Player Matchup

Freya
Freya
Ivtrix
Freya
Level 29
God Stats
1W - 3L
1,656 SR
Queue Stats
12W - 12L
1,509 Elo+
Party 2
Horus
Horus
Nikonem
Horus
Level 67
God Stats
6W - 8L
1,575 SR
Queue Stats
44W - 57L
1,505 Elo+
Party 2
Skadi
Skadi
丶丶猫丶丶
Skadi
Level 13
God Stats
6W - 0L
1,402 SR
Queue Stats
10W - 3L
1,414 Elo+
Solo
Team Averages
Level 36
1,544 SR
1,476 Elo+

VS

Team Averages
Level 41
1,520 SR
1,541 Elo+
Bakasura
Bakasura
Cigonorito
Bakasura
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,434 Elo+
Solo
Guan Yu
Guan Yu
F6MainRB
Guan Yu
Level 84
God Stats
0W - 1L
1,561 SR
Queue Stats
28W - 22L
1,707 Elo+
Party 1
Raijin
Raijin
WetLikeUrSister
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ivtrix
Freya
13
5 / 3 / 10
9,755
813
8,503
8,746
2,552
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Nikonem
Horus
12
2 / 3 / 16
9,751
813
8,143
13,281
14,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
12 / 3 / 6
10,806
901
18,959
12,325
3,938
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cigonorito
Bakasura
10
1 / 7 / 7
8,373
698
3,738
12,732
4,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
F6MainRB
Guan Yu
12
6 / 5 / 3
9,649
804
9,711
17,694
20,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 7
8,959
747
11,128
10,674
2,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
19
Kills
9
9
Deaths
19
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cigonorito
Bakasura
1
7
7
0.64
L
Guan Yu
F6MainRB
Guan Yu
6
5
3
1.5
W
Freya
Ivtrix
Freya
5
3
10
3.33
W
Horus
Nikonem
Horus
2
3
16
3.33
L
2
7
7
0.79
W
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,605
Damage
24,577
34,352
Taken
41,100
21,090
Mitigated
27,799
11,497
Healing
8,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cigonorito
Bakasura
3,738
2,532
0
1,523
12,732
4,189
165
2,013
10,719
0
23,125
L
Guan Yu
F6MainRB
Guan Yu
9,711
1,137
1,256
5,939
17,694
20,726
163
4,102
13,592
0
20,688
W
Freya
Ivtrix
Freya
8,503
2,595
0
2,447
8,746
2,552
67
3,635
4,961
30,770
0
W
Horus
Nikonem
Horus
8,143
3,413
766
4,895
13,281
14,600
377
4,077
9,037
0
19,412
L
11,128
1,119
0
40
10,674
2,884
0
2,469
8,205
38,327
0
W
18,959
12,385
0
3,389
12,325
3,938
2,944
3,650
8,514
0
49,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
26,981
137
Minions Killed
127
0
Camps Cleared
0
660,408
Distance Traveled
650,504
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,373
698
51
4
0
228,279
3
L
Guan Yu
9,649
804
22
2
0
251,443
3
W
Freya
9,755
813
49
4
0
241,580
0
W
Horus
9,751
813
20
2
0
201,774
1
L
Raijin
8,959
747
54
5
0
170,782
1
W
Skadi
10,806
901
68
6
0
217,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role