Player Matchup

Neith
Neith
AlaskanWonderFK
Neith
Level 87
God Stats
42W - 41L
1,606 SR
Queue Stats
522W - 492L
1,477 Elo+
Solo
Arachne
Arachne
Bazz_Stl
Arachne
Level 152
God Stats
4W - 8L
1,268 SR
Queue Stats
244W - 254L
1,541 Elo+
Solo
Sobek
Sobek
Flores-JC
Sobek
Level 119
God Stats
5W - 4L
1,321 SR
Queue Stats
613W - 569L
1,496 Elo+
Solo
Hera
Hera
Katsura_kotaro7
Hera
Level 156
God Stats
18W - 8L
1,702 SR
Queue Stats
383W - 362L
1,476 Elo+
Solo
Chang'e
Chang'e
jdm1235807
Chang'e
Level 57
God Stats
1W - 3L
1,286 SR
Queue Stats
403W - 376L
1,502 Elo+
Solo
Team Averages
Level 114
1,437 SR
1,498 Elo+

VS

Team Averages
Level 72
1,497 SR
1,467 Elo+
Khepri
Khepri
SlipperyGorilla
Khepri
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Svinity
Cu Chulainn
Level 68
God Stats
6W - 1L
1,577 SR
Queue Stats
39W - 52L
1,404 Elo+
Solo
Hades
Hades
ThatBolDeezy
Hades
Level 64
God Stats
14W - 19L
1,198 SR
Queue Stats
324W - 314L
1,475 Elo+
Party 1
Nemesis
Nemesis
Why u Cxppin
Nemesis
Level 102
God Stats
4W - 5L
1,566 SR
Queue Stats
255W - 228L
1,513 Elo+
Solo
Artemis
Artemis
deadlydabber007
Artemis
Level 48
God Stats
21W - 16L
1,644 SR
Queue Stats
90W - 113L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,735
316
1,087
2,422
680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Bazz_Stl
Arachne
14
7 / 2 / 0
8,117
541
9,872
12,052
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sobek
Flores-JC
Sobek
13
1 / 1 / 1
7,333
489
6,717
13,188
12,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 4 / 1
6,793
453
7,257
7,005
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
jdm1235807
Chang'e
12
0 / 2 / 6
6,571
438
5,646
7,731
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,971
531
2,471
11,470
9,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Svinity
Cu Chulainn
13
0 / 1 / 2
7,902
527
7,938
11,236
5,648
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 0 / 1
7,621
508
5,949
7,873
4,129
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nemesis
Why u Cxppin
Nemesis
15
6 / 2 / 1
9,006
600
7,322
10,064
4,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 4 / 1
6,517
434
4,818
10,999
4,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
9
Kills
10
10
Deaths
10
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Arachne
Bazz_Stl
Arachne
7
2
0
3.5
L
Sobek
Flores-JC
Sobek
1
1
1
1.5
L
1
4
1
0.38
W
1
3
2
0.67
W
Cu Chulainn
Svinity
Cu Chulainn
0
1
2
1
W
2
0
1
2.5
W
Nemesis
Why u Cxppin
Nemesis
6
2
1
3.25
W
1
4
1
0.38
L
Chang'e
jdm1235807
Chang'e
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
28,498
42,398
Taken
51,642
24,126
Mitigated
27,419
19,160
Healing
17,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,087
348
0
772
2,422
680
148
435
1,987
0
7,740
L
Arachne
Bazz_Stl
Arachne
9,872
6,088
0
4,165
12,052
4,796
0
1,315
10,737
0
58,899
L
Sobek
Flores-JC
Sobek
6,717
787
0
8,528
13,188
12,717
0
378
12,810
42,672
0
L
7,257
2,233
0
1,634
7,005
2,238
0
2,864
4,141
38,242
0
W
2,471
213
171
2,596
11,470
9,256
73
5,086
6,384
24,108
0
W
Cu Chulainn
Svinity
Cu Chulainn
7,938
1,725
0
2,898
11,236
5,648
280
5,383
5,353
0
48,666
W
5,949
329
232
5,147
7,873
4,129
579
4,698
3,175
38,766
0
W
Nemesis
Why u Cxppin
Nemesis
7,322
3,357
0
2,241
10,064
4,373
144
1,862
8,102
0
58,477
W
4,818
1,821
111
3,797
10,999
4,013
480
1,991
9,008
0
33,029
L
Chang'e
jdm1235807
Chang'e
5,646
910
495
3,566
7,731
3,695
76
3,428
4,303
32,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
39,017
305
Minions Killed
376
0
Camps Cleared
0
1,175,804
Distance Traveled
1,405,567
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,735
316
14
1
0
111,920
2
L
Arachne
8,117
541
100
7
0
313,037
4
L
Sobek
7,333
489
75
5
0
271,658
2
L
Hera
6,793
453
69
5
0
238,232
2
W
Khepri
7,971
531
47
3
0
274,940
1
W
Cu Chulainn
7,902
527
95
6
0
274,694
2
W
Hades
7,621
508
81
5
0
277,171
4
W
Nemesis
9,006
600
99
7
0
330,513
1
W
Artemis
6,517
434
54
4
0
248,249
3
L
Chang'e
6,571
438
47
3
0
240,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role