Player Matchup

Loki
Loki
CARTERMASTER
Loki
Level 85
God Stats
6W - 3L
1,728 SR
Queue Stats
49W - 46L
1,479 Elo+
Solo
Artemis
Artemis
Ferpilibauti
Artemis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 168L
1,369 Elo+
Party 2
Aphrodite
Aphrodite
SimpaphineSuprem
Aphrodite
Level 115
God Stats
3W - 0L
1,809 SR
Queue Stats
6W - 5L
1,598 Elo+
Party 1
Sobek
Sobek
nachodoo14
Sobek
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 179L
1,522 Elo+
Party 2
Da Ji
Da Ji
tyrone092204
Da Ji
Level 82
God Stats
2W - 8L
1,500 SR
Queue Stats
316W - 288L
1,476 Elo+
Party 1
Team Averages
Level 91
1,607 SR
1,489 Elo+

VS

Team Averages
Level 91
1,566 SR
1,477 Elo+
Chaac
Chaac
HYORINMARU1032
Chaac
Level 51
God Stats
2W - 2L
1,506 SR
Queue Stats
120W - 135L
1,438 Elo+
Solo
Tiamat
Tiamat
Hepatitissxx
Tiamat
Level 68
God Stats
1W - 2L
1,555 SR
Queue Stats
93W - 86L
1,473 Elo+
Party 3
Nu Wa
Nu Wa
IThe_Cold_FlameI
Nu Wa
Level 160
God Stats
49W - 46L
1,747 SR
Queue Stats
282W - 302L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Smokey-Chan1
Sun Wukong
Level 89
God Stats
33W - 25L
1,608 SR
Queue Stats
371W - 353L
1,517 Elo+
Solo
Anubis
Anubis
youngthugYSL4L
Anubis
Level 88
God Stats
5W - 8L
1,415 SR
Queue Stats
186W - 197L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 3
11,670
486
3,965
16,506
10,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Ferpilibauti
Artemis
18
5 / 4 / 6
11,223
468
8,257
17,480
6,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
19
5 / 1 / 6
12,882
537
15,960
19,124
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
17
6 / 2 / 9
11,805
492
7,356
21,459
24,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 6 / 6
12,498
521
15,499
18,201
7,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 1 / 6
12,355
515
9,397
12,765
15,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
5
0 / 3 / 0
6,602
275
512
3,535
1,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
3 / 8 / 5
11,290
470
19,188
16,435
5,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
Smokey-Chan1
Sun Wukong
19
9 / 4 / 2
12,843
535
17,035
21,130
11,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 8 / 1
9,677
403
10,384
15,082
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
24
Kills
15
16
Deaths
24
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
3
3
0.5
W
Artemis
Ferpilibauti
Artemis
5
4
6
2
L
1
1
6
4
L
Tiamat
0
3
0
0
L
3
8
5
0.69
W
Aphrodite
5
1
6
8
L
Sun Wukong
Smokey-Chan1
Sun Wukong
9
4
2
2.5
W
Sobek
6
2
9
5.25
W
8
6
6
1.83
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,037
Damage
56,516
92,770
Taken
68,947
55,499
Mitigated
40,744
39,098
Healing
15,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,965
1,063
0
7,168
16,506
10,218
0
3,134
13,372
0
84,544
W
Artemis
Ferpilibauti
Artemis
8,257
2,373
0
8,344
17,480
6,084
1,860
6,275
11,205
0
72,898
L
9,397
1,085
0
4,536
12,765
15,463
0
2,158
10,157
19,570
66,605
L
Tiamat
512
41
0
550
3,535
1,641
0
916
2,619
7,054
0
L
19,188
4,058
231
2,855
16,435
5,957
1,181
7,458
8,952
86,932
0
W
Aphrodite
15,960
97
3,209
14,135
19,124
7,157
2,713
10,633
8,491
103,647
0
L
Sun Wukong
Smokey-Chan1
Sun Wukong
17,035
3,327
0
2,732
21,130
11,637
500
6,528
14,552
0
80,405
W
Sobek
7,356
816
0
3,889
21,459
24,470
74
9,015
12,444
39,744
0
W
15,499
4,314
0
2,353
18,201
7,570
1,210
3,568
14,633
0
99,263
L
10,384
793
0
4,322
15,082
6,046
0
6,256
8,826
54,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,078
Gold Earned
52,767
631
Minions Killed
526
0
Camps Cleared
0
2,123,263
Distance Traveled
1,593,876
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,670
486
142
6
0
461,083
0
W
Artemis
11,223
468
96
4
0
347,632
3
L
Chaac
12,355
515
177
7
0
390,895
9
L
Tiamat
6,602
275
10
0
0
92,949
0
L
Nu Wa
11,290
470
136
6
0
379,339
4
W
Aphrodite
12,882
537
203
8
0
430,880
2
L
Sun Wukong
12,843
535
108
5
0
474,244
4
W
Sobek
11,805
492
59
2
0
432,026
1
W
Da Ji
12,498
521
131
5
0
451,642
0
L
Anubis
9,677
403
95
4
0
256,449
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role