Player Matchup

Neith
Neith
Aguir
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,667 Elo+
Solo
Kukulkan
Kukulkan
KIZUMON0GATARI
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,708 Elo+
Solo
Anubis
Anubis
Kalimasas
Anubis
Level 6
God Stats
6W - 1L
1,897 SR
Queue Stats
10W - 6L
1,518 Elo+
Solo
Thanatos
Thanatos
Necrosis695
Thanatos
Level 18
God Stats
18W - 20L
1,549 SR
Queue Stats
18W - 23L
1,589 Elo+
Solo
Apollo
Apollo
f7orquit
Apollo
Level 3
God Stats
10W - 4L
1,500 SR
Queue Stats
28W - 21L
1,520 Elo+
Solo
Team Averages
Level 7
1,589 SR
1,600 Elo+

VS

Team Averages
Level 19
1,299 SR
1,561 Elo+
Chang'e
Chang'e
Debaku
Chang'e
Level 8
God Stats
0W - 1L
1,361 SR
Queue Stats
7W - 9L
1,529 Elo+
Solo
Horus
Horus
LyleLoterns
Horus
Level 22
God Stats
6W - 6L
1,205 SR
Queue Stats
32W - 25L
1,617 Elo+
Solo
Jing Wei
Jing Wei
Melacsirrah575
Jing Wei
Level 28
God Stats
2W - 4L
1,207 SR
Queue Stats
52W - 54L
1,527 Elo+
Solo
Mulan
Mulan
Pellomorgan
Mulan
Level 8
God Stats
1W - 4L
1,221 SR
Queue Stats
5W - 6L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
WatDaf123
Ao Kuang
Level 27
God Stats
0W - 5L
1,500 SR
Queue Stats
142W - 109L
1,699 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aguir
Neith
11
0 / 11 / 3
7,279
383
4,264
12,816
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
12
1 / 5 / 3
7,878
415
4,274
6,505
2,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Kalimasas
Anubis
16
8 / 6 / 5
10,782
567
13,980
13,849
5,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Necrosis695
Thanatos
18
12 / 2 / 4
11,125
586
17,963
17,193
6,797
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
f7orquit
Apollo
18
6 / 4 / 9
11,482
604
16,556
18,567
7,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Debaku
Chang'e
12
2 / 5 / 10
7,790
410
4,833
11,421
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 9 / 8
8,094
426
3,644
16,828
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jing Wei
18
6 / 4 / 5
10,855
571
13,031
18,571
6,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 8 / 6
8,072
425
4,614
15,118
10,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
WatDaf123
Ao Kuang
20
14 / 1 / 3
12,251
645
19,278
18,865
8,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
58
27
Kills
26
28
Deaths
27
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Neith
Aguir
Neith
0
11
3
0.14
L
Chang'e
Debaku
Chang'e
2
5
10
1.4
W
Kukulkan
1
5
3
0.5
W
Anubis
Kalimasas
Anubis
8
6
5
1.75
L
3
9
8
0.78
L
Jing Wei
6
4
5
2.13
W
Thanatos
Necrosis695
Thanatos
12
2
4
7
L
1
8
6
0.5
L
Ao Kuang
WatDaf123
Ao Kuang
14
1
3
15.5
W
Apollo
f7orquit
Apollo
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
45,400
68,930
Taken
80,803
26,158
Mitigated
39,700
32,809
Healing
28,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aguir
Neith
4,264
2,126
0
1,162
12,816
4,269
162
5,596
7,195
0
24,603
L
Chang'e
Debaku
Chang'e
4,833
1,316
369
2,615
11,421
3,118
0
5,238
6,183
27,259
0
W
Kukulkan
4,274
681
0
308
6,505
2,126
192
3,118
3,387
30,983
0
W
Anubis
Kalimasas
Anubis
13,980
160
135
5,352
13,849
5,701
0
5,323
8,501
59,849
0
L
3,644
1,648
826
2,334
16,828
11,875
43
4,789
12,039
0
15,279
L
Jing Wei
13,031
10,569
0
10,666
18,571
6,106
740
4,743
13,828
0
87,967
W
Thanatos
Necrosis695
Thanatos
17,963
7,135
0
15,929
17,193
6,797
598
3,510
13,658
0
76,100
L
4,614
1,078
0
916
15,118
10,286
0
1,555
13,563
0
24,190
L
Ao Kuang
WatDaf123
Ao Kuang
19,278
6,618
0
10,593
18,865
8,315
0
1,929
16,936
99,261
0
W
Apollo
f7orquit
Apollo
16,556
9,875
0
9,923
18,567
7,265
2,176
6,564
11,728
0
80,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,546
Gold Earned
47,062
440
Minions Killed
395
0
Camps Cleared
0
1,607,045
Distance Traveled
1,661,153
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,279
383
36
2
0
264,678
1
L
Chang'e
7,790
410
36
2
0
298,175
4
W
Kukulkan
7,878
415
62
3
0
305,559
2
W
Anubis
10,782
567
106
6
0
320,945
1
L
Horus
8,094
426
24
1
0
348,475
0
L
Jing Wei
10,855
571
142
7
0
316,224
3
W
Thanatos
11,125
586
107
6
0
387,325
0
L
Mulan
8,072
425
42
2
0
306,341
3
L
Ao Kuang
12,251
645
151
8
0
391,938
0
W
Apollo
11,482
604
129
7
0
328,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role