Player Matchup

Chaac
Chaac
ForbiddenHamer_
Chaac
Level 75
God Stats
2W - 4L
1,814 SR
Queue Stats
337W - 333L
1,500 Elo+
Party 2
Tiamat
Tiamat
Official_Kore
Tiamat
Level 59
God Stats
2W - 5L
1,472 SR
Queue Stats
82W - 86L
1,477 Elo+
Solo
Chang'e
Chang'e
ab5tract95
Chang'e
Level 68
God Stats
97W - 80L
1,505 SR
Queue Stats
229W - 199L
1,487 Elo+
Solo
Susano
Susano
compact_desktop
Susano
Level 96
God Stats
3W - 4L
1,148 SR
Queue Stats
1,358W - 1,353L
1,502 Elo+
Party 2
Apollo
Apollo
cwhite1888
Apollo
Level 86
God Stats
11W - 12L
1,655 SR
Queue Stats
401W - 389L
1,493 Elo+
Solo
Team Averages
Level 77
1,519 SR
1,492 Elo+

VS

Team Averages
Level 108
1,456 SR
1,457 Elo+
Tiamat
Tiamat
BrownKing11
Tiamat
Level 75
God Stats
2W - 2L
1,495 SR
Queue Stats
26W - 21L
1,549 Elo+
Solo
Scylla
Scylla
Mrs Insxne
Scylla
Level 128
God Stats
3W - 2L
1,413 SR
Queue Stats
110W - 103L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
R4MP4G3ZiGo
Cabrakan
Level 96
God Stats
2W - 2L
1,350 SR
Queue Stats
212W - 253L
1,414 Elo+
Party 1
Artemis
Artemis
TAKS Katran
Artemis
Level 124
God Stats
11W - 8L
1,542 SR
Queue Stats
237W - 221L
1,413 Elo+
Party 1
Awilix
Awilix
TheOnlyDisciple
Awilix
Level 119
God Stats
33W - 24L
1,482 SR
Queue Stats
286W - 291L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,927
440
8,334
13,565
12,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
3 / 4 / 1
9,761
542
8,839
12,021
9,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
ab5tract95
Chang'e
15
0 / 3 / 1
8,841
491
5,467
10,706
4,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 4 / 2
7,476
415
3,279
13,356
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
cwhite1888
Apollo
14
2 / 2 / 3
7,980
443
4,678
12,497
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 1 / 3
9,914
551
5,440
10,829
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Mrs Insxne
Scylla
16
4 / 0 / 3
9,513
529
7,200
6,763
2,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
R4MP4G3ZiGo
Cabrakan
13
0 / 5 / 5
8,094
450
3,295
11,902
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
TAKS Katran
Artemis
16
1 / 1 / 2
9,448
525
11,725
10,863
4,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 2 / 0
10,901
606
10,466
11,438
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
9
Kills
15
15
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
1
3
1.5
L
3
2
2
2
W
Scylla
Mrs Insxne
Scylla
4
0
3
5.5
L
3
4
1
0.88
W
Cabrakan
R4MP4G3ZiGo
Cabrakan
0
5
5
0.5
W
Artemis
TAKS Katran
Artemis
1
1
2
2
W
10
2
0
5
L
Chang'e
ab5tract95
Chang'e
0
3
1
0.17
L
1
4
2
0.5
L
Apollo
cwhite1888
Apollo
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,597
Damage
38,126
62,145
Taken
51,795
34,571
Mitigated
28,570
24,166
Healing
22,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
5,440
833
0
6,658
10,829
6,777
2,110
5,543
4,809
61,652
0
L
8,334
806
0
3,892
13,565
12,462
0
2,208
11,281
0
49,325
W
Scylla
Mrs Insxne
Scylla
7,200
242
0
692
6,763
2,533
750
2,356
4,271
61,227
0
L
8,839
386
0
4,854
12,021
9,335
0
5,729
6,233
56,694
0
W
Cabrakan
R4MP4G3ZiGo
Cabrakan
3,295
380
629
2,393
11,902
10,386
0
2,350
9,416
22,420
0
W
Artemis
TAKS Katran
Artemis
11,725
4,603
349
7,796
10,863
4,315
0
0
10,863
0
66,986
W
10,466
4,745
0
3,584
11,438
4,559
0
3,116
8,130
0
67,981
L
Chang'e
ab5tract95
Chang'e
5,467
230
377
5,682
10,706
4,138
0
1,817
8,779
60,751
0
L
3,279
679
0
4,887
13,356
5,022
0
3,675
9,583
0
46,214
L
Apollo
cwhite1888
Apollo
4,678
2,368
0
4,474
12,497
3,614
0
2,117
10,334
0
47,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,985
Gold Earned
47,870
504
Minions Killed
514
0
Camps Cleared
0
1,586,713
Distance Traveled
1,672,009
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,914
551
131
7
0
291,737
3
L
Chaac
7,927
440
88
5
0
343,100
3
W
Scylla
9,513
529
128
7
0
346,191
4
L
Tiamat
9,761
542
132
7
0
304,154
2
W
Cabrakan
8,094
450
27
2
0
321,760
3
W
Artemis
9,448
525
117
7
0
304,581
1
W
Awilix
10,901
606
111
6
0
407,740
0
L
Chang'e
8,841
491
129
7
0
331,698
3
L
Susano
7,476
415
84
5
0
300,460
1
L
Apollo
7,980
443
71
4
0
307,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role