Player Matchup

Cthulhu
Cthulhu
Count_Vienna
Cthulhu
Level 6
God Stats
2W - 4L
1,245 SR
Queue Stats
5W - 6L
1,405 Elo+
Solo
Nemesis
Nemesis
OniZenjutsu
Nemesis
Level 25
God Stats
10W - 10L
1,559 SR
Queue Stats
196W - 231L
1,585 Elo+
Solo
Jormungandr
Jormungandr
pookymonster777
Jormungandr
Level 8
God Stats
3W - 2L
1,833 SR
Queue Stats
136W - 154L
1,564 Elo+
Solo
Neith
Neith
sofiilanas
Neith
Level 5
God Stats
4W - 6L
1,502 SR
Queue Stats
4W - 7L
1,386 Elo+
Solo
Yemoja
Yemoja
supersaiadim10
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,398 Elo+
Solo
Team Averages
Level 11
1,528 SR
1,468 Elo+

VS

Team Averages
Level 25
1,530 SR
1,489 Elo+
Loki
Loki
CrumTTV
Loki
Level 20
God Stats
8W - 4L
1,456 SR
Queue Stats
31W - 31L
1,264 Elo+
Solo
Amaterasu
Amaterasu
Killtroxx_
Amaterasu
Level 24
God Stats
33W - 34L
1,682 SR
Queue Stats
136W - 145L
1,656 Elo+
Solo
Vulcan
Vulcan
T_mar_22
Vulcan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,205 Elo+
Solo
Tsukuyomi
Tsukuyomi
bloodyzombie_01
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,714 Elo+
Solo
Hel
Hel
oohlalovely
Hel
Level 26
God Stats
4W - 1L
1,510 SR
Queue Stats
16W - 9L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Count_Vienna
Cthulhu
18
0 / 1 / 2
11,458
818
18,382
28,140
24,251
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
OniZenjutsu
Nemesis
18
4 / 6 / 1
12,992
928
15,795
24,950
12,269
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
pookymonster777
Jormungandr
19
1 / 8 / 5
12,769
912
15,909
28,590
29,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
16
1 / 7 / 1
11,198
800
9,624
21,513
8,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 5 / 0
10,619
759
2,049
8,863
3,719
Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
CrumTTV
Loki
19
5 / 1 / 12
13,031
931
15,081
12,775
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Amaterasu
Killtroxx_
Amaterasu
20
6 / 1 / 14
13,823
987
22,058
24,853
22,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
T_mar_22
Vulcan
20
5 / 3 / 15
13,582
970
27,452
9,111
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
bloodyzombie_01
Tsukuyomi
20
7 / 1 / 16
13,729
981
29,994
16,201
7,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 0 / 13
13,014
930
11,104
10,480
10,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
97
6
Kills
27
27
Deaths
6
9
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Count_Vienna
Cthulhu
0
1
2
1
W
Loki
CrumTTV
Loki
5
1
12
11
W
Amaterasu
Killtroxx_
Amaterasu
6
1
14
13
L
Nemesis
OniZenjutsu
Nemesis
4
6
1
0.75
W
Vulcan
T_mar_22
Vulcan
5
3
15
4.17
W
Tsukuyomi
bloodyzombie_01
Tsukuyomi
7
1
16
15
W
4
0
13
10.5
L
Jormungandr
pookymonster777
Jormungandr
1
8
5
0.44
L
Neith
1
7
1
0.21
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,759
Damage
105,689
112,056
Taken
73,420
78,624
Mitigated
50,133
14,778
Healing
31,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Count_Vienna
Cthulhu
18,382
818
1,515
7,314
28,140
24,251
0
13,080
15,060
48,319
0
W
Loki
CrumTTV
Loki
15,081
6,228
0
1,639
12,775
5,391
0
6,143
6,557
0
29,359
W
Amaterasu
Killtroxx_
Amaterasu
22,058
11,224
0
6,452
24,853
22,691
0
8,243
13,777
4,784
34,152
L
Nemesis
OniZenjutsu
Nemesis
15,795
6,559
0
3,488
24,950
12,269
0
6,903
18,047
0
41,984
W
Vulcan
T_mar_22
Vulcan
27,452
13,786
0
0
9,111
4,042
0
6,066
2,895
65,151
0
W
Tsukuyomi
bloodyzombie_01
Tsukuyomi
29,994
13,461
1,423
3,497
16,201
7,904
0
8,003
8,123
0
49,460
W
11,104
399
11,007
7,268
10,480
10,105
0
7,117
3,088
34,823
0
L
Jormungandr
pookymonster777
Jormungandr
15,909
4,153
0
625
28,590
29,840
0
12,272
16,318
47,207
0
L
Neith
9,624
6,742
0
1,372
21,513
8,545
0
7,200
14,313
0
20,576
L
2,049
283
443
21
8,863
3,719
0
2,746
6,117
9,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,036
Gold Earned
67,179
227
Minions Killed
268
7
Camps Cleared
9
1,160,803
Distance Traveled
1,458,271
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,458
818
77
6
0
298,522
2
W
Loki
13,031
931
17
1
2
280,937
1
W
Amaterasu
13,823
987
49
4
4
320,750
0
L
Nemesis
12,992
928
57
4
4
247,806
1
W
Vulcan
13,582
970
95
7
0
233,255
0
W
Tsukuyomi
13,729
981
36
3
1
318,438
0
W
Hel
13,014
930
71
5
2
304,891
0
L
Jormungandr
12,769
912
61
4
0
221,302
0
L
Neith
11,198
800
23
2
0
252,929
0
L
Yemoja
10,619
759
9
1
3
140,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role