Player Matchup

Nike
Nike
Silver II
AlwaysLoveMyCat
Nike
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Gold V
NemoTequila
Hel
Gold V
Level 111
God Stats
19W - 25L
1,621 SR
Queue Stats
624W - 636L
997 MMR
Party 1
Yemoja
Yemoja
Silver II
RockerRezek
Yemoja
Silver II
Level 64
God Stats
8W - 11L
1,377 SR
Queue Stats
454W - 452L
1,121 MMR
Solo
Medusa
Medusa
Silver I
Rook2020
Medusa
Silver I
Level 110
God Stats
7W - 10L
1,651 SR
Queue Stats
779W - 783L
1,136 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
afternoonquicki
Erlang Shen
Gold III
Level 108
God Stats
71W - 43L
1,500 SR
Queue Stats
512W - 513L
1,159 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,530 SR
1,182 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,458 SR
1,114 MMR
Sol
Sol
Silver V
ArtX3
Sol
Silver V
Level 158
God Stats
1W - 7L
1,283 SR
Queue Stats
40W - 52L
1,136 MMR
Solo
Agni
Agni
Silver I
ICEFIERRITO
Agni
Silver I
Level 146
God Stats
1W - 2L
1,419 SR
Queue Stats
183W - 169L
1,139 MMR
Solo
Nemesis
Nemesis
Gold IV
Mooseyman87
Nemesis
Gold IV
Level 117
God Stats
12W - 3L
1,622 SR
Queue Stats
127W - 118L
1,065 MMR
Solo
Heimdallr
Heimdallr
Bronze III
Ulfberdt
Heimdallr
Bronze III
Level 59
God Stats
1W - 1L
1,720 SR
Queue Stats
10W - 28L
1,104 MMR
Solo
Terra
Terra
Bronze III
theinfamousR
Terra
Bronze III
Level 97
God Stats
2W - 7L
1,249 SR
Queue Stats
11W - 30L
1,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 2
8,852
521
8,831
15,423
10,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 2 / 0
7,733
455
4,578
9,559
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
10
0 / 0 / 1
6,778
399
1,561
5,178
2,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
Rook2020
Medusa
15
4 / 1 / 1
9,308
548
8,586
7,370
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
afternoonquicki
Erlang Shen
6
1 / 0 / 0
5,855
344
975
2,516
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
DanzaburouTsukuyomiApolloSetScylla

VS

Bans
PersephoneJanusGuan YuAphroditeYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ArtX3
Sol
16
2 / 1 / 1
9,808
577
9,157
12,524
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 1
9,251
544
5,562
6,653
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Mooseyman87
Nemesis
16
2 / 1 / 0
9,011
530
3,840
8,238
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Heimdallr
Ulfberdt
Heimdallr
13
0 / 4 / 0
7,802
459
2,705
11,464
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
6,942
408
1,751
6,908
4,937
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
7
Kills
6
6
Deaths
7
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Sol
ArtX3
Sol
2
1
1
2.5
W
1
0
1
1.5
W
Nemesis
Mooseyman87
Nemesis
2
1
0
2
L
2
2
0
1
L
Yemoja
0
0
1
0.5
L
Medusa
Rook2020
Medusa
4
1
1
4.5
W
Heimdallr
Ulfberdt
Heimdallr
0
4
0
0
L
Erlang Shen
afternoonquicki
Erlang Shen
1
0
0
1
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
23,015
40,046
Taken
45,787
19,433
Mitigated
17,970
15,029
Healing
19,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,831
907
0
3,619
15,423
10,731
44
8,427
6,488
0
65,813
W
Sol
ArtX3
Sol
9,157
2,837
0
9,041
12,524
3,732
2,235
0
12,524
60,951
0
W
5,562
645
0
1,239
6,653
2,538
683
2,467
4,186
70,266
0
W
Nemesis
Mooseyman87
Nemesis
3,840
1,512
0
694
8,238
3,455
0
1,811
6,427
0
70,686
L
4,578
118
832
4,398
9,559
3,234
0
2,592
6,751
46,173
0
L
Yemoja
1,561
300
1,416
1,611
5,178
2,408
0
2,030
3,064
19,092
0
L
Medusa
Rook2020
Medusa
8,586
3,909
0
2,698
7,370
2,329
0
2,060
5,140
0
69,976
W
Heimdallr
Ulfberdt
Heimdallr
2,705
900
0
4,080
11,464
3,308
0
207
11,257
0
46,693
L
Erlang Shen
afternoonquicki
Erlang Shen
975
608
0
455
2,516
731
0
365
2,133
0
11,931
W
1,751
634
1,774
2,566
6,908
4,937
312
1,654
5,254
11,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
42,814
412
Minions Killed
512
0
Camps Cleared
0
1,273,243
Distance Traveled
1,554,654
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,852
521
128
8
0
290,394
2
W
Sol
9,808
577
143
8
0
290,993
1
W
Agni
9,251
544
131
8
0
316,306
1
W
Nemesis
9,011
530
123
7
0
380,882
2
L
Hel
7,733
455
104
6
0
369,977
4
L
Yemoja
6,778
399
29
2
0
200,774
4
L
Medusa
9,308
548
118
7
0
314,037
5
W
Heimdallr
7,802
459
92
5
0
267,085
6
L
Erlang Shen
5,855
344
33
2
0
98,061
1
W
Terra
6,942
408
23
1
0
299,388
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role