Player Matchup

Neith
Neith
 
Neith
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Il Grape II
Izanami
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 133L
1,566 Elo+
Party 1
Ao Kuang
Ao Kuang
McFallen Over
Ao Kuang
Level 120
God Stats
4W - 1L
1,511 SR
Queue Stats
118W - 111L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SonantParrot810
Cu Chulainn
Level 100
God Stats
9W - 2L
1,556 SR
Queue Stats
64W - 61L
1,504 Elo+
Party 1
Fafnir
Fafnir
Versatile Pain
Fafnir
Level 121
God Stats
9W - 5L
1,843 SR
Queue Stats
515W - 487L
1,511 Elo+
Solo
Team Averages
Level 113
1,582 SR
1,527 Elo+

VS

Team Averages
Level 104
1,453 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Bourbon Slow 92
Medusa
Level 64
God Stats
34W - 31L
1,417 SR
Queue Stats
124W - 106L
1,552 Elo+
Solo
Eset
Eset
Kribo16
Eset
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,606 Elo+
Solo
Kumbhakarna
Kumbhakarna
SepiPR21
Kumbhakarna
Level 145
God Stats
5W - 4L
1,298 SR
Queue Stats
229W - 229L
1,432 Elo+
Solo
Mulan
Mulan
UWanEtTosdid
Mulan
Level 82
God Stats
0W - 3L
1,548 SR
Queue Stats
58W - 60L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
2 / 0 / 4
5,572
697
2,451
3,643
1,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
Il Grape II
Izanami
9
2 / 0 / 3
5,264
658
4,621
4,889
1,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
McFallen Over
Ao Kuang
10
2 / 0 / 1
5,498
687
2,512
4,975
1,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
SonantParrot810
Cu Chulainn
9
1 / 0 / 1
5,091
636
2,605
5,008
2,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 0 / 2
4,772
597
1,827
4,250
2,199
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
3
0 / 0 / 0
3,318
415
233
855
140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 2 / 0
3,880
485
1,645
3,574
750
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Eset
Kribo16
Eset
7
0 / 5 / 0
4,161
520
2,042
4,278
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SepiPR21
Kumbhakarna
7
0 / 0 / 0
4,134
517
1,121
7,066
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,321
540
3,517
6,791
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
9
Kills
0
0
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
0
4
4
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
0
0
L
0
2
0
0
W
Izanami
Il Grape II
Izanami
2
0
3
3.5
L
Eset
Kribo16
Eset
0
5
0
0
W
Ao Kuang
McFallen Over
Ao Kuang
2
0
1
2.5
L
Kumbhakarna
SepiPR21
Kumbhakarna
0
0
0
0
W
Cu Chulainn
SonantParrot810
Cu Chulainn
1
0
1
1.5
L
0
2
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,016
Damage
8,558
22,765
Taken
22,564
8,542
Mitigated
7,284
11,323
Healing
6,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
2,451
1,034
0
2,518
3,643
1,091
827
876
2,767
0
26,389
L
Ah Muzen Cab
 
Ah Muzen Cab
233
102
0
368
855
140
0
17
838
0
3,947
L
1,645
945
0
537
3,574
750
0
614
2,960
0
18,998
W
Izanami
Il Grape II
Izanami
4,621
3,384
0
2,995
4,889
1,290
437
578
4,311
0
41,011
L
Eset
Kribo16
Eset
2,042
62
0
415
4,278
1,044
0
1,308
2,970
18,209
0
W
Ao Kuang
McFallen Over
Ao Kuang
2,512
745
0
2,220
4,975
1,385
0
506
4,469
28,694
0
L
Kumbhakarna
SepiPR21
Kumbhakarna
1,121
66
0
2,859
7,066
2,771
0
368
6,673
10,492
0
W
Cu Chulainn
SonantParrot810
Cu Chulainn
2,605
346
0
1,079
5,008
2,577
912
562
4,446
0
24,689
L
3,517
774
0
2,217
6,791
2,579
0
2,032
4,559
0
19,443
W
1,827
578
419
2,092
4,250
2,199
265
641
3,609
6,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,197
Gold Earned
19,814
250
Minions Killed
140
0
Camps Cleared
0
768,386
Distance Traveled
607,271
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,572
697
55
7
0
148,311
1
L
Ah Muzen Cab
3,318
415
9
1
0
33,134
0
L
Medusa
3,880
485
38
5
0
148,751
3
W
Izanami
5,264
658
80
10
0
146,932
0
L
Eset
4,161
520
37
5
0
122,957
0
W
Ao Kuang
5,498
687
57
7
0
161,735
3
L
Kumbhakarna
4,134
517
6
1
0
156,270
3
W
Cu Chulainn
5,091
636
47
6
0
158,444
0
L
Mulan
4,321
540
50
6
0
146,159
0
W
Fafnir
4,772
597
11
1
0
152,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role