Player Matchup

Artemis
Artemis
Bezdarivtimehelp
Artemis
Level 5
God Stats
1W - 1L
1,777 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Ra
Ra
EbanklakJesus
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 1
Bakasura
Bakasura
Techiesbinder
Bakasura
Level 3
God Stats
0W - 2L
1,296 SR
Queue Stats
1W - 2L
1,475 Elo+
Party 1
Neith
Neith
Uralmotors
Neith
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 3L
1,708 Elo+
Solo
Amaterasu
Amaterasu
allmute4bezdarya
Amaterasu
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
2W - 3L
1,542 Elo+
Party 1
Team Averages
Level 9
1,474 SR
1,562 Elo+

VS

Team Averages
Level 13
1,644 SR
1,570 Elo+
Hel
Hel
FIERAesp
Hel
Level 26
God Stats
6W - 6L
1,665 SR
Queue Stats
74W - 79L
1,381 Elo+
Solo
Neith
Neith
HungryNinger69
Neith
Level 5
God Stats
9W - 10L
1,521 SR
Queue Stats
11W - 14L
1,579 Elo+
Party 2
Hercules
Hercules
HungryPuss
Hercules
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,662 Elo+
Party 2
Arachne
Arachne
Jenner25
Arachne
Level 17
God Stats
13W - 5L
1,842 SR
Queue Stats
26W - 22L
1,579 Elo+
Party 2
Anubis
Anubis
Mansion
Anubis
Level 16
God Stats
8W - 6L
1,695 SR
Queue Stats
10W - 7L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,037
420
2,582
5,658
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
0 / 4 / 0
5,162
430
2,484
5,053
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
Techiesbinder
Bakasura
9
0 / 3 / 0
5,482
457
755
7,748
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
9
2 / 1 / 0
5,423
452
3,748
6,364
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
9
3 / 2 / 1
5,851
488
3,965
6,638
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
5,708
476
2,511
4,203
814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
5,782
482
4,308
7,090
1,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
HungryPuss
Hercules
11
0 / 0 / 1
5,981
498
2,162
4,575
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Jenner25
Arachne
13
7 / 0 / 1
7,541
628
6,902
9,477
3,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Mansion
Anubis
14
3 / 0 / 1
7,647
637
3,622
5,312
2,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
11
12
Deaths
6
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
4
0
0
W
1
3
3
0.83
W
0
3
1
0.17
W
Hercules
HungryPuss
Hercules
0
0
1
0.5
W
Arachne
Jenner25
Arachne
7
0
1
7.5
W
Anubis
Mansion
Anubis
3
0
1
3.5
L
Bakasura
Techiesbinder
Bakasura
0
3
0
0
L
Neith
2
1
0
2
L
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,534
Damage
19,505
31,461
Taken
30,657
10,687
Mitigated
11,748
7,381
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,582
1,230
0
1,034
5,658
1,564
0
0
5,533
0
14,993
L
2,484
606
35
569
5,053
1,072
0
3,561
1,467
18,246
0
W
2,511
292
539
1,322
4,203
814
338
307
3,796
17,371
0
W
4,308
2,121
0
1,755
7,090
1,970
350
0
6,862
0
29,853
W
Hercules
HungryPuss
Hercules
2,162
1,007
0
1,071
4,575
2,877
885
28
4,547
0
21,011
W
Arachne
Jenner25
Arachne
6,902
4,667
0
5,713
9,477
3,363
0
21
9,446
0
47,533
W
Anubis
Mansion
Anubis
3,622
263
0
4,104
5,312
2,724
124
2,128
3,184
59,988
0
L
Bakasura
Techiesbinder
Bakasura
755
745
0
2,595
7,748
2,248
0
0
7,748
0
20,085
L
Neith
3,748
1,437
0
2,141
6,364
1,786
772
2,131
4,233
0
27,206
L
Amaterasu
3,965
1,707
0
1,007
6,638
4,017
330
441
6,197
0
16,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
32,659
203
Minions Killed
363
0
Camps Cleared
0
1,021,363
Distance Traveled
1,099,564
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,037
420
18
2
0
193,354
1
L
Ra
5,162
430
36
3
0
154,110
0
W
Hel
5,708
476
25
2
0
200,848
1
W
Neith
5,782
482
60
5
0
201,976
0
W
Hercules
5,981
498
51
4
0
224,690
0
W
Arachne
7,541
628
95
8
0
259,981
0
W
Anubis
7,647
637
132
11
0
212,069
0
L
Bakasura
5,482
457
62
5
0
256,135
0
L
Neith
5,423
452
52
4
0
153,785
0
L
Amaterasu
5,851
488
35
3
0
263,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role