Player Matchup

Scylla
Scylla
 
Scylla
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JoseeIniesta_
Bacchus
Level 28
God Stats
10W - 5L
1,780 SR
Queue Stats
103W - 97L
1,533 Elo+
Solo
Artemis
Artemis
Ruben131995
Artemis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 14L
1,834 Elo+
Party 1
Susano
Susano
cohvid
Susano
Level 25
God Stats
2W - 3L
1,477 SR
Queue Stats
132W - 98L
1,702 Elo+
Solo
Medusa
Medusa
kreker116
Medusa
Level 18
God Stats
4W - 6L
1,503 SR
Queue Stats
4W - 6L
1,547 Elo+
Solo
Team Averages
Level 32
1,552 SR
1,623 Elo+

VS

Team Averages
Level 21
1,710 SR
1,617 Elo+
Ymir
Ymir
B4n4n4dud352
Ymir
Level 24
God Stats
3W - 2L
1,682 SR
Queue Stats
86W - 65L
1,634 Elo+
Solo
Eset
Eset
Fùyø
Eset
Level 17
God Stats
19W - 9L
1,756 SR
Queue Stats
41W - 17L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
I Savvji I
Tsukuyomi
Level 28
God Stats
7W - 4L
1,727 SR
Queue Stats
107W - 135L
1,537 Elo+
Solo
Izanami
Izanami
diebunsbrennt
Izanami
Level 24
God Stats
10W - 10L
1,744 SR
Queue Stats
63W - 55L
1,655 Elo+
Solo
Danzaburou
Danzaburou
toxic--Rentner
Danzaburou
Level 12
God Stats
7W - 2L
1,640 SR
Queue Stats
97W - 69L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 5 / 1
5,112
511
2,735
5,634
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
6
1 / 4 / 1
4,758
476
2,145
7,289
3,263
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
Ruben131995
Artemis
7
0 / 4 / 0
4,191
419
1,546
7,987
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
cohvid
Susano
9
1 / 3 / 1
5,370
537
3,686
6,959
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
kreker116
Medusa
7
0 / 5 / 0
4,319
432
1,757
5,682
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 8
6,261
626
5,647
6,919
4,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Eset
Fùyø
Eset
11
7 / 0 / 7
6,761
676
8,086
3,658
1,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
I Savvji I
Tsukuyomi
11
4 / 1 / 5
6,355
636
3,718
4,451
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
11
1 / 1 / 0
6,250
625
1,700
4,295
1,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
toxic--Rentner
Danzaburou
11
4 / 0 / 5
6,590
659
4,369
4,824
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
21
21
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
5
1
0.3
W
5
1
8
9
W
Eset
Fùyø
Eset
7
0
7
10.5
W
Tsukuyomi
I Savvji I
Tsukuyomi
4
1
5
6.5
L
Bacchus
1
4
1
0.38
L
Artemis
Ruben131995
Artemis
0
4
0
0
L
Susano
cohvid
Susano
1
3
1
0.5
W
Izanami
1
1
0
1
L
Medusa
kreker116
Medusa
0
5
0
0
W
Danzaburou
toxic--Rentner
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,869
Damage
23,520
33,551
Taken
24,147
10,093
Mitigated
9,489
7,416
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,735
579
0
750
5,634
1,458
459
1,582
3,944
25,348
0
W
5,647
1,701
0
2,024
6,919
4,295
0
1,268
5,627
22,918
0
W
Eset
Fùyø
Eset
8,086
1,513
66
955
3,658
1,113
0
884
2,658
32,398
0
W
Tsukuyomi
I Savvji I
Tsukuyomi
3,718
1,533
0
1,604
4,451
1,491
129
559
3,892
0
29,697
L
Bacchus
2,145
384
0
1,899
7,289
3,263
0
2,951
4,217
9,169
0
L
Artemis
Ruben131995
Artemis
1,546
690
0
2,255
7,987
2,041
0
4,253
3,588
0
16,042
L
Susano
cohvid
Susano
3,686
806
0
1,687
6,959
2,087
0
2,347
4,516
0
28,033
W
Izanami
1,700
728
0
2,549
4,295
1,283
410
1,093
3,146
0
39,834
L
Medusa
kreker116
Medusa
1,757
776
0
825
5,682
1,244
0
2,119
3,553
0
15,852
W
Danzaburou
toxic--Rentner
Danzaburou
4,369
2,277
0
1,805
4,824
1,307
0
880
3,944
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,750
Gold Earned
32,217
202
Minions Killed
321
0
Camps Cleared
0
845,750
Distance Traveled
931,027
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,112
511
58
6
0
163,190
0
W
Ymir
6,261
626
25
3
0
178,988
2
W
Eset
6,761
676
72
7
0
211,350
2
W
Tsukuyomi
6,355
636
70
7
0
211,752
2
L
Bacchus
4,758
476
17
2
0
180,612
1
L
Artemis
4,191
419
24
2
0
149,064
0
L
Susano
5,370
537
65
7
0
187,886
2
W
Izanami
6,250
625
91
9
0
153,225
1
L
Medusa
4,319
432
38
4
0
164,998
0
W
Danzaburou
6,590
659
63
6
0
175,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role