Player Matchup

Scylla
Scylla
Silver IV
DarknesS_Attax
Scylla
Silver IV
Level 79
God Stats
2W - 0L
1,598 SR
Queue Stats
11W - 10L
1,383 MMR
Party 1
Danzaburou
Danzaburou
Silver IV
DarknesS_Fyre
Danzaburou
Silver IV
Level 89
God Stats
1W - 1L
1,617 SR
Queue Stats
11W - 10L
1,383 MMR
Party 1
Horus
Horus
Silver III
DarknesS_KenyS
Horus
Silver III
Level 75
God Stats
1W - 0L
1,502 SR
Queue Stats
12W - 11L
1,373 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,572 SR
1,380 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 65
1,586 SR
1,181 MMR
Discordia
Discordia
Gold V
LuksusQueen
Discordia
Gold V
Level 68
God Stats
4W - 3L
1,750 SR
Queue Stats
22W - 21L
1,378 MMR
Solo
Bellona
Bellona
Silver IV
OG420ALEMAN
Bellona
Silver IV
Level 65
God Stats
1W - 2L
1,457 SR
Queue Stats
23W - 48L
900 MMR
Solo
Jormungandr
Jormungandr
Gold V
The01king95
Jormungandr
Gold V
Level 63
God Stats
2W - 3L
1,551 SR
Queue Stats
105W - 140L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 8
10,705
714
12,882
10,236
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
DarknesS_Fyre
Danzaburou
14
6 / 4 / 7
10,678
712
8,617
13,202
4,591
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 1 / 10
10,361
691
9,312
12,518
10,064
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AgniZeusCthulhuCu ChulainnHe Bo

VS

Bans
CabrakanApolloTyrCupidChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LuksusQueen
Discordia
14
7 / 5 / 4
11,020
735
13,252
7,838
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
OG420ALEMAN
Bellona
11
2 / 6 / 5
9,312
621
3,576
13,723
11,108
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jormungandr
The01king95
Jormungandr
13
2 / 3 / 7
9,734
649
10,921
14,531
12,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
27
14
Kills
11
11
Deaths
14
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
W
Danzaburou
DarknesS_Fyre
Danzaburou
6
4
7
2.38
W
3
1
10
8
L
Discordia
LuksusQueen
Discordia
7
5
4
1.8
L
Bellona
OG420ALEMAN
Bellona
2
6
5
0.75
L
Jormungandr
The01king95
Jormungandr
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
27,749
35,956
Taken
36,092
17,751
Mitigated
25,732
9,756
Healing
7,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,882
2,318
0
1,238
10,236
3,096
390
7,890
2,171
43,111
0
W
Danzaburou
DarknesS_Fyre
Danzaburou
8,617
4,442
0
2,927
13,202
4,591
1,691
9,558
3,194
0
39,801
W
9,312
3,911
1,017
4,574
12,518
10,064
509
5,892
6,101
3,205
21,843
L
Discordia
LuksusQueen
Discordia
13,252
178
0
0
7,838
2,113
248
2,948
4,722
48,213
0
L
Bellona
OG420ALEMAN
Bellona
3,576
1,934
405
2,378
13,723
11,108
0
4,788
8,635
0
20,478
L
Jormungandr
The01king95
Jormungandr
10,921
1,741
588
3,973
14,531
12,511
143
5,210
9,138
35,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
30,066
151
Minions Killed
151
0
Camps Cleared
0
742,588
Distance Traveled
681,744
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,705
714
59
4
0
209,253
2
W
Danzaburou
10,678
712
59
4
0
241,387
2
W
Horus
10,361
691
33
2
0
291,948
2
L
Discordia
11,020
735
77
5
0
240,415
3
L
Bellona
9,312
621
33
2
0
182,570
5
L
Jormungandr
9,734
649
41
3
0
258,759
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role