Player Matchup

Da Ji
Da Ji
Camyrace
Da Ji
Level 17
God Stats
7W - 15L
1,323 SR
Queue Stats
71W - 129L
1,263 Elo+
Party 1
Amaterasu
Amaterasu
Darkalex91939
Amaterasu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ra
Ra
LilFlawus
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Medок817727
Danzaburou
Level 18
God Stats
4W - 7L
1,305 SR
Queue Stats
79W - 138L
1,254 Elo+
Party 1
Jormungandr
Jormungandr
bimsiii
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,426 SR
1,403 Elo+

VS

Team Averages
Level 18
1,575 SR
1,306 Elo+
Arachne
Arachne
Gauerdo
Arachne
Level 22
God Stats
7W - 8L
1,744 SR
Queue Stats
54W - 64L
1,333 Elo+
Solo
Ares
Ares
IYasuoLover69I
Ares
Level 13
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 8L
1,238 Elo+
Party 2
Izanami
Izanami
OIKAWA5563
Izanami
Level 25
God Stats
12W - 8L
1,410 SR
Queue Stats
142W - 139L
1,294 Elo+
Party 2
Sol
Sol
terorist905
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,165 Elo+
Solo
Odin
Odin
unves
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Camyrace
Da Ji
13
3 / 2 / 0
8,054
537
2,674
10,405
7,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Darkalex91939
Amaterasu
11
2 / 9 / 1
7,137
476
5,706
14,104
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

3
0 / 2 / 0
4,660
311
497
1,142
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Medок817727
Danzaburou
11
3 / 1 / 2
7,345
490
5,152
7,568
2,561
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
bimsiii
Jormungandr
11
1 / 4 / 3
6,778
452
6,047
11,490
7,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gauerdo
Arachne
14
10 / 2 / 0
9,271
618
7,911
11,994
4,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
6,809
454
3,097
8,588
6,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
OIKAWA5563
Izanami
11
0 / 3 / 4
7,381
492
6,720
5,168
1,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 1 / 3
10,258
684
10,173
14,677
5,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
unves
Odin
6
1 / 3 / 1
6,064
404
1,208
2,642
855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
9
Kills
18
18
Deaths
10
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Camyrace
Da Ji
3
2
0
1.5
L
Amaterasu
Darkalex91939
Amaterasu
2
9
1
0.28
W
Arachne
Gauerdo
Arachne
10
2
0
5
W
1
1
2
2
L
0
2
0
0
L
Danzaburou
Medок817727
Danzaburou
3
1
2
4
W
Izanami
OIKAWA5563
Izanami
0
3
4
0.67
L
Jormungandr
bimsiii
Jormungandr
1
4
3
0.63
W
6
1
3
7.5
W
Odin
unves
Odin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,076
Damage
29,109
44,709
Taken
43,069
26,453
Mitigated
19,595
4,944
Healing
14,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Camyrace
Da Ji
2,674
762
0
1,250
10,405
7,002
430
1,372
9,033
0
46,890
L
Amaterasu
Darkalex91939
Amaterasu
5,706
2,829
0
1,218
14,104
9,544
870
4,083
9,874
0
31,195
W
Arachne
Gauerdo
Arachne
7,911
5,213
0
4,314
11,994
4,722
947
22
11,872
0
39,381
W
3,097
250
0
0
8,588
6,889
331
3,191
5,397
9,459
0
L
497
307
0
92
1,142
344
0
869
273
2,037
0
L
Danzaburou
Medок817727
Danzaburou
5,152
1,148
0
1,250
7,568
2,561
0
2,630
4,938
0
31,488
W
Izanami
OIKAWA5563
Izanami
6,720
4,249
0
0
5,168
1,795
2,438
1,984
3,184
0
44,448
L
Jormungandr
bimsiii
Jormungandr
6,047
953
0
1,134
11,490
7,002
0
4,316
7,174
20,854
0
W
10,173
3,929
0
9,878
14,677
5,334
10,703
1,347
13,230
71,965
0
W
Odin
unves
Odin
1,208
755
0
125
2,642
855
0
0
2,517
0
3,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,974
Gold Earned
39,783
215
Minions Killed
339
0
Camps Cleared
0
1,070,882
Distance Traveled
1,171,720
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,054
537
94
6
0
246,949
0
L
Amaterasu
7,137
476
43
3
0
250,670
0
W
Arachne
9,271
618
77
5
0
315,915
3
W
Ares
6,809
454
14
1
0
276,439
4
L
Ra
4,660
311
2
0
0
38,947
0
L
Danzaburou
7,345
490
50
3
0
252,236
0
W
Izanami
7,381
492
91
6
0
278,713
3
L
Jormungandr
6,778
452
26
2
0
282,080
0
W
Sol
10,258
684
148
10
0
210,885
0
W
Odin
6,064
404
9
1
0
89,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role