Player Matchup

Ymir
Ymir
AngieDuhhh
Ymir
Level 66
God Stats
24W - 14L
1,493 SR
Queue Stats
247W - 228L
1,468 Elo+
Solo
Fenrir
Fenrir
Deathsoldier102
Fenrir
Level 79
God Stats
6W - 5L
1,417 SR
Queue Stats
317W - 285L
1,434 Elo+
Solo
Danzaburou
Danzaburou
GiveReReBuff
Danzaburou
Level 55
God Stats
7W - 12L
1,338 SR
Queue Stats
69W - 65L
1,386 Elo+
Solo
Zeus
Zeus
The Khanivore
Zeus
Level 126
God Stats
8W - 7L
1,447 SR
Queue Stats
122W - 139L
1,387 Elo+
Party 1
Achilles
Achilles
dangelmyjangel
Achilles
Level 143
God Stats
81W - 84L
1,490 SR
Queue Stats
176W - 175L
1,414 Elo+
Party 1
Team Averages
Level 94
1,437 SR
1,418 Elo+

VS

Team Averages
Level 78
1,429 SR
1,429 Elo+
Odin
Odin
GamerFreak4613
Odin
Level 85
God Stats
24W - 24L
1,572 SR
Queue Stats
807W - 816L
1,474 Elo+
Solo
Scylla
Scylla
SamSaber
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 237L
1,394 Elo+
Solo
Arachne
Arachne
Stanwellgrot
Arachne
Level 68
God Stats
1W - 6L
1,067 SR
Queue Stats
54W - 71L
1,349 Elo+
Solo
Ymir
Ymir
Stoned RedWard
Ymir
Level 102
God Stats
1W - 4L
1,500 SR
Queue Stats
263W - 268L
1,457 Elo+
Solo
Danzaburou
Danzaburou
This_IS_Terah
Danzaburou
Level 69
God Stats
13W - 11L
1,507 SR
Queue Stats
38W - 32L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 4
7,188
553
6,762
7,822
4,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 2
6,805
523
3,082
7,005
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
GiveReReBuff
Danzaburou
11
3 / 1 / 3
6,977
537
8,684
6,884
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 0 / 2
7,693
592
7,248
3,994
1,317
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
12
2 / 0 / 1
7,040
542
5,760
8,068
5,507
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,288
484
4,500
7,425
4,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
SamSaber
Scylla
9
0 / 5 / 0
5,336
410
1,038
7,509
2,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Stanwellgrot
Arachne
10
0 / 2 / 0
5,850
450
3,062
10,719
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 4 / 0
5,860
451
3,665
11,247
5,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
This_IS_Terah
Danzaburou
8
0 / 4 / 1
5,368
413
2,912
8,576
1,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
17
Kills
1
1
Deaths
17
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
4
6
W
2
0
2
3
L
0
2
0
0
W
Danzaburou
GiveReReBuff
Danzaburou
3
1
3
4.5
L
Scylla
SamSaber
Scylla
0
5
0
0
L
Arachne
Stanwellgrot
Arachne
0
2
0
0
L
1
4
0
0.25
W
6
0
2
7
L
Danzaburou
This_IS_Terah
Danzaburou
0
4
1
0.13
W
Achilles
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
15,177
33,773
Taken
45,476
15,709
Mitigated
17,997
13,061
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
1,098
233
1,679
7,822
4,022
414
1,473
6,349
26,974
0
W
3,082
456
0
3,473
7,005
2,406
1
0
7,005
0
38,620
L
4,500
301
0
500
7,425
4,601
0
237
7,184
0
29,319
W
Danzaburou
GiveReReBuff
Danzaburou
8,684
5,723
0
2,557
6,884
2,457
945
1,866
5,018
0
40,716
L
Scylla
SamSaber
Scylla
1,038
94
0
1,092
7,509
2,312
114
4,395
2,856
18,731
0
L
Arachne
Stanwellgrot
Arachne
3,062
2,395
0
3,932
10,719
3,254
0
1,607
9,040
0
32,175
L
3,665
496
658
2,355
11,247
5,846
0
4,291
6,912
18,640
0
W
7,248
904
163
1,879
3,994
1,317
1,020
1,321
2,673
39,299
0
L
Danzaburou
This_IS_Terah
Danzaburou
2,912
1,149
0
791
8,576
1,984
0
3,102
5,474
0
22,110
W
Achilles
5,760
1,169
0
3,077
8,068
5,507
483
43
8,025
0
34,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,703
Gold Earned
28,702
355
Minions Killed
232
0
Camps Cleared
0
1,151,704
Distance Traveled
1,110,108
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,188
553
49
4
0
238,772
0
W
Fenrir
6,805
523
77
6
0
280,150
4
L
Odin
6,288
484
73
6
0
246,532
4
W
Danzaburou
6,977
537
67
5
0
181,661
1
L
Scylla
5,336
410
33
3
0
196,297
1
L
Arachne
5,850
450
60
5
0
264,808
0
L
Ymir
5,860
451
28
2
0
202,996
0
W
Zeus
7,693
592
78
6
0
207,308
2
L
Danzaburou
5,368
413
38
3
0
199,475
0
W
Achilles
7,040
542
84
6
0
243,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role