Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Caribbean_kid90
Da Ji
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
361W - 394L
1,286 Elo+
Solo
Guan Yu
Guan Yu
Siddharthadx
Guan Yu
Level 142
God Stats
1W - 1L
1,522 SR
Queue Stats
3W - 4L
1,325 Elo+
Solo
Rama
Rama
TURBO-JAMBON
Rama
Level 72
God Stats
2W - 3L
1,286 SR
Queue Stats
67W - 93L
1,379 Elo+
Solo
Hera
Hera
iturriagaelamo00
Hera
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 119L
1,415 Elo+
Solo
Team Averages
Level 101
1,461 SR
1,381 Elo+

VS

Team Averages
Level 101
1,462 SR
1,548 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
ReazMM
Osiris
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,651 Elo+
Party 1
Tiamat
Tiamat
Ur A Shmuk7
Tiamat
Level 63
God Stats
3W - 4L
1,311 SR
Queue Stats
56W - 54L
1,332 Elo+
Solo
Scylla
Scylla
noahvalentn
Scylla
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 11L
1,644 Elo+
Party 1
Apollo
Apollo
zlKyroja-
Apollo
Level 36
God Stats
11W - 10L
1,500 SR
Queue Stats
20W - 18L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 2 / 0
5,041
420
4,814
6,168
2,400
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 3 / 0
6,544
545
2,069
8,225
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Siddharthadx
Guan Yu
10
1 / 3 / 0
5,668
472
5,121
10,782
10,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
4,866
406
2,910
10,131
2,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 8 / 1
5,960
497
2,444
7,931
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
5 / 0 / 5
7,255
605
6,444
8,643
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
ReazMM
Osiris
14
4 / 2 / 1
7,306
609
6,692
8,813
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
10
1 / 2 / 4
6,021
502
2,470
7,821
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Scylla
14
8 / 2 / 2
8,329
694
7,031
4,048
1,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
zlKyroja-
Apollo
10
4 / 0 / 5
6,386
532
7,447
7,100
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
5
Kills
22
22
Deaths
6
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
0
0
W
Sylvanus
 
Sylvanus
5
0
5
7.5
L
2
3
0
0.67
W
Osiris
ReazMM
Osiris
4
2
1
2.25
L
Guan Yu
Siddharthadx
Guan Yu
1
3
0
0.33
L
0
6
0
0
W
Tiamat
1
2
4
1.5
L
2
8
1
0.31
W
Scylla
8
2
2
4.5
W
Apollo
zlKyroja-
Apollo
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,358
Damage
30,084
43,237
Taken
36,425
20,291
Mitigated
17,848
14,143
Healing
21,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,814
1,144
610
992
6,168
2,400
128
2,077
4,091
18,260
0
W
Sylvanus
 
Sylvanus
6,444
2,490
1,983
5,045
8,643
6,534
60
2,384
6,259
27,932
0
L
2,069
552
0
3,198
8,225
2,998
0
2,081
6,059
0
33,391
W
Osiris
ReazMM
Osiris
6,692
3,199
0
5,584
8,813
3,771
0
937
7,476
0
38,769
L
Guan Yu
Siddharthadx
Guan Yu
5,121
520
35
4,577
10,782
10,086
0
1,964
8,796
0
21,869
L
2,910
2,308
368
3,274
10,131
2,243
880
4,150
5,981
0
21,190
W
Tiamat
2,470
261
0
4,103
7,821
3,556
0
342
7,394
28,109
0
L
2,444
749
0
1,089
7,931
2,564
0
5,223
2,365
20,889
0
W
Scylla
7,031
1,341
0
728
4,048
1,238
310
915
2,947
53,204
0
W
Apollo
zlKyroja-
Apollo
7,447
4,079
0
4,012
7,100
2,749
163
2,430
4,670
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,079
Gold Earned
35,297
220
Minions Killed
310
0
Camps Cleared
0
1,092,651
Distance Traveled
1,120,561
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,041
420
29
2
0
196,648
6
W
Sylvanus
7,255
605
36
3
0
208,898
1
L
Da Ji
6,544
545
74
6
0
274,411
4
W
Osiris
7,306
609
63
5
0
243,966
0
L
Guan Yu
5,668
472
37
3
0
207,100
4
L
Rama
4,866
406
40
3
0
200,702
4
W
Tiamat
6,021
502
61
5
0
222,028
2
L
Hera
5,960
497
40
3
0
213,790
1
W
Scylla
8,329
694
99
8
0
218,320
2
W
Apollo
6,386
532
51
4
0
227,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role