Player Matchup

Ravana
Ravana
MATAROXER2674
Ravana
Level 103
God Stats
4W - 7L
1,636 SR
Queue Stats
95W - 102L
1,516 Elo+
Party 2
Bellona
Bellona
Munnerzz
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 21L
1,640 Elo+
Solo
Ne Zha
Ne Zha
SalasTaladra
Ne Zha
Level 26
God Stats
4W - 7L
1,549 SR
Queue Stats
89W - 82L
1,530 Elo+
Solo
Anubis
Anubis
Smarcik36
Anubis
Level 3
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 5L
1,666 Elo+
Party 2
Bakasura
Bakasura
lilsardinilla
Bakasura
Level 28
God Stats
6W - 6L
1,752 SR
Queue Stats
360W - 319L
1,695 Elo+
Solo
Team Averages
Level 33
1,630 SR
1,609 Elo+

VS

Team Averages
Level 21
1,494 SR
1,602 Elo+
Bellona
Bellona
Daccan31
Bellona
Level 24
God Stats
6W - 3L
1,427 SR
Queue Stats
73W - 56L
1,657 Elo+
Solo
Ares
Ares
DonDino047
Ares
Level 28
God Stats
5W - 2L
1,701 SR
Queue Stats
166W - 179L
1,574 Elo+
Party 1
Apollo
Apollo
FocusCro
Apollo
Level 26
God Stats
4W - 4L
1,211 SR
Queue Stats
133W - 124L
1,574 Elo+
Party 1
Nox
Nox
Giannone
Nox
Level 8
God Stats
35W - 24L
1,629 SR
Queue Stats
310W - 356L
1,533 Elo+
Solo
Serqet
Serqet
kalpuchinator
Serqet
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
51W - 39L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 3
10,009
556
9,101
13,708
5,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Munnerzz
Bellona
16
3 / 7 / 3
9,956
553
13,686
15,780
14,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
14
5 / 6 / 3
8,581
477
6,819
14,350
5,081
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
Smarcik36
Anubis
11
0 / 11 / 3
7,405
411
2,451
11,598
5,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
lilsardinilla
Bakasura
15
2 / 5 / 4
8,915
495
10,745
15,141
8,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Daccan31
Bellona
17
9 / 3 / 9
11,094
616
15,787
17,298
12,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 3 / 13
9,621
535
7,634
12,692
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
FocusCro
Apollo
15
4 / 4 / 12
9,854
547
11,738
10,927
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 3 / 12
10,369
576
8,226
7,916
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
12 / 4 / 9
11,233
624
13,319
13,907
5,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
17
Kills
36
36
Deaths
17
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Bellona
Daccan31
Bellona
9
3
9
4.5
W
4
3
13
3.5
W
Apollo
FocusCro
Apollo
4
4
12
2.5
W
7
3
12
4.33
L
7
7
3
1.21
L
Bellona
Munnerzz
Bellona
3
7
3
0.64
L
Ne Zha
5
6
3
1.08
L
Anubis
Smarcik36
Anubis
0
11
3
0.14
W
12
4
9
4.13
L
Bakasura
lilsardinilla
Bakasura
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,802
Damage
56,704
70,577
Taken
62,740
39,433
Mitigated
38,404
14,999
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Daccan31
Bellona
15,787
6,826
0
6,215
17,298
12,941
1,068
784
16,304
184
61,795
W
7,634
493
0
1,458
12,692
12,274
243
596
11,395
22,321
0
W
Apollo
FocusCro
Apollo
11,738
8,966
0
1,040
10,927
4,098
643
0
10,246
0
58,706
W
8,226
1,094
0
1,799
7,916
3,144
400
735
7,041
44,747
0
L
9,101
2,222
0
1,587
13,708
5,835
500
2,747
9,875
0
54,476
L
Bellona
Munnerzz
Bellona
13,686
6,416
0
3,218
15,780
14,230
0
2,965
12,299
0
59,131
L
Ne Zha
6,819
3,247
0
4,138
14,350
5,081
0
3,506
10,794
0
42,764
L
Anubis
Smarcik36
Anubis
2,451
77
0
849
11,598
5,751
0
2,465
8,929
22,171
0
W
13,319
3,003
0
3,672
13,907
5,947
1,088
613
12,822
0
68,908
L
Bakasura
lilsardinilla
Bakasura
10,745
6,750
0
5,207
15,141
8,536
0
4,487
10,654
0
51,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,866
Gold Earned
52,171
433
Minions Killed
428
0
Camps Cleared
0
1,653,493
Distance Traveled
1,829,955
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,094
616
123
7
0
377,301
0
W
Ares
9,621
535
30
2
0
356,726
5
W
Apollo
9,854
547
87
5
0
350,498
3
W
Nox
10,369
576
82
5
0
347,498
5
L
Ravana
10,009
556
87
5
0
368,441
10
L
Bellona
9,956
553
128
7
0
315,108
2
L
Ne Zha
8,581
477
53
3
0
346,583
9
L
Anubis
7,405
411
48
3
0
269,482
0
W
Serqet
11,233
624
106
6
0
397,932
4
L
Bakasura
8,915
495
117
7
0
353,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role