Player Matchup

Apollo
Apollo
Byadri73
Apollo
Level 24
God Stats
4W - 6L
1,792 SR
Queue Stats
60W - 56L
1,284 Elo+
Party 2
Anubis
Anubis
I_Hunt4Allfather
Anubis
Level 8
God Stats
2W - 1L
1,373 SR
Queue Stats
2W - 3L
1,251 Elo+
Party 3
Guan Yu
Guan Yu
SHARO69
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Vasksheep
Yemoja
Level 17
God Stats
17W - 15L
1,458 SR
Queue Stats
53W - 52L
1,321 Elo+
Party 2
Thor
Thor
Иордан7
Thor
Level 22
God Stats
1W - 1L
1,499 SR
Queue Stats
39W - 49L
1,363 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,344 Elo+

VS

Team Averages
Level 11
1,502 SR
1,457 Elo+
Ares
Ares
IcanFly88
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
MegaPeter
Scylla
Level 20
God Stats
7W - 4L
1,692 SR
Queue Stats
268W - 264L
1,421 Elo+
Party 4
Neith
Neith
MooLeszter
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
PreciseAIM
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
guimaga
Bakasura
Level 29
God Stats
8W - 19L
1,318 SR
Queue Stats
153W - 168L
1,365 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Byadri73
Apollo
9
2 / 1 / 8
5,849
532
3,279
5,169
1,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
8 / 0 / 5
6,377
580
8,812
5,166
2,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
SHARO69
Guan Yu
9
3 / 3 / 7
5,370
488
2,565
7,744
3,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Vasksheep
Yemoja
9
7 / 0 / 9
6,689
608
5,286
8,656
4,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
2 / 2 / 4
5,321
484
2,991
7,057
1,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
1 / 7 / 2
5,145
468
2,181
8,239
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
MegaPeter
Scylla
7
0 / 4 / 2
4,621
420
6,575
5,964
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Neith
7
0 / 5 / 1
4,546
413
2,415
6,403
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
PreciseAIM
Amaterasu
8
1 / 4 / 0
5,087
462
2,333
6,648
3,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
guimaga
Bakasura
9
4 / 3 / 0
5,703
518
5,826
7,930
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
6
6
Deaths
23
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Apollo
Byadri73
Apollo
2
1
8
6
W
8
0
5
10.5
L
Ares
1
7
2
0.29
L
Scylla
MegaPeter
Scylla
0
4
2
0.25
L
Neith
0
5
1
0.1
L
Amaterasu
PreciseAIM
Amaterasu
1
4
0
0.25
W
Guan Yu
SHARO69
Guan Yu
3
3
7
2.17
W
Yemoja
Vasksheep
Yemoja
7
0
9
11.5
L
Bakasura
guimaga
Bakasura
4
3
0
1.33
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,933
Damage
19,330
33,792
Taken
35,184
14,095
Mitigated
11,964
12,794
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Byadri73
Apollo
3,279
2,078
0
2,133
5,169
1,512
742
1,015
4,093
0
22,929
W
8,812
950
0
3,324
5,166
2,009
687
2,060
2,770
27,250
0
L
Ares
2,181
595
0
96
8,239
3,093
0
3,431
4,758
9,516
0
L
Scylla
MegaPeter
Scylla
6,575
1,105
0
1,926
5,964
1,553
37
4,070
1,894
19,352
0
L
Neith
2,415
1,852
0
1,507
6,403
1,482
142
3,228
3,100
0
18,936
L
Amaterasu
PreciseAIM
Amaterasu
2,333
946
0
1,159
6,648
3,672
550
259
6,217
0
15,521
W
Guan Yu
SHARO69
Guan Yu
2,565
199
120
1,511
7,744
3,896
300
963
6,348
0
14,239
W
Yemoja
Vasksheep
Yemoja
5,286
772
299
2,713
8,656
4,756
420
2,931
4,799
16,109
0
L
Bakasura
guimaga
Bakasura
5,826
4,361
0
2,636
7,930
2,164
0
3,110
4,770
0
15,157
W
2,991
612
0
2,694
7,057
1,922
0
1,057
5,713
0
22,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,606
Gold Earned
25,102
191
Minions Killed
143
0
Camps Cleared
0
996,834
Distance Traveled
971,731
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,849
532
46
4
0
209,155
2
W
Anubis
6,377
580
57
5
0
181,291
0
L
Ares
5,145
468
14
1
0
190,797
1
L
Scylla
4,621
420
27
2
0
169,266
2
L
Neith
4,546
413
35
3
0
167,449
2
L
Amaterasu
5,087
462
22
2
0
212,001
0
W
Guan Yu
5,370
488
26
2
0
223,855
2
W
Yemoja
6,689
608
18
2
0
197,748
4
L
Bakasura
5,703
518
45
4
0
232,218
0
W
Thor
5,321
484
44
4
0
184,785
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role