Player Matchup

Jormungandr
Jormungandr
Glizzyinator
Jormungandr
Level 20
God Stats
6W - 6L
1,774 SR
Queue Stats
155W - 127L
1,600 Elo+
Solo
Skadi
Skadi
Herald2
Skadi
Level 26
God Stats
10W - 5L
1,679 SR
Queue Stats
180W - 178L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
KanekixN
Tsukuyomi
Level 18
God Stats
2W - 1L
1,412 SR
Queue Stats
28W - 43L
1,321 Elo+
Party 1
Tiamat
Tiamat
KingxMeliodas2
Tiamat
Level 25
God Stats
5W - 7L
1,284 SR
Queue Stats
159W - 159L
1,261 Elo+
Solo
Cthulhu
Cthulhu
Madarii
Cthulhu
Level 29
God Stats
4W - 4L
1,526 SR
Queue Stats
47W - 53L
1,423 Elo+
Party 1
Team Averages
Level 24
1,535 SR
1,406 Elo+

VS

Team Averages
Level 15
1,383 SR
1,420 Elo+
Yemoja
Yemoja
BENJA1983
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Cobrraa
Bellona
Level 14
God Stats
97W - 97L
1,362 SR
Queue Stats
106W - 108L
1,301 Elo+
Solo
Anubis
Anubis
Rhaivus
Anubis
Level 16
God Stats
0W - 3L
1,192 SR
Queue Stats
2W - 6L
1,243 Elo+
Solo
Arachne
Arachne
UnholyAmbush
Arachne
Level 16
God Stats
4W - 8L
1,500 SR
Queue Stats
165W - 97L
1,851 Elo+
Solo
Danzaburou
Danzaburou
jinzomexa
Danzaburou
Level 27
God Stats
11W - 9L
1,359 SR
Queue Stats
81W - 69L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Glizzyinator
Jormungandr
12
6 / 2 / 7
8,275
591
6,623
8,086
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
Herald2
Skadi
13
6 / 3 / 6
8,285
592
9,474
9,381
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KanekixN
Tsukuyomi
12
3 / 4 / 4
7,910
565
4,821
9,493
3,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
3 / 1 / 8
9,065
648
5,844
6,493
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Madarii
Cthulhu
11
3 / 3 / 5
7,202
514
5,394
8,236
3,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BENJA1983
Yemoja
7
0 / 9 / 1
5,390
385
629
11,257
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Cobrraa
Bellona
10
2 / 3 / 1
6,369
455
3,921
9,009
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Rhaivus
Anubis
8
0 / 7 / 1
5,286
378
2,879
6,347
2,781
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
UnholyAmbush
Arachne
15
10 / 1 / 2
8,729
624
10,867
12,629
5,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Danzaburou
jinzomexa
Danzaburou
12
1 / 3 / 5
7,178
513
6,562
9,981
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
13
13
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BENJA1983
Yemoja
0
9
1
0.06
L
Bellona
Cobrraa
Bellona
2
3
1
0.83
W
Jormungandr
Glizzyinator
Jormungandr
6
2
7
4.75
W
Skadi
Herald2
Skadi
6
3
6
3
W
Tsukuyomi
KanekixN
Tsukuyomi
3
4
4
1.25
W
3
1
8
7
W
Cthulhu
Madarii
Cthulhu
3
3
5
1.83
L
Anubis
Rhaivus
Anubis
0
7
1
0.07
L
Arachne
UnholyAmbush
Arachne
10
1
2
11
L
Danzaburou
jinzomexa
Danzaburou
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
24,858
41,689
Taken
49,223
16,052
Mitigated
22,209
12,821
Healing
13,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BENJA1983
Yemoja
629
408
539
371
11,257
4,634
85
3,909
7,186
10,555
0
L
Bellona
Cobrraa
Bellona
3,921
449
0
506
9,009
6,362
0
3,463
5,410
976
22,402
W
Jormungandr
Glizzyinator
Jormungandr
6,623
1,314
0
2,085
8,086
3,816
385
1,271
6,815
22,785
0
W
Skadi
Herald2
Skadi
9,474
4,521
0
2,467
9,381
2,681
1,406
345
9,036
0
46,792
W
Tsukuyomi
KanekixN
Tsukuyomi
4,821
1,628
0
3,054
9,493
3,122
676
89
9,354
0
44,583
W
5,844
600
0
4,366
6,493
3,318
1,798
909
5,559
37,682
0
W
Cthulhu
Madarii
Cthulhu
5,394
629
599
250
8,236
3,115
418
1,093
6,853
26,133
0
L
Anubis
Rhaivus
Anubis
2,879
0
0
368
6,347
2,781
58
3,585
2,618
16,943
0
L
Arachne
UnholyAmbush
Arachne
10,867
7,751
0
8,161
12,629
5,044
0
2,377
10,117
0
51,052
L
Danzaburou
jinzomexa
Danzaburou
6,562
1,887
0
3,266
9,981
3,388
1,204
3,852
6,031
0
40,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
32,952
338
Minions Killed
249
0
Camps Cleared
0
1,361,972
Distance Traveled
1,225,211
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,390
385
22
2
0
206,000
0
L
Bellona
6,369
455
48
3
0
279,615
0
W
Jormungandr
8,275
591
39
3
0
255,276
2
W
Skadi
8,285
592
78
6
0
271,218
3
W
Tsukuyomi
7,910
565
88
6
0
296,923
0
W
Tiamat
9,065
648
86
6
0
244,284
1
W
Cthulhu
7,202
514
47
3
0
294,271
0
L
Anubis
5,286
378
30
2
0
171,262
0
L
Arachne
8,729
624
81
6
0
327,441
4
L
Danzaburou
7,178
513
68
5
0
240,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role