Player Matchup

Pele
Pele
Brocoboy58
Pele
Level 15
God Stats
10W - 6L
1,316 SR
Queue Stats
42W - 53L
1,191 Elo+
Party 1
Neith
Neith
KIKIUSMC
Neith
Level 22
God Stats
54W - 59L
1,512 SR
Queue Stats
301W - 370L
1,351 Elo+
Solo
Susano
Susano
Reaper_13urtal
Susano
Level 22
God Stats
19W - 23L
1,085 SR
Queue Stats
226W - 277L
1,141 Elo+
Party 1
Geb
Geb
ReederboyzAP
Geb
Level 17
God Stats
4W - 11L
1,378 SR
Queue Stats
32W - 52L
1,289 Elo+
Solo
Hades
Hades
willy843sc
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,328 Elo+
Solo
Team Averages
Level 17
1,358 SR
1,260 Elo+

VS

Team Averages
Level 12
1,601 SR
1,382 Elo+
Nemesis
Nemesis
Naparca_mortala
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,662 Elo+
Solo
Zhong Kui
Zhong Kui
PoisonSuccubus
Zhong Kui
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
16W - 25L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Scrat1971
Xing Tian
Level 8
God Stats
0W - 2L
1,740 SR
Queue Stats
20W - 44L
1,056 Elo+
Solo
Danzaburou
Danzaburou
steeler1029
Danzaburou
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,176 Elo+
Solo
Artemis
Artemis
ursovaco
Artemis
Level 7
God Stats
5W - 3L
1,767 SR
Queue Stats
15W - 16L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 6
10,339
1,034
4,331
6,325
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
KIKIUSMC
Neith
19
9 / 0 / 23
12,387
1,239
22,603
8,200
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
12 / 1 / 15
11,825
1,183
14,253
6,529
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
4 / 1 / 20
11,704
1,170
8,979
11,999
12,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
19
14 / 0 / 18
12,690
1,269
15,891
9,513
7,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

346

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 12 / 2
8,398
840
1,459
14,219
4,505
Zhong Kui
PoisonSuccubus
Zhong Kui
15
1 / 6 / 4
9,779
978
13,224
16,562
10,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Scrat1971
Xing Tian
15
2 / 7 / 3
9,989
999
2,072
16,836
7,832
Danzaburou
steeler1029
Danzaburou
14
0 / 10 / 4
9,118
912
3,259
14,389
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
ursovaco
Artemis
15
3 / 10 / 3
10,181
1,018
14,605
20,093
7,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
22
45
Kills
6
6
Deaths
45
82
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
4
6
2.25
W
Neith
KIKIUSMC
Neith
9
0
23
20.5
L
0
12
2
0.08
L
Zhong Kui
PoisonSuccubus
Zhong Kui
1
6
4
0.5
W
12
1
15
19.5
W
4
1
20
14
L
Xing Tian
Scrat1971
Xing Tian
2
7
3
0.5
L
Danzaburou
steeler1029
Danzaburou
0
10
4
0.2
L
Artemis
ursovaco
Artemis
3
10
3
0.45
W
Hades
14
0
18
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,057
Damage
34,619
42,566
Taken
82,099
28,808
Mitigated
36,281
12,273
Healing
8,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,331
1,169
0
530
6,325
2,200
0
2,020
4,305
0
11,057
W
Neith
KIKIUSMC
Neith
22,603
15,829
0
4,316
8,200
4,187
0
2,452
5,748
0
46,335
L
1,459
606
0
61
14,219
4,505
0
4,352
9,867
0
2,349
L
Zhong Kui
PoisonSuccubus
Zhong Kui
13,224
2,539
0
3,476
16,562
10,814
0
4,626
11,936
35,807
0
W
14,253
6,163
0
737
6,529
3,329
0
2,171
4,358
0
23,141
W
8,979
1,696
0
3,106
11,999
12,061
0
3,826
8,173
15,084
0
L
Xing Tian
Scrat1971
Xing Tian
2,072
38
0
0
16,836
7,832
0
5,774
11,062
10,789
0
L
Danzaburou
steeler1029
Danzaburou
3,259
1,908
0
1,182
14,389
5,751
0
3,816
10,573
0
16,387
L
Artemis
ursovaco
Artemis
14,605
7,281
0
3,643
20,093
7,379
0
6,302
13,791
0
34,387
W
Hades
15,891
3,527
443
3,141
9,513
7,031
0
4,827
4,686
27,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,945
Gold Earned
47,465
146
Minions Killed
103
1
Camps Cleared
5
834,612
Distance Traveled
670,930
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,339
1,034
19
2
0
85,118
0
W
Neith
12,387
1,239
64
6
0
162,488
0
L
Nemesis
8,398
840
1
0
0
113,640
0
L
Zhong Kui
9,779
978
44
4
0
129,018
0
W
Susano
11,825
1,183
18
2
1
179,514
1
W
Geb
11,704
1,170
11
1
0
214,491
0
L
Xing Tian
9,989
999
8
1
0
171,206
0
L
Danzaburou
9,118
912
13
1
4
94,407
1
L
Artemis
10,181
1,018
37
4
1
162,659
2
W
Hades
12,690
1,269
34
3
0
193,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role