Player Matchup

Cupid
Cupid
Silver I
Bandon7
Cupid
Silver I
Level 131
God Stats
4W - 2L
1,649 SR
Queue Stats
92W - 90L
1,341 MMR
Solo
Nemesis
Nemesis
Gold III
Eopas
Nemesis
Gold III
Level 160
God Stats
15W - 16L
1,540 SR
Queue Stats
145W - 164L
1,285 MMR
Party 2
Janus
Janus
Gold III
LadyLunatix
Janus
Gold III
Level 160
God Stats
49W - 54L
1,531 SR
Queue Stats
710W - 727L
1,446 MMR
Party 2
Ymir
Ymir
Bronze III
ROCKEYSTAR
Ymir
Bronze III
Level 77
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 8L
1,312 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
VenomsCrusher
Sun Wukong
Bronze III
Level 157
God Stats
3W - 3L
1,864 SR
Queue Stats
348W - 369L
1,321 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,657 SR
1,341 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,503 SR
1,340 MMR
Chang'e
Chang'e
Gold V
AlejDav
Chang'e
Gold V
Level 128
God Stats
3W - 4L
1,284 SR
Queue Stats
238W - 242L
1,324 MMR
Solo
Tyr
Tyr
Gold IV
QueLeDeisAlF7
Tyr
Gold IV
Level 127
God Stats
84W - 60L
1,526 SR
Queue Stats
318W - 311L
1,292 MMR
Solo
Chronos
Chronos
Gold V
WonderlandAlice
Chronos
Gold V
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 91L
1,318 MMR
Party 1
Awilix
Awilix
Gold V
grandblek
Awilix
Gold V
Level 127
God Stats
4W - 3L
1,432 SR
Queue Stats
231W - 230L
1,347 MMR
Solo
Achilles
Achilles
Silver II
pssurfing1
Achilles
Silver II
Level 81
God Stats
8W - 7L
1,775 SR
Queue Stats
90W - 73L
1,418 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bandon7
Cupid
17
5 / 11 / 2
11,559
462
14,984
20,456
8,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Eopas
Nemesis
18
5 / 9 / 0
12,053
482
16,620
21,529
12,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
2 / 9 / 4
12,642
506
20,666
17,829
6,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 13 / 4
8,277
331
4,083
27,946
22,608
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
VenomsCrusher
Sun Wukong
18
1 / 7 / 4
10,803
432
14,242
24,871
22,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bans
DanzaburouSetTsukuyomiApolloCu Chulainn

VS

Bans
ScyllaKing ArthurUllrErlang ShenIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlejDav
Chang'e
20
5 / 3 / 17
13,363
535
15,799
22,467
9,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 2 / 10
13,825
553
13,474
28,024
34,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
16 / 3 / 13
14,877
595
33,933
32,768
14,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
grandblek
Awilix
20
5 / 5 / 16
14,056
562
17,317
23,299
18,439
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
pssurfing1
Achilles
20
17 / 0 / 14
14,845
594
15,187
18,566
25,466
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
13
Kills
49
49
Deaths
13
14
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlejDav
Chang'e
5
3
17
4.5
L
Cupid
Bandon7
Cupid
5
11
2
0.55
L
Nemesis
Eopas
Nemesis
5
9
0
0.56
L
2
9
4
0.44
W
6
2
10
5.5
L
0
13
4
0.15
L
Sun Wukong
VenomsCrusher
Sun Wukong
1
7
4
0.43
W
16
3
13
7.5
W
Awilix
grandblek
Awilix
5
5
16
2.6
W
Achilles
pssurfing1
Achilles
17
0
14
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,595
Damage
95,710
112,631
Taken
125,124
71,302
Mitigated
102,928
15,166
Healing
64,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlejDav
Chang'e
15,799
809
7,275
13,039
22,467
9,638
1,719
6,615
15,487
85,149
0
L
Cupid
Bandon7
Cupid
14,984
11,270
35
1,964
20,456
8,171
0
6,956
13,226
0
61,128
L
Nemesis
Eopas
Nemesis
16,620
9,797
0
3,258
21,529
12,197
740
10,815
10,549
0
86,976
L
20,666
768
0
464
17,829
6,302
926
9,363
8,094
89,241
0
W
13,474
1,808
0
10,778
28,024
34,816
3,272
4,639
22,412
0
97,095
L
4,083
609
339
1,303
27,946
22,608
0
15,850
11,888
18,920
0
L
Sun Wukong
VenomsCrusher
Sun Wukong
14,242
1,208
0
7,803
24,871
22,024
0
6,130
18,581
0
65,421
W
33,933
14,397
0
16,307
32,768
14,569
216
4,726
27,818
135,175
0
W
Awilix
grandblek
Awilix
17,317
5,778
0
8,754
23,299
18,439
849
5,827
17,129
0
108,718
W
Achilles
pssurfing1
Achilles
15,187
5,364
0
8,099
18,566
25,466
672
3,510
14,795
0
80,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,334
Gold Earned
70,966
514
Minions Killed
705
0
Camps Cleared
0
1,969,044
Distance Traveled
2,477,049
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,363
535
148
6
0
477,397
5
L
Cupid
11,559
462
94
4
0
363,434
3
L
Nemesis
12,053
482
126
5
0
443,882
6
L
Janus
12,642
506
161
6
0
413,992
11
W
Tyr
13,825
553
160
6
0
489,421
11
L
Ymir
8,277
331
23
1
0
330,459
10
L
Sun Wukong
10,803
432
110
4
0
417,277
4
W
Chronos
14,877
595
146
6
0
486,584
0
W
Awilix
14,056
562
164
7
0
522,979
7
W
Achilles
14,845
594
87
3
0
500,668
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role