Player Matchup

Achilles
Achilles
CosmicButtSack
Achilles
Level 44
God Stats
10W - 12L
1,606 SR
Queue Stats
259W - 236L
1,424 Elo+
Party 1
Chernobog
Chernobog
KoSiMeRoplayboy
Chernobog
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 26L
1,501 Elo+
Solo
Janus
Janus
PrEDaTToR
Janus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 48L
1,416 Elo+
Solo
Thoth
Thoth
TalkierSiren848
Thoth
Level 84
God Stats
1W - 1L
1,477 SR
Queue Stats
122W - 127L
1,484 Elo+
Party 1
Thanatos
Thanatos
左手左腳讓你
Thanatos
Level 69
God Stats
37W - 36L
1,540 SR
Queue Stats
74W - 77L
1,416 Elo+
Solo
Team Averages
Level 58
1,524 SR
1,448 Elo+

VS

Team Averages
Level 78
1,480 SR
1,443 Elo+
Chaac
Chaac
HGeezz
Chaac
Level 62
God Stats
14W - 22L
1,284 SR
Queue Stats
149W - 210L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ikimuraflow
Tsukuyomi
Level 66
God Stats
16W - 27L
1,390 SR
Queue Stats
167W - 212L
1,435 Elo+
Solo
Scylla
Scylla
LegendARG
Scylla
Level 125
God Stats
21W - 22L
1,440 SR
Queue Stats
228W - 234L
1,495 Elo+
Solo
Aphrodite
Aphrodite
RemnantPsyche
Aphrodite
Level 89
God Stats
14W - 3L
1,785 SR
Queue Stats
192W - 221L
1,487 Elo+
Solo
Medusa
Medusa
kroizemomomo
Medusa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
6 / 5 / 1
9,598
480
12,996
21,288
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
KoSiMeRoplayboy
Chernobog
14
1 / 4 / 9
8,960
448
6,726
15,382
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
PrEDaTToR
Janus
15
1 / 3 / 2
9,030
452
8,154
9,343
3,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
7 / 4 / 2
9,501
475
9,629
10,604
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 8
10,770
539
13,500
15,210
6,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
HGeezz
Chaac
16
4 / 5 / 7
9,984
499
13,655
21,544
20,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Ikimuraflow
Tsukuyomi
18
5 / 5 / 4
10,393
520
10,774
16,915
7,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
LegendARG
Scylla
18
7 / 0 / 3
11,410
571
9,541
6,394
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
RemnantPsyche
Aphrodite
15
0 / 3 / 11
8,996
450
6,567
12,964
7,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
3 / 9 / 1
8,700
435
10,838
18,142
4,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
45
22
Kills
19
19
Deaths
22
22
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
6
5
1
1.3
W
Chaac
HGeezz
Chaac
4
5
7
1.5
W
Tsukuyomi
Ikimuraflow
Tsukuyomi
5
5
4
1.4
L
Chernobog
KoSiMeRoplayboy
Chernobog
1
4
9
1.38
W
Scylla
LegendARG
Scylla
7
0
3
8.5
L
Janus
PrEDaTToR
Janus
1
3
2
0.67
W
Aphrodite
RemnantPsyche
Aphrodite
0
3
11
1.83
L
7
4
2
2
W
Medusa
3
9
1
0.39
L
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,005
Damage
51,375
71,827
Taken
75,959
34,192
Mitigated
42,297
30,582
Healing
33,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
12,996
5,899
0
7,441
21,288
15,413
0
3,185
17,578
0
46,643
W
Chaac
HGeezz
Chaac
13,655
3,740
0
7,261
21,544
20,421
0
2,990
17,903
0
53,483
W
Tsukuyomi
Ikimuraflow
Tsukuyomi
10,774
2,131
0
4,821
16,915
7,243
0
3,010
13,628
0
67,597
L
Chernobog
KoSiMeRoplayboy
Chernobog
6,726
3,839
714
7,647
15,382
5,698
327
3,193
12,139
0
52,319
W
Scylla
LegendARG
Scylla
9,541
844
0
858
6,394
2,053
442
3,057
3,298
76,123
0
L
Janus
PrEDaTToR
Janus
8,154
1,047
0
621
9,343
3,182
0
3,129
6,164
49,568
0
W
Aphrodite
RemnantPsyche
Aphrodite
6,567
433
7,645
9,212
12,964
7,829
275
4,141
8,351
54,131
0
L
9,629
1,259
0
2,609
10,604
3,685
211
4,794
5,810
49,024
0
W
Medusa
10,838
5,217
0
3,988
18,142
4,751
1,902
3,610
14,253
0
49,629
L
13,500
3,249
0
11,550
15,210
6,214
674
1,807
13,228
0
71,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,859
Gold Earned
49,483
457
Minions Killed
506
0
Camps Cleared
0
1,830,013
Distance Traveled
1,914,894
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,598
480
71
4
0
354,145
1
W
Chaac
9,984
499
90
5
0
376,676
1
W
Tsukuyomi
10,393
520
109
5
0
419,423
2
L
Chernobog
8,960
448
85
4
0
367,454
3
W
Scylla
11,410
571
149
7
0
402,503
2
L
Janus
9,030
452
90
5
0
371,594
5
W
Aphrodite
8,996
450
94
5
0
374,747
2
L
Thoth
9,501
475
98
5
0
363,266
1
W
Medusa
8,700
435
64
3
0
341,545
5
L
Thanatos
10,770
539
113
6
0
373,554
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role