Player Matchup

Nu Wa
Nu Wa
Chempalloony
Nu Wa
Level 17
God Stats
18W - 22L
1,500 SR
Queue Stats
54W - 70L
1,424 Elo+
Solo
Loki
Loki
Salbadort
Loki
Level 15
God Stats
1W - 8L
1,272 SR
Queue Stats
31W - 50L
1,443 Elo+
Solo
Thanatos
Thanatos
Slalumsakura
Thanatos
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 2
Tiamat
Tiamat
SlowMoGam1ng
Tiamat
Level 14
God Stats
0W - 2L
1,313 SR
Queue Stats
0W - 4L
1,180 Elo+
Solo
Kukulkan
Kukulkan
tomgo1
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,216 Elo+
Party 2
Team Averages
Level 11
1,417 SR
1,335 Elo+

VS

Team Averages
Level 20
1,600 SR
1,547 Elo+
Medusa
Medusa
Lecon95
Medusa
Level 17
God Stats
59W - 30L
1,647 SR
Queue Stats
230W - 178L
1,597 Elo+
Party 1
Ymir
Ymir
PrencicK
Ymir
Level 18
God Stats
26W - 7L
2,036 SR
Queue Stats
220W - 208L
1,601 Elo+
Party 1
Guan Yu
Guan Yu
chengges_haan
Guan Yu
Level 8
God Stats
2W - 3L
1,298 SR
Queue Stats
18W - 19L
1,434 Elo+
Solo
Ra
Ra
graphic_hallway7
Ra
Level 29
God Stats
13W - 17L
1,457 SR
Queue Stats
271W - 301L
1,569 Elo+
Solo
Ah Puch
Ah Puch
kikosamy_94
Ah Puch
Level 27
God Stats
11W - 8L
1,562 SR
Queue Stats
131W - 141L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 2
10,129
1,013
8,485
9,865
3,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
14
3 / 2 / 1
9,501
950
5,600
7,351
2,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Slalumsakura
Thanatos
13
0 / 10 / 0
8,271
827
4,172
11,769
4,019
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiamat
15
1 / 5 / 0
9,480
948
4,898
10,125
5,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
tomgo1
Kukulkan
15
0 / 7 / 1
9,003
900
8,932
8,741
3,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

131

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lecon95
Medusa
17
13 / 2 / 8
12,180
1,218
16,443
9,144
2,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
18
7 / 1 / 16
12,435
1,244
8,948
10,005
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
13
0 / 0 / 5
8,260
826
991
2,755
1,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
3 / 0 / 17
10,839
1,084
10,918
4,816
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
kikosamy_94
Ah Puch
17
5 / 2 / 6
10,135
1,014
6,139
7,496
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
80
5
Kills
28
28
Deaths
5
4
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Medusa
Lecon95
Medusa
13
2
8
8.5
W
Ymir
7
1
16
15
L
Loki
3
2
1
1.75
L
Thanatos
Slalumsakura
Thanatos
0
10
0
0
L
Tiamat
1
5
0
0.2
W
Guan Yu
0
0
5
2.5
W
3
0
17
11.5
W
Ah Puch
kikosamy_94
Ah Puch
5
2
6
4
L
Kukulkan
tomgo1
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,087
Damage
43,439
47,851
Taken
34,216
18,646
Mitigated
17,382
4,015
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,485
2,655
0
0
9,865
3,318
0
5,791
4,049
28,253
0
W
Medusa
Lecon95
Medusa
16,443
9,670
0
2,966
9,144
2,775
0
7,091
2,053
0
41,722
W
Ymir
8,948
1,503
0
693
10,005
9,693
0
5,794
4,211
24,011
0
L
Loki
5,600
1,346
0
59
7,351
2,252
0
4,438
2,864
0
10,902
L
Thanatos
Slalumsakura
Thanatos
4,172
1,538
0
2,727
11,769
4,019
0
8,361
3,358
0
11,248
L
Tiamat
4,898
1,399
0
1,229
10,125
5,831
0
3,384
6,741
22,189
0
W
Guan Yu
991
0
239
434
2,755
1,380
0
2,158
597
0
1,745
W
10,918
488
1,124
1,090
4,816
1,218
0
2,021
2,795
19,359
0
W
Ah Puch
kikosamy_94
Ah Puch
6,139
1,046
0
748
7,496
2,316
0
5,251
2,245
36,549
0
L
Kukulkan
tomgo1
Kukulkan
8,932
1,260
0
0
8,741
3,226
0
4,031
4,685
32,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,384
Gold Earned
53,849
172
Minions Killed
217
5
Camps Cleared
9
796,642
Distance Traveled
857,841
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,129
1,013
43
4
2
169,256
0
W
Medusa
12,180
1,218
65
7
4
185,484
0
W
Ymir
12,435
1,244
38
4
2
192,876
0
L
Loki
9,501
950
18
2
1
193,637
1
L
Thanatos
8,271
827
9
1
1
124,170
2
L
Tiamat
9,480
948
42
4
0
149,471
0
W
Guan Yu
8,260
826
7
1
0
104,269
0
W
Ra
10,839
1,084
31
3
2
211,506
0
W
Ah Puch
10,135
1,014
76
8
1
163,706
0
L
Kukulkan
9,003
900
60
6
1
160,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role