Player Matchup

Artemis
Artemis
Boubichou
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,694 Elo+
Solo
Yemoja
Yemoja
CaduceusConduit
Yemoja
Level 15
God Stats
48W - 42L
1,850 SR
Queue Stats
103W - 114L
1,697 Elo+
Solo
Olorun
Olorun
ITomazzz
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,415 Elo+
Solo
Zhong Kui
Zhong Kui
JMendroke
Zhong Kui
Level 22
God Stats
2W - 3L
1,625 SR
Queue Stats
23W - 21L
1,497 Elo+
Solo
Nemesis
Nemesis
zabdudarte
Nemesis
Level 5
God Stats
4W - 9L
1,431 SR
Queue Stats
5W - 10L
1,452 Elo+
Solo
Team Averages
Level 11
1,581 SR
1,551 Elo+

VS

Team Averages
Level 20
1,568 SR
1,479 Elo+
Medusa
Medusa
DirtyDangler714
Medusa
Level 23
God Stats
37W - 31L
1,438 SR
Queue Stats
49W - 35L
1,415 Elo+
Party 1
Anubis
Anubis
Eclipse Limits
Anubis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,348 Elo+
Solo
Chang'e
Chang'e
UnbrokenHero405
Chang'e
Level 27
God Stats
104W - 90L
1,624 SR
Queue Stats
297W - 276L
1,628 Elo+
Solo
Ares
Ares
Vz IKnight X
Ares
Level 29
God Stats
15W - 16L
1,520 SR
Queue Stats
149W - 122L
1,624 Elo+
Solo
Chaac
Chaac
grizzlydark21
Chaac
Level 16
God Stats
9W - 4L
1,758 SR
Queue Stats
33W - 20L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boubichou
Artemis
17
1 / 4 / 4
10,971
844
19,432
18,159
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 6 / 4
10,866
836
4,059
25,481
19,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
ITomazzz
Olorun
17
0 / 5 / 5
10,820
832
7,438
16,688
7,276
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
JMendroke
Zhong Kui
17
5 / 7 / 1
12,421
955
30,618
30,883
20,240
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Nemesis
zabdudarte
Nemesis
15
0 / 11 / 1
9,884
760
3,190
27,216
10,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

261

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 19
12,802
985
21,517
16,796
7,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 0 / 20
12,382
952
22,721
9,910
7,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
6 / 1 / 19
12,600
969
22,964
13,671
6,627
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
5 / 0 / 19
13,280
1,022
15,591
13,911
20,987
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
12 / 0 / 16
13,459
1,035
29,388
19,190
19,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
126
6
Kills
33
33
Deaths
6
15
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Artemis
Boubichou
Artemis
1
4
4
0.75
L
0
6
4
0.33
W
7
5
19
3.3
W
3
0
20
13
L
Olorun
ITomazzz
Olorun
0
5
5
0.5
L
Zhong Kui
JMendroke
Zhong Kui
5
7
1
0.79
W
6
1
19
15.5
W
5
0
19
14.5
W
12
0
16
20
L
Nemesis
zabdudarte
Nemesis
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,737
Damage
112,181
118,427
Taken
73,478
64,420
Mitigated
62,947
26,738
Healing
33,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Boubichou
Artemis
19,432
8,717
0
1,943
18,159
6,960
0
6,244
11,915
0
36,125
L
4,059
649
9,770
3,513
25,481
19,731
0
16,631
8,850
13,306
0
W
21,517
11,797
294
2,550
16,796
7,991
0
10,667
6,129
0
32,558
W
22,721
669
0
3,740
9,910
7,374
0
7,617
2,293
48,395
0
L
Olorun
ITomazzz
Olorun
7,438
1,401
3,290
3,864
16,688
7,276
0
7,827
8,861
31,360
0
L
Zhong Kui
JMendroke
Zhong Kui
30,618
2,873
0
3,507
30,883
20,240
0
17,233
13,650
66,340
0
W
22,964
2,831
9,075
5,945
13,671
6,627
0
9,653
4,018
52,485
0
W
15,591
682
699
2,064
13,911
20,987
0
7,435
6,476
23,734
0
W
29,388
9,011
1,306
7,511
19,190
19,968
0
6,743
12,447
0
57,003
L
Nemesis
zabdudarte
Nemesis
3,190
1,605
0
851
27,216
10,213
0
13,341
13,875
0
7,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,962
Gold Earned
64,523
193
Minions Killed
256
3
Camps Cleared
8
1,022,762
Distance Traveled
1,139,854
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,971
844
19
1
3
182,711
2
L
Yemoja
10,866
836
17
1
0
205,580
0
W
Medusa
12,802
985
22
2
6
210,247
0
W
Anubis
12,382
952
78
6
0
206,300
0
L
Olorun
10,820
832
55
4
0
199,023
1
L
Zhong Kui
12,421
955
91
7
0
209,394
0
W
Chang'e
12,600
969
83
6
2
240,714
0
W
Ares
13,280
1,022
25
2
0
226,912
0
W
Chaac
13,459
1,035
48
4
0
255,681
1
L
Nemesis
9,884
760
11
1
0
226,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role