Player Matchup

Vulcan
Vulcan
ACEMAN3213
Vulcan
Level 109
God Stats
1W - 2L
1,340 SR
Queue Stats
269W - 256L
1,525 Elo+
Party 1
Ullr
Ullr
AskingMonkey811
Ullr
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
231W - 187L
1,645 Elo+
Party 2
Loki
Loki
JaredX328
Loki
Level 103
God Stats
9W - 19L
1,426 SR
Queue Stats
501W - 476L
1,598 Elo+
Solo
Athena
Athena
Water My Otter
Athena
Level 122
God Stats
19W - 14L
1,601 SR
Queue Stats
250W - 187L
1,650 Elo+
Party 2
Tyr
Tyr
llamaofdarknes
Tyr
Level 108
God Stats
4W - 3L
1,711 SR
Queue Stats
177W - 170L
1,505 Elo+
Party 1
Team Averages
Level 110
1,516 SR
1,585 Elo+

VS

Team Averages
Level 111
1,560 SR
1,532 Elo+
Sobek
Sobek
Kenender7
Sobek
Level 86
God Stats
3W - 2L
1,515 SR
Queue Stats
23W - 25L
1,508 Elo+
Solo
Chaac
Chaac
Moucey
Chaac
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 55L
1,482 Elo+
Solo
Merlin
Merlin
XFAngel98
Merlin
Level 129
God Stats
11W - 8L
1,786 SR
Queue Stats
422W - 401L
1,576 Elo+
Solo
Jing Wei
Jing Wei
juampygamer123
Jing Wei
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 66L
1,574 Elo+
Solo
Susano
Susano
x2eZ MaJiiN x
Susano
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
1,305W - 1,174L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ACEMAN3213
Vulcan
17
6 / 6 / 12
10,672
534
20,056
9,725
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 3 / 6
10,652
533
9,913
13,351
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
17
13 / 2 / 3
11,199
560
12,691
13,502
5,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 1 / 15
9,925
496
8,791
16,865
17,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
5 / 5 / 7
10,456
523
8,862
14,334
18,161
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kenender7
Sobek
13
2 / 6 / 1
8,513
426
7,189
19,071
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chaac
Moucey
Chaac
17
4 / 7 / 4
10,763
538
9,402
21,674
16,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
XFAngel98
Merlin
16
7 / 8 / 0
11,055
553
13,791
15,047
5,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
16
3 / 7 / 2
10,291
515
8,554
15,611
5,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 3 / 1
9,425
471
4,167
12,947
5,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
31
Kills
16
17
Deaths
31
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ACEMAN3213
Vulcan
6
6
12
2
W
5
3
6
2.67
W
Loki
13
2
3
7.25
L
Sobek
Kenender7
Sobek
2
6
1
0.42
L
Chaac
Moucey
Chaac
4
7
4
0.86
W
2
1
15
9.5
L
Merlin
XFAngel98
Merlin
7
8
0
0.88
L
Jing Wei
3
7
2
0.57
W
5
5
7
1.7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,313
Damage
43,103
67,777
Taken
84,350
50,238
Mitigated
46,425
13,768
Healing
18,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ACEMAN3213
Vulcan
20,056
7,732
0
685
9,725
3,645
445
5,838
3,586
74,828
0
W
9,913
4,789
0
3,836
13,351
5,462
1,005
4,401
8,860
0
79,102
W
Loki
12,691
4,183
0
3,202
13,502
5,378
631
3,507
9,867
0
52,172
L
Sobek
Kenender7
Sobek
7,189
623
588
4,176
19,071
13,770
27
8,238
10,833
25,644
0
L
Chaac
Moucey
Chaac
9,402
2,294
0
7,789
21,674
16,447
662
7,449
14,225
0
66,869
W
8,791
3,290
0
1,881
16,865
17,592
0
4,632
12,087
33,941
0
L
Merlin
XFAngel98
Merlin
13,791
555
125
1,586
15,047
5,579
304
5,886
9,161
61,882
0
L
Jing Wei
8,554
4,794
0
3,430
15,611
5,380
225
4,158
11,453
0
65,568
W
8,862
2,260
0
4,164
14,334
18,161
408
1,774
12,397
0
50,650
L
4,167
715
0
1,043
12,947
5,249
0
3,116
9,831
0
76,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,904
Gold Earned
50,047
489
Minions Killed
529
0
Camps Cleared
0
1,850,772
Distance Traveled
1,787,205
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,672
534
117
6
0
356,638
4
W
Ullr
10,652
533
141
7
0
353,247
2
W
Loki
11,199
560
74
4
0
394,902
0
L
Sobek
8,513
426
30
2
0
406,460
5
L
Chaac
10,763
538
128
6
0
326,950
2
W
Athena
9,925
496
50
3
0
359,689
0
L
Merlin
11,055
553
126
6
0
325,602
0
L
Jing Wei
10,291
515
115
6
0
339,105
2
W
Tyr
10,456
523
107
5
0
386,296
2
L
Susano
9,425
471
130
7
0
389,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role