Player Matchup

Poseidon
Poseidon
Cterneik
Poseidon
Level 69
God Stats
0W - 5L
1,506 SR
Queue Stats
181W - 227L
1,350 Elo+
Solo
Amaterasu
Amaterasu
PhantomSeito
Amaterasu
Level 69
God Stats
2W - 2L
1,605 SR
Queue Stats
6W - 5L
1,585 Elo+
Solo
Anhur
Anhur
masterkonti
Anhur
Level 93
God Stats
7W - 3L
1,500 SR
Queue Stats
232W - 266L
1,437 Elo+
Solo
Team Averages
Level 77
1,537 SR
1,457 Elo+

VS

Team Averages
Level 67
1,593 SR
1,534 Elo+
Geb
Geb
KRCburgerinski
Geb
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Weezunas
Ah Muzen Cab
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
merosovic
Baron Samedi
Level 57
God Stats
6W - 3L
1,779 SR
Queue Stats
19W - 15L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cterneik
Poseidon
13
4 / 10 / 3
9,278
714
10,329
12,400
3,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
PhantomSeito
Amaterasu
1
0 / 0 / 0
4,977
383
0
0
0
13
3 / 4 / 3
8,672
667
9,037
13,302
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
10,653
819
4,260
16,127
14,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Weezunas
Ah Muzen Cab
12
2 / 5 / 6
9,160
705
5,337
11,553
5,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
merosovic
Baron Samedi
16
10 / 0 / 3
11,548
888
12,684
8,206
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
7
Kills
14
14
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Cterneik
Poseidon
4
10
3
0.55
W
2
2
10
3.5
L
Amaterasu
PhantomSeito
Amaterasu
0
0
0
0
W
Ah Muzen Cab
Weezunas
Ah Muzen Cab
2
5
6
1
L
3
4
3
1.13
W
Baron Samedi
merosovic
Baron Samedi
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,366
Damage
22,281
25,702
Taken
35,886
8,276
Mitigated
23,422
4,217
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Cterneik
Poseidon
10,329
464
270
843
12,400
3,871
0
7,726
4,240
42,081
0
W
4,260
285
0
4,707
16,127
14,111
174
4,057
12,070
37,973
0
L
Amaterasu
PhantomSeito
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
Weezunas
Ah Muzen Cab
5,337
1,815
0
3,175
11,553
5,057
2,005
4,281
7,272
0
40,729
L
9,037
4,078
0
3,104
13,302
4,405
0
8,381
4,486
0
40,585
W
Baron Samedi
merosovic
Baron Samedi
12,684
381
1,088
4,045
8,206
4,254
150
2,065
6,141
56,414
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
31,361
125
Minions Killed
200
0
Camps Cleared
0
374,587
Distance Traveled
724,947
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,278
714
60
5
0
173,099
3
W
Geb
10,653
819
33
3
0
275,458
4
L
Amaterasu
4,977
383
0
0
0
0
0
W
Ah Muzen Cab
9,160
705
71
5
0
216,787
0
L
Anhur
8,672
667
65
5
0
201,488
1
W
Baron Samedi
11,548
888
96
7
0
232,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role