Player Matchup

Tiamat
Tiamat
CuddleMeGently
Tiamat
Level 122
God Stats
18W - 18L
1,609 SR
Queue Stats
634W - 631L
1,465 Elo+
Solo
Xing Tian
Xing Tian
DChristMan
Xing Tian
Level 104
God Stats
35W - 36L
1,443 SR
Queue Stats
314W - 358L
1,440 Elo+
Solo
Heimdallr
Heimdallr
SNOW_PLOW_TRUCK
Heimdallr
Level 100
God Stats
11W - 7L
1,664 SR
Queue Stats
268W - 261L
1,466 Elo+
Solo
Tyr
Tyr
UnbilledEnd581
Tyr
Level 106
God Stats
6W - 5L
1,587 SR
Queue Stats
209W - 222L
1,477 Elo+
Solo
Da Ji
Da Ji
lokjipo12
Da Ji
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 161L
1,438 Elo+
Solo
Team Averages
Level 103
1,561 SR
1,457 Elo+

VS

Team Averages
Level 71
1,447 SR
1,465 Elo+
Thanatos
Thanatos
Adiocky13
Thanatos
Level 103
God Stats
1W - 2L
1,472 SR
Queue Stats
76W - 67L
1,496 Elo+
Solo
Chaac
Chaac
Buuty_Eater69
Chaac
Level 64
God Stats
4W - 7L
1,157 SR
Queue Stats
188W - 241L
1,314 Elo+
Solo
Bacchus
Bacchus
PENGUIN GAMING9
Bacchus
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,525 Elo+
Solo
Olorun
Olorun
garnetnmaize14
Olorun
Level 50
God Stats
1W - 2L
1,455 SR
Queue Stats
4W - 5L
1,499 Elo+
Solo
Danzaburou
Danzaburou
javierelias2004
Danzaburou
Level 68
God Stats
168W - 134L
1,650 SR
Queue Stats
550W - 589L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 13
11,810
537
16,158
11,463
9,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
DChristMan
Xing Tian
16
4 / 3 / 14
11,246
511
14,228
18,580
9,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
SNOW_PLOW_TRUCK
Heimdallr
19
10 / 3 / 7
12,329
560
14,596
16,933
7,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
5 / 3 / 3
13,337
606
20,128
24,173
30,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
lokjipo12
Da Ji
19
9 / 5 / 8
12,075
549
12,363
13,447
8,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Adiocky13
Thanatos
17
3 / 6 / 3
10,866
494
7,130
18,422
7,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 3 / 1
12,221
556
18,651
28,634
32,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
1 / 9 / 3
9,645
438
9,186
20,398
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

16
0 / 6 / 2
9,748
443
6,653
17,612
7,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
javierelias2004
Danzaburou
17
7 / 8 / 0
11,646
529
14,341
22,309
8,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
32
Kills
16
16
Deaths
32
45
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Adiocky13
Thanatos
3
6
3
0.75
L
5
3
1
1.83
W
4
2
13
5.25
W
Xing Tian
DChristMan
Xing Tian
4
3
14
3.67
L
1
9
3
0.28
W
Heimdallr
SNOW_PLOW_TRUCK
Heimdallr
10
3
7
4.5
W
5
3
3
2.17
L
0
6
2
0.17
L
Danzaburou
javierelias2004
Danzaburou
7
8
0
0.88
W
Da Ji
lokjipo12
Da Ji
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,473
Damage
55,961
84,596
Taken
107,375
65,989
Mitigated
70,481
28,649
Healing
42,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Adiocky13
Thanatos
7,130
1,486
0
10,245
18,422
7,567
0
4,923
13,417
0
86,642
L
18,651
5,208
0
11,882
28,634
32,287
0
4,147
23,824
357
81,170
W
16,158
1,691
0
5,912
11,463
9,235
1,129
3,368
8,095
80,461
0
W
Xing Tian
DChristMan
Xing Tian
14,228
671
0
2,556
18,580
9,922
683
4,923
13,607
36,203
0
L
9,186
1,146
381
4,890
20,398
14,995
0
5,825
14,529
47,337
0
W
Heimdallr
SNOW_PLOW_TRUCK
Heimdallr
14,596
5,615
0
5,152
16,933
7,870
695
1,384
15,549
0
82,385
W
20,128
7,948
0
12,847
24,173
30,785
47
3,257
19,941
0
94,227
L
6,653
5,324
233
6,838
17,612
7,194
2,090
8,771
8,791
68,693
0
L
Danzaburou
javierelias2004
Danzaburou
14,341
5,151
0
8,406
22,309
8,438
3,421
6,720
15,589
0
75,264
W
Da Ji
lokjipo12
Da Ji
12,363
4,527
0
2,182
13,447
8,177
0
3,245
10,136
0
78,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,797
Gold Earned
54,126
570
Minions Killed
580
0
Camps Cleared
0
1,972,266
Distance Traveled
1,966,391
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,866
494
120
5
0
446,456
1
L
Chaac
12,221
556
159
7
0
422,745
5
W
Tiamat
11,810
537
145
7
0
376,213
3
W
Xing Tian
11,246
511
34
2
0
427,638
2
L
Bacchus
9,645
438
59
3
0
436,224
4
W
Heimdallr
12,329
560
121
6
0
405,500
1
W
Tyr
13,337
606
159
7
0
326,902
0
L
Olorun
9,748
443
112
5
0
313,119
4
L
Danzaburou
11,646
529
130
6
0
347,847
5
W
Da Ji
12,075
549
111
5
0
436,013
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role