Player Matchup

Achilles
Achilles
Gold II
Arlor1
Achilles
Gold II
Level 129
God Stats
10W - 8L
1,809 SR
Queue Stats
408W - 400L
1,551 MMR
Solo
Sobek
Sobek
Bronze III
Lumabo
Sobek
Bronze III
Level 125
God Stats
1W - 3L
1,421 SR
Queue Stats
128W - 150L
1,550 MMR
Solo
Mercury
Mercury
Gold V
N1kKon
Mercury
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
ZEkregje
Anubis
Bronze III
Level 122
God Stats
1W - 2L
1,308 SR
Queue Stats
9W - 13L
1,551 MMR
Solo
Rama
Rama
Gold IV
Zubzero420
Rama
Gold IV
Level 156
God Stats
0W - 1L
1,505 SR
Queue Stats
87W - 99L
1,551 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,508 SR
1,541 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,474 SR
1,606 MMR
Scylla
Scylla
Gold II
Celestialboy
Scylla
Gold II
Level 160
God Stats
51W - 35L
1,598 SR
Queue Stats
494W - 473L
1,559 MMR
Solo
Ravana
Ravana
Platinum II
Protaktynn
Ravana
Platinum II
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,883 MMR
Solo
Hercules
Hercules
Platinum IV
SeñorPatato
Hercules
Platinum IV
Level 108
God Stats
14W - 19L
1,272 SR
Queue Stats
781W - 795L
1,537 MMR
Party 1
Cupid
Cupid
Bronze III
natxo22
Cupid
Bronze III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tyr
Tyr
Platinum V
thedetonater
Tyr
Platinum V
Level 159
God Stats
11W - 19L
1,499 SR
Queue Stats
1,258W - 1,277L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arlor1
Achilles
15
2 / 3 / 0
9,171
483
12,641
16,492
20,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sobek
Lumabo
Sobek
11
0 / 3 / 1
7,136
376
4,346
17,756
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
N1kKon
Mercury
13
0 / 7 / 2
7,846
413
6,725
16,648
5,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ZEkregje
Anubis
12
1 / 8 / 1
7,909
416
8,151
12,847
5,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
0 / 9 / 1
8,088
426
4,864
16,749
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
SetTsukuyomiThe MorriganNemesisCthulhu

VS

Bans
PersephoneGaneshaDanzaburouKhepriAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
2 / 0 / 9
10,732
565
11,929
6,355
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Protaktynn
Ravana
19
12 / 0 / 6
12,241
644
12,000
9,211
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
SeñorPatato
Hercules
15
6 / 0 / 14
10,373
546
10,083
13,961
14,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cupid
natxo22
Cupid
18
8 / 1 / 5
11,596
610
15,686
13,256
4,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 2 / 3
10,263
540
9,561
16,314
12,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
66
3
Kills
29
30
Deaths
3
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Achilles
Arlor1
Achilles
2
3
0
0.67
W
Scylla
2
0
9
6.5
L
Sobek
Lumabo
Sobek
0
3
1
0.17
L
Mercury
N1kKon
Mercury
0
7
2
0.14
W
Ravana
Protaktynn
Ravana
12
0
6
15
W
Hercules
SeñorPatato
Hercules
6
0
14
13
L
Anubis
ZEkregje
Anubis
1
8
1
0.19
L
0
9
1
0.06
W
Cupid
natxo22
Cupid
8
1
5
10.5
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,727
Damage
59,259
80,492
Taken
59,097
48,259
Mitigated
38,278
25,985
Healing
22,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Arlor1
Achilles
12,641
4,050
0
5,997
16,492
20,428
120
2,647
13,685
0
54,876
W
Scylla
11,929
1,300
0
789
6,355
2,208
958
2,882
3,448
79,069
0
L
Sobek
Lumabo
Sobek
4,346
220
0
6,217
17,756
11,853
0
3,960
13,526
19,805
0
L
Mercury
N1kKon
Mercury
6,725
2,858
0
4,869
16,648
5,927
730
741
15,805
0
52,293
W
Ravana
Protaktynn
Ravana
12,000
4,298
0
2,028
9,211
4,405
1,402
2,157
7,004
0
98,290
W
Hercules
SeñorPatato
Hercules
10,083
2,871
0
5,642
13,961
14,065
566
2,909
11,002
0
29,817
L
Anubis
ZEkregje
Anubis
8,151
44
0
3,674
12,847
5,096
0
2,812
9,843
44,015
0
L
4,864
3,655
0
5,228
16,749
4,955
0
1,011
15,704
0
52,546
W
Cupid
natxo22
Cupid
15,686
9,562
234
7,772
13,256
4,988
3,024
3,207
10,024
0
76,006
W
9,561
840
0
5,962
16,314
12,612
410
1,342
14,347
0
58,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
55,205
417
Minions Killed
575
0
Camps Cleared
0
1,755,461
Distance Traveled
1,912,239
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,171
483
111
6
0
363,327
2
W
Scylla
10,732
565
147
8
0
371,565
7
L
Sobek
7,136
376
16
1
0
389,337
6
L
Mercury
7,846
413
100
5
0
398,631
2
W
Ravana
12,241
644
132
7
0
402,661
8
W
Hercules
10,373
546
35
2
0
417,995
4
L
Anubis
7,909
416
85
4
0
312,145
8
L
Rama
8,088
426
105
6
0
292,021
5
W
Cupid
11,596
610
135
7
0
345,344
8
W
Tyr
10,263
540
126
7
0
374,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role