Player Matchup

Cthulhu
Cthulhu
ChipDaddyBriggs
Cthulhu
Level 160
God Stats
2W - 2L
1,425 SR
Queue Stats
13W - 8L
1,662 Elo+
Party 1
King Arthur
King Arthur
KAGE784
King Arthur
Level 155
God Stats
3W - 8L
1,500 SR
Queue Stats
670W - 573L
1,513 Elo+
Party 1
Chang'e
Chang'e
ShelbyW
Chang'e
Level 83
God Stats
4W - 3L
1,767 SR
Queue Stats
117W - 155L
1,570 Elo+
Solo
Team Averages
Level 133
1,564 SR
1,582 Elo+

VS

Team Averages
Level 125
1,595 SR
1,460 Elo+
Tiamat
Tiamat
DoctahShru
Tiamat
Level 140
God Stats
7W - 17L
1,500 SR
Queue Stats
248W - 250L
1,205 Elo+
Solo
Cerberus
Cerberus
Sync_Thoughts
Cerberus
Level 89
God Stats
4W - 4L
1,683 SR
Queue Stats
705W - 718L
1,525 Elo+
Solo
Neith
Neith
UncleSirWayne
Neith
Level 145
God Stats
18W - 29L
1,601 SR
Queue Stats
435W - 529L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
12,190
762
14,108
21,456
24,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
KAGE784
King Arthur
13
3 / 6 / 5
10,612
663
9,690
19,635
11,350
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
ShelbyW
Chang'e
15
4 / 4 / 9
11,810
738
17,217
16,414
6,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DoctahShru
Tiamat
14
1 / 6 / 6
9,861
616
11,622
13,885
9,482
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Sync_Thoughts
Cerberus
14
5 / 3 / 2
11,163
698
10,954
22,316
22,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
5 / 5 / 5
10,657
666
18,085
14,037
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
24
14
Kills
11
11
Deaths
14
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
Tiamat
DoctahShru
Tiamat
1
6
6
0.67
W
King Arthur
KAGE784
King Arthur
3
6
5
0.92
W
Chang'e
ShelbyW
Chang'e
4
4
9
2.13
L
Cerberus
Sync_Thoughts
Cerberus
5
3
2
2
L
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,015
Damage
40,661
57,505
Taken
50,238
42,865
Mitigated
36,594
17,903
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,108
1,178
0
3,749
21,456
24,761
491
7,690
13,766
35,532
0
L
Tiamat
DoctahShru
Tiamat
11,622
1,321
0
2,939
13,885
9,482
350
9,829
4,056
49,704
0
W
King Arthur
KAGE784
King Arthur
9,690
382
0
1,646
19,635
11,350
1,088
7,354
12,281
0
34,439
W
Chang'e
ShelbyW
Chang'e
17,217
488
5,102
7,406
16,414
6,754
956
7,626
8,788
47,434
0
L
Cerberus
Sync_Thoughts
Cerberus
10,954
1,225
0
5,744
22,316
22,207
393
12,132
10,184
35,139
0
L
18,085
8,748
0
2,687
14,037
4,905
597
9,413
4,624
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,612
Gold Earned
31,681
158
Minions Killed
164
0
Camps Cleared
0
858,325
Distance Traveled
806,156
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,190
762
58
4
0
304,811
2
L
Tiamat
9,861
616
80
5
0
264,627
1
W
King Arthur
10,612
663
48
3
0
265,292
0
W
Chang'e
11,810
738
52
3
0
288,222
1
L
Cerberus
11,163
698
32
2
0
294,314
2
L
Neith
10,657
666
52
3
0
247,215
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role