10
10,947
547
12,048
9,296
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
19
13 / 3 / 13
12,669
633
18,643
17,277
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Onimalo
Raijin
16
5 / 3 / 13
10,771
539
11,176
11,915
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
dolabeb
Tiamat
18
10 / 1 / 11
12,051
603
23,748
16,590
16,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
103
6
Kills
36
36
Deaths
7
8
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BlueNote7
Aphrodite
1
0
20
11
L
The Morrigan
Cachitas
The Morrigan
1
9
2
0.22
W
7
0
10
12
L
1
6
0
0.17
L
Cthulhu
JohnPorrison
Cthulhu
2
9
1
0.28
W
Kali
13
3
13
6.5
W
Raijin
Onimalo
Raijin
5
3
13
3.83
L
Chernobog
Vitroceramica
Chernobog
1
6
2
0.33
L
Ratatoskr
dangerourmtp
Ratatoskr
1
6
3
0.42
W
Tiamat
dolabeb
Tiamat
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,384
Damage
70,785
85,635
Taken
63,460
43,250
Mitigated
38,395
7,863
Healing
36,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BlueNote7
Aphrodite
5,170
1,317
5,909
6,913
8,382
4,643
2,099
3,547
4,835
17,614
0
L
The Morrigan
Cachitas
The Morrigan
5,183
362
0
698
10,982
4,408
0
4,809
6,072
43,354
224
W
12,048
5,931
0
4,259
9,296
3,809
7,822
2,100
7,196
0
63,060
L
4,217
413
0
1,408
18,847
13,785
0
9,308
9,365
22,309
0
L
Cthulhu
JohnPorrison
Cthulhu
5,422
737
0
293
20,479
12,631
0
8,256
11,701
28,345
0
W
Kali
18,643
12,705
0
9,051
17,277
8,157
922
3,763
13,514
0
91,719
W
Raijin
Onimalo
Raijin
11,176
1,066
407
3,515
11,915
4,815
3,162
2,076
9,839
66,807
0
L
Chernobog
Vitroceramica
Chernobog
9,079
3,680
0
2,862
15,239
5,565
0
8,340
6,671
0
43,715
L
Ratatoskr
dangerourmtp
Ratatoskr
7,483
1,133
0
2,602
20,088
6,861
0
8,038
11,732
0
42,345
W
Tiamat
dolabeb
Tiamat
23,748
2,423
0
6,459
16,590
16,971
4,432
3,353
13,237
75,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
56,825
306
Minions Killed
554
0
Camps Cleared
0
1,778,147
Distance Traveled
1,856,429
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,387
519
21
1
0
384,409
3
L
The Morrigan
8,858
443
81
4
0
335,940
0
W
Neith
10,947
547
111
6
0
347,136
3
L
Ares
8,538
427
25
1
0
349,787
1
L
Cthulhu
8,161
408
47
2
0
349,905
0
W
Kali
12,669
633
155
8
0
419,861
0
W
Raijin
10,771
539
116
6
0
362,945
2
L
Chernobog
7,693
385
84
4
0
328,676
2
L
Ratatoskr
7,881
394
69
3
0
413,839
1
W
Tiamat
12,051
603
151
8
0
342,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role