Player Matchup

Awilix
Awilix
Silver II
Aurunator
Awilix
Silver II
Level 66
God Stats
2W - 3L
1,661 SR
Queue Stats
21W - 26L
1,505 MMR
Solo
Janus
Janus
Bronze III
THÛNDERBEARDD
Janus
Bronze III
Level 119
God Stats
0W - 2L
1,406 SR
Queue Stats
55W - 59L
1,541 MMR
Solo
Chang'e
Chang'e
Bronze III
TalkingTree
Chang'e
Bronze III
Level 104
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Artio
Artio
Bronze III
lorvex
Artio
Bronze III
Level 108
God Stats
0W - 1L
1,598 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Cupid
Cupid
Bronze III
veneum17
Cupid
Bronze III
Level 159
God Stats
3W - 6L
1,784 SR
Queue Stats
45W - 63L
1,541 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,543 SR
1,517 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,665 SR
1,514 MMR
Apollo
Apollo
Gold II
Kaixeador
Apollo
Gold II
Level 153
God Stats
17W - 8L
1,895 SR
Queue Stats
326W - 315L
1,550 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SCoHFrozen
Sun Wukong
Bronze III
Level 79
God Stats
3W - 1L
1,701 SR
Queue Stats
18W - 12L
1,473 MMR
Solo
Fenrir
Fenrir
Gold IV
Srgodlike
Fenrir
Gold IV
Level 105
God Stats
12W - 9L
1,346 SR
Queue Stats
225W - 216L
1,507 MMR
Solo
Scylla
Scylla
Gold V
briff
Scylla
Gold V
Level 128
God Stats
2W - 2L
1,882 SR
Queue Stats
25W - 22L
1,541 MMR
Solo
Athena
Athena
Bronze III
pvpnoob
Athena
Bronze III
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aurunator
Awilix
13
2 / 5 / 2
8,153
480
5,829
14,989
6,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 6 / 4
7,001
412
9,368
7,994
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
TalkingTree
Chang'e
12
0 / 7 / 0
6,697
394
6,497
13,123
4,461
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
lorvex
Artio
11
2 / 5 / 2
7,351
432
5,166
15,836
10,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cupid
veneum17
Cupid
13
2 / 4 / 3
8,122
478
7,056
10,309
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
UllrPersephoneNemesisSet

VS

Bans
TsukuyomiThe MorriganCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kaixeador
Apollo
18
5 / 1 / 8
11,018
648
9,314
11,106
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
SCoHFrozen
Sun Wukong
17
4 / 1 / 5
10,368
610
11,109
15,049
10,183
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Srgodlike
Fenrir
17
10 / 2 / 7
10,259
603
9,497
13,880
9,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
briff
Scylla
16
4 / 1 / 10
10,096
594
11,233
7,836
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Athena
pvpnoob
Athena
14
3 / 2 / 12
9,105
536
6,761
13,960
11,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
68
7
Kills
26
27
Deaths
7
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Awilix
Aurunator
Awilix
2
5
2
0.6
W
Apollo
Kaixeador
Apollo
5
1
8
9
W
Sun Wukong
SCoHFrozen
Sun Wukong
4
1
5
6.5
W
Fenrir
Srgodlike
Fenrir
10
2
7
6.75
L
1
6
4
0.5
L
Chang'e
TalkingTree
Chang'e
0
7
0
0
W
Scylla
briff
Scylla
4
1
10
9
L
Artio
lorvex
Artio
2
5
2
0.6
W
Athena
pvpnoob
Athena
3
2
12
4.5
L
Cupid
veneum17
Cupid
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,916
Damage
47,914
62,251
Taken
61,831
26,771
Mitigated
38,746
13,217
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Aurunator
Awilix
5,829
3,228
0
530
14,989
6,333
0
4,682
10,201
0
52,049
W
Apollo
Kaixeador
Apollo
9,314
5,985
0
5,794
11,106
5,148
3,157
1,421
9,685
0
93,108
W
Sun Wukong
SCoHFrozen
Sun Wukong
11,109
2,087
0
3,987
15,049
10,183
1,009
7,546
7,503
0
71,197
W
Fenrir
Srgodlike
Fenrir
9,497
3,261
0
7,035
13,880
9,342
310
3,399
10,481
0
63,819
L
9,368
226
0
260
7,994
2,059
0
2,118
5,724
41,833
0
L
Chang'e
TalkingTree
Chang'e
6,497
920
502
4,328
13,123
4,461
0
2,692
10,367
36,570
0
W
Scylla
briff
Scylla
11,233
1,690
0
938
7,836
3,015
674
2,879
4,957
72,766
0
L
Artio
lorvex
Artio
5,166
286
817
3,197
15,836
10,710
0
7,347
8,353
24,543
0
W
Athena
pvpnoob
Athena
6,761
2,390
0
3,021
13,960
11,058
155
5,786
8,174
25,788
0
L
Cupid
veneum17
Cupid
7,056
2,914
530
3,053
10,309
3,208
0
697
9,612
0
49,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,324
Gold Earned
50,846
378
Minions Killed
599
0
Camps Cleared
0
1,540,506
Distance Traveled
1,680,069
27
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,153
480
88
5
0
328,772
8
W
Apollo
11,018
648
154
9
0
319,351
1
W
Sun Wukong
10,368
610
152
9
0
321,432
5
W
Fenrir
10,259
603
113
7
0
352,612
2
L
Janus
7,001
412
76
4
0
298,499
5
L
Chang'e
6,697
394
75
4
0
287,422
3
W
Scylla
10,096
594
140
8
0
312,284
7
L
Artio
7,351
432
46
3
0
336,835
6
W
Athena
9,105
536
40
2
0
374,390
6
L
Cupid
8,122
478
93
5
0
288,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role