Player Matchup

Bakasura
Bakasura
Dr0pKiqk
Bakasura
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 28L
1,269 Elo+
Party 1
Hercules
Hercules
FallenAerohz
Hercules
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 1
Ymir
Ymir
PourUpAnAce
Ymir
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 11L
1,176 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,265 Elo+

VS

Team Averages
Level 24
1,584 SR
1,363 Elo+
Khepri
Khepri
AobaKitsune
Khepri
Level 28
God Stats
3W - 2L
1,690 SR
Queue Stats
20W - 9L
1,551 Elo+
Party 2
Pele
Pele
Blood-Rose02
Pele
Level 14
God Stats
5W - 4L
1,561 SR
Queue Stats
7W - 11L
1,273 Elo+
Party 2
Set
Set
tecnico2018-raul
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 31L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dr0pKiqk
Bakasura
20
16 / 9 / 7
17,637
735
25,808
24,141
12,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
FallenAerohz
Hercules
18
7 / 8 / 16
16,271
678
16,778
26,000
18,973
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 6 / 22
16,260
678
11,459
24,073
23,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
3 / 8 / 15
15,964
665
10,794
25,853
21,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
7 / 12 / 10
16,298
679
20,617
23,617
8,915
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

19
10 / 9 / 8
17,272
720
16,847
17,820
8,280
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
53
29
Kills
20
23
Deaths
29
45
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Khepri
3
8
15
1.31
L
7
12
10
1
W
Bakasura
Dr0pKiqk
Bakasura
16
9
7
2.17
W
Hercules
FallenAerohz
Hercules
7
8
16
1.88
W
6
6
22
2.83
L
10
9
8
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,045
Damage
48,258
74,214
Taken
67,290
55,656
Mitigated
38,537
12,732
Healing
7,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
10,794
1,366
0
2,670
25,853
21,342
365
2,634
21,045
45,118
0
L
20,617
6,782
776
3,277
23,617
8,915
1,950
6,125
16,528
0
60,405
W
Bakasura
Dr0pKiqk
Bakasura
25,808
18,237
0
5,903
24,141
12,997
1,507
3,007
21,134
0
78,541
W
Hercules
FallenAerohz
Hercules
16,778
5,107
0
3,661
26,000
18,973
2,156
4,769
21,231
0
57,524
W
11,459
2,380
0
3,168
24,073
23,686
626
3,064
21,009
42,333
0
L
16,847
6,537
0
1,263
17,820
8,280
43
3,230
13,625
0
66,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
49,534
211
Minions Killed
178
0
Camps Cleared
0
1,154,700
Distance Traveled
1,144,770
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,964
665
48
2
0
401,618
3
L
Pele
16,298
679
63
3
0
367,912
2
W
Bakasura
17,637
735
112
5
0
414,867
0
W
Hercules
16,271
678
50
2
0
375,137
0
W
Ymir
16,260
678
49
2
0
364,696
0
L
Set
17,272
720
67
3
0
375,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role