Player Matchup

Tyr
Tyr
AlexAlecu
Tyr
Level 14
God Stats
4W - 4L
1,598 SR
Queue Stats
6W - 6L
1,457 Elo+
Party 3
Nemesis
Nemesis
Cacalacopita
Nemesis
Level 22
God Stats
4W - 1L
1,638 SR
Queue Stats
24W - 20L
1,500 Elo+
Party 3
He Bo
He Bo
Oozii
He Bo
Level 59
God Stats
0W - 1L
1,554 SR
Queue Stats
8W - 7L
1,509 Elo+
Party 3
Yemoja
Yemoja
Spooky5perm
Yemoja
Level 8
God Stats
4W - 2L
1,701 SR
Queue Stats
5W - 4L
1,872 Elo+
Party 3
Danzaburou
Danzaburou
xScreamer24
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,713 Elo+
Party 3
Team Averages
Level 34
1,598 SR
1,610 Elo+

VS

Team Averages
Level 26
1,483 SR
1,533 Elo+
Chernobog
Chernobog
CarlotiBTG
Chernobog
Level 28
God Stats
4W - 2L
1,751 SR
Queue Stats
104W - 58L
1,668 Elo+
Solo
Ra
Ra
KABLAMSO
Ra
Level 27
God Stats
1W - 0L
1,347 SR
Queue Stats
112W - 79L
1,525 Elo+
Party 1
Fenrir
Fenrir
NarutoBonn
Fenrir
Level 26
God Stats
1W - 2L
1,149 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 2
Anubis
Anubis
buttclapper69
Anubis
Level 20
God Stats
16W - 6L
1,974 SR
Queue Stats
112W - 72L
1,497 Elo+
Party 1
Ao Kuang
Ao Kuang
tastbar-Magen
Ao Kuang
Level 28
God Stats
1W - 1L
1,195 SR
Queue Stats
19W - 18L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,239
452
3,680
10,937
7,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
Cacalacopita
Nemesis
14
4 / 3 / 4
8,898
556
6,232
12,535
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Oozii
He Bo
15
9 / 7 / 3
9,587
599
11,937
11,821
3,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
10
0 / 3 / 2
6,773
423
2,399
8,817
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
xScreamer24
Danzaburou
12
2 / 7 / 2
7,756
485
10,416
17,577
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CarlotiBTG
Chernobog
15
5 / 3 / 7
9,052
566
7,969
10,490
4,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 6 / 5
8,040
503
3,655
9,695
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
NarutoBonn
Fenrir
15
10 / 2 / 2
9,800
613
10,849
10,381
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 4 / 8
9,461
591
14,286
13,932
7,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ao Kuang
tastbar-Magen
Ao Kuang
17
4 / 0 / 4
9,750
609
8,569
8,382
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
15
Kills
25
25
Deaths
15
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Nemesis
Cacalacopita
Nemesis
4
3
4
2
W
Chernobog
CarlotiBTG
Chernobog
5
3
7
2.83
W
1
6
5
0.58
W
Fenrir
NarutoBonn
Fenrir
10
2
2
5.5
L
He Bo
Oozii
He Bo
9
7
3
1.5
L
Yemoja
0
3
2
0.33
W
5
4
8
2.25
W
Ao Kuang
tastbar-Magen
Ao Kuang
4
0
4
6
L
Danzaburou
xScreamer24
Danzaburou
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,664
Damage
45,328
61,687
Taken
52,880
23,570
Mitigated
24,002
16,128
Healing
24,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,680
795
0
1,493
10,937
7,296
392
5,694
4,943
0
31,692
L
Nemesis
Cacalacopita
Nemesis
6,232
1,457
0
4,150
12,535
4,605
0
5,286
7,031
0
47,308
W
Chernobog
CarlotiBTG
Chernobog
7,969
4,314
0
4,048
10,490
4,153
2,080
1,757
8,693
0
53,980
W
3,655
705
430
2,745
9,695
3,448
646
4,759
4,654
41,533
0
W
Fenrir
NarutoBonn
Fenrir
10,849
1,820
99
3,727
10,381
4,602
0
2,353
7,917
0
44,176
L
He Bo
Oozii
He Bo
11,937
338
0
1,524
11,821
3,701
970
3,925
7,696
45,218
0
L
Yemoja
2,399
1,034
2,804
856
8,817
3,400
130
5,066
3,687
12,505
0
W
14,286
493
0
8,044
13,932
7,424
0
4,672
9,086
67,451
0
W
Ao Kuang
tastbar-Magen
Ao Kuang
8,569
1,699
99
5,164
8,382
4,375
2,241
173
7,969
51,335
0
L
Danzaburou
xScreamer24
Danzaburou
10,416
4,598
0
5,301
17,577
4,568
724
5,739
11,820
0
44,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,253
Gold Earned
46,103
343
Minions Killed
449
0
Camps Cleared
0
1,542,469
Distance Traveled
1,527,538
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,239
452
67
4
0
315,996
0
L
Nemesis
8,898
556
84
5
0
343,150
4
W
Chernobog
9,052
566
89
6
0
270,552
1
W
Ra
8,040
503
85
5
0
314,521
1
W
Fenrir
9,800
613
82
5
0
322,560
3
L
He Bo
9,587
599
90
6
0
292,940
3
L
Yemoja
6,773
423
21
1
0
314,064
0
W
Anubis
9,461
591
103
6
0
291,517
2
W
Ao Kuang
9,750
609
90
6
0
328,388
0
L
Danzaburou
7,756
485
81
5
0
276,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role