Player Matchup

Olorun
Olorun
Bearforest
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,376 Elo+
Party 1
Kukulkan
Kukulkan
Benno99
Kukulkan
Level 2
God Stats
1W - 3L
1,764 SR
Queue Stats
34W - 31L
1,376 Elo+
Party 1
Rama
Rama
DarkSchnulli
Rama
Level 28
God Stats
4W - 2L
1,896 SR
Queue Stats
175W - 154L
1,491 Elo+
Solo
Danzaburou
Danzaburou
MaitreBunny
Danzaburou
Level 17
God Stats
22W - 16L
1,638 SR
Queue Stats
64W - 59L
1,437 Elo+
Solo
Tiamat
Tiamat
toofik54
Tiamat
Level 13
God Stats
1W - 5L
1,254 SR
Queue Stats
18W - 21L
1,414 Elo+
Solo
Team Averages
Level 13
1,610 SR
1,419 Elo+

VS

Team Averages
Level 22
1,547 SR
1,425 Elo+
Persephone
Persephone
Necro78952
Persephone
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 56L
1,473 Elo+
Solo
Artemis
Artemis
Phoèniix
Artemis
Level 5
God Stats
8W - 9L
1,209 SR
Queue Stats
8W - 9L
1,206 Elo+
Solo
Loki
Loki
deadins1e
Loki
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
markiz16
Ymir
Level 22
God Stats
4W - 1L
1,790 SR
Queue Stats
151W - 136L
1,424 Elo+
Solo
Discordia
Discordia
selmiis
Discordia
Level 27
God Stats
24W - 18L
1,735 SR
Queue Stats
47W - 46L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bearforest
Olorun
17
3 / 12 / 4
10,970
997
7,215
22,760
7,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Benno99
Kukulkan
17
2 / 7 / 5
10,915
992
10,668
13,367
4,616
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 11 / 6
10,885
990
13,750
21,422
6,902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
MaitreBunny
Danzaburou
16
0 / 8 / 6
9,944
904
9,552
12,954
4,059
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
toofik54
Tiamat
17
5 / 9 / 2
10,973
998
13,949
19,739
10,230
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Necro78952
Persephone
17
4 / 5 / 13
11,402
1,037
10,196
9,789
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Phoèniix
Artemis
20
6 / 4 / 24
12,632
1,148
11,481
10,173
4,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Bow

Short Bow

+15%
Attack Speed

Loki
20
28 / 0 / 11
16,489
1,499
29,431
9,797
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
5 / 3 / 32
13,696
1,245
17,206
25,004
34,609
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
selmiis
Discordia
20
4 / 0 / 34
12,486
1,135
19,141
7,004
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
161
13
Kills
47
47
Deaths
12
23
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bearforest
Olorun
3
12
4
0.42
L
Kukulkan
Benno99
Kukulkan
2
7
5
0.64
L
3
11
6
0.55
L
Danzaburou
MaitreBunny
Danzaburou
0
8
6
0.38
W
Persephone
Necro78952
Persephone
4
5
13
2.1
W
Artemis
Phoèniix
Artemis
6
4
24
4.5
W
Loki
28
0
11
33.5
W
Ymir
5
3
32
7
W
Discordia
selmiis
Discordia
4
0
34
21
L
Tiamat
toofik54
Tiamat
5
9
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
87,455
90,242
Taken
61,767
33,385
Mitigated
49,325
8,859
Healing
7,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bearforest
Olorun
7,215
3,652
492
3,219
22,760
7,578
0
12,866
9,598
25,613
0
L
Kukulkan
Benno99
Kukulkan
10,668
526
0
62
13,367
4,616
0
6,125
6,990
46,411
0
L
13,750
11,413
0
2,085
21,422
6,902
0
9,448
11,710
0
33,002
L
Danzaburou
MaitreBunny
Danzaburou
9,552
4,502
0
1,029
12,954
4,059
0
6,286
6,388
0
21,039
W
Persephone
Necro78952
Persephone
10,196
2,340
0
410
9,789
3,211
0
4,240
5,548
24,130
0
W
Artemis
Phoèniix
Artemis
11,481
5,878
0
1,760
10,173
4,548
0
7,001
3,172
0
24,794
W
Loki
29,431
9,524
0
1,880
9,797
4,366
0
4,822
4,975
0
54,472
W
Ymir
17,206
1,835
65
3,365
25,004
34,609
0
13,269
11,735
27,609
0
W
Discordia
selmiis
Discordia
19,141
819
0
200
7,004
2,591
0
2,499
4,505
37,092
0
L
Tiamat
toofik54
Tiamat
13,949
1,342
0
1,972
19,739
10,230
0
10,386
9,013
23,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
66,705
193
Minions Killed
202
5
Camps Cleared
5
827,947
Distance Traveled
1,041,372
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,970
997
47
4
0
147,823
0
L
Kukulkan
10,915
992
88
8
2
194,792
0
L
Rama
10,885
990
23
2
1
158,900
2
L
Danzaburou
9,944
904
22
2
2
122,023
0
W
Persephone
11,402
1,037
48
4
1
136,788
0
W
Artemis
12,632
1,148
35
3
1
169,384
3
W
Loki
16,489
1,499
50
5
2
258,724
1
W
Ymir
13,696
1,245
20
2
0
214,182
2
W
Discordia
12,486
1,135
49
4
1
262,294
0
L
Tiamat
10,973
998
13
1
0
204,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role