Player Matchup

Hera
Hera
Gold V
AtlasTheMighty
Hera
Gold V
Level 113
God Stats
4W - 1L
1,698 SR
Queue Stats
50W - 51L
1,302 MMR
Party 1
Hercules
Hercules
Gold V
BrakkarX
Hercules
Gold V
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 51L
1,242 MMR
Party 1
Medusa
Medusa
Gold II
Chaynakay17
Medusa
Gold II
Level 87
God Stats
11W - 4L
1,583 SR
Queue Stats
40W - 35L
1,552 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 102
1,594 SR
1,365 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 70
1,644 SR
1,278 MMR
Cerberus
Cerberus
Silver I
DanielPDG29
Cerberus
Silver I
Level 78
God Stats
11W - 9L
1,761 SR
Queue Stats
56W - 64L
1,207 MMR
Solo
Fenrir
Fenrir
Gold IV
NarwhalHorn
Fenrir
Gold IV
Level 67
God Stats
12W - 10L
1,594 SR
Queue Stats
85W - 85L
1,443 MMR
Party 2
Chernobog
Chernobog
Silver I
U1344007329
Chernobog
Silver I
Level 66
God Stats
36W - 39L
1,578 SR
Queue Stats
37W - 43L
1,185 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 13 / 8
17,064
683
23,806
29,177
30,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
BrakkarX
Hercules
20
9 / 9 / 12
18,793
752
28,182
43,432
54,689
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
19
8 / 12 / 6
16,961
678
26,116
31,003
13,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
ZeusChaacAphroditeCu ChulainnAnubis

VS

Bans
CabrakanDanzaburouXing TianNeithKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DanielPDG29
Cerberus
19
7 / 4 / 16
16,900
676
20,647
34,317
60,724
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
20
15 / 11 / 15
18,644
746
30,561
35,613
38,670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
U1344007329
Chernobog
20
12 / 8 / 16
18,067
723
37,720
31,445
18,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
23
Kills
34
34
Deaths
23
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
6
13
8
0.77
W
Hercules
BrakkarX
Hercules
9
9
12
1.67
W
Medusa
8
12
6
0.92
L
Cerberus
DanielPDG29
Cerberus
7
4
16
3.75
L
Fenrir
15
11
15
2.05
L
Chernobog
U1344007329
Chernobog
12
8
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,104
Damage
88,928
103,612
Taken
101,375
97,986
Mitigated
117,951
27,469
Healing
28,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,806
7,641
0
2,876
29,177
30,284
248
8,765
20,412
80,549
0
W
Hercules
BrakkarX
Hercules
28,182
10,222
0
14,598
43,432
54,689
235
5,507
37,925
0
62,384
W
Medusa
26,116
14,515
1,028
8,967
31,003
13,013
4,042
7,014
23,989
0
85,205
L
Cerberus
DanielPDG29
Cerberus
20,647
1,609
1,281
11,061
34,317
60,724
330
7,232
26,635
68,529
0
L
Fenrir
30,561
10,861
0
8,388
35,613
38,670
1,129
9,983
25,105
0
83,299
L
Chernobog
U1344007329
Chernobog
37,720
22,838
558
7,302
31,445
18,557
1,885
6,999
24,059
0
115,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,818
Gold Earned
53,611
223
Minions Killed
263
0
Camps Cleared
0
1,111,785
Distance Traveled
1,226,209
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
17,064
683
73
3
0
354,901
5
W
Hercules
18,793
752
40
2
0
404,928
1
W
Medusa
16,961
678
110
4
0
351,956
3
L
Cerberus
16,900
676
79
3
0
416,060
0
L
Fenrir
18,644
746
67
3
0
431,766
2
L
Chernobog
18,067
723
117
5
0
378,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role