Player Matchup

Ra
Ra
CL33T
Ra
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
HighOdyssey
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 20L
1,368 Elo+
Party 3
Odin
Odin
LittleNibble
Odin
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 30L
1,490 Elo+
Party 3
Izanami
Izanami
NoodleProphet
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
xX 1 DIP Xx
Fenrir
Level 121
God Stats
18W - 22L
1,625 SR
Queue Stats
84W - 148L
1,412 Elo+
Solo
Team Averages
Level 82
1,525 SR
1,454 Elo+

VS

Team Averages
Level 83
1,551 SR
1,449 Elo+
Ymir
Ymir
CcAndClarity
Ymir
Level 66
God Stats
4W - 7L
1,836 SR
Queue Stats
50W - 78L
1,481 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Lazathebeast
Tsukuyomi
Level 69
God Stats
6W - 6L
1,569 SR
Queue Stats
110W - 121L
1,508 Elo+
Solo
Ullr
Ullr
Lilbiggz
Ullr
Level 103
God Stats
37W - 52L
1,458 SR
Queue Stats
153W - 200L
1,470 Elo+
Party 2
Anhur
Anhur
LordPeck
Anhur
Level 17
God Stats
16W - 26L
1,393 SR
Queue Stats
21W - 45L
1,319 Elo+
Solo
Persephone
Persephone
Thomsdsheep
Persephone
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
1,059W - 1,234L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
1 / 3 / 3
7,988
533
3,733
7,928
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 5 / 6
6,682
445
2,771
10,351
5,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 2
7,479
499
5,742
7,150
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
13
5 / 5 / 2
8,146
543
9,978
9,870
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
6 / 2 / 2
8,024
535
5,520
11,227
4,632
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 6
8,379
559
8,518
10,171
6,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
Lazathebeast
Tsukuyomi
14
5 / 3 / 0
8,258
551
7,491
9,222
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ullr
12
4 / 3 / 3
7,803
520
7,566
9,952
3,038
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
LordPeck
Anhur
12
0 / 2 / 0
6,818
455
543
7,066
1,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Persephone
Thomsdsheep
Persephone
13
1 / 5 / 2
7,535
502
5,497
6,751
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
16
Kills
16
16
Deaths
16
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
1
3
3
0.83
W
6
3
6
3
L
1
5
6
0.8
W
Tsukuyomi
Lazathebeast
Tsukuyomi
5
3
0
1.67
W
Ullr
4
3
3
1.83
L
3
1
2
4
W
Anhur
LordPeck
Anhur
0
2
0
0
L
Izanami
5
5
2
1.2
W
Persephone
Thomsdsheep
Persephone
1
5
2
0.4
L
Fenrir
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,744
Damage
29,615
46,526
Taken
43,162
22,308
Mitigated
16,706
8,306
Healing
8,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,733
257
102
2,712
7,928
2,937
0
4,009
3,919
53,458
0
W
8,518
1,873
288
1,079
10,171
6,212
0
1,845
8,241
32,760
0
L
2,771
113
0
516
10,351
5,305
55
4,061
6,290
12,615
0
W
Tsukuyomi
Lazathebeast
Tsukuyomi
7,491
2,191
0
2,955
9,222
3,481
0
1,057
7,986
0
50,102
W
Ullr
7,566
3,962
0
1,168
9,952
3,038
294
1,294
8,658
0
43,551
L
5,742
2,281
0
1,230
7,150
6,150
0
77
7,073
0
29,409
W
Anhur
LordPeck
Anhur
543
431
0
1,537
7,066
1,975
477
0
6,891
0
35,506
L
Izanami
9,978
6,567
0
1,891
9,870
3,284
396
3,544
6,326
0
57,041
W
Persephone
Thomsdsheep
Persephone
5,497
292
0
1,170
6,751
2,000
398
2,052
4,567
45,726
0
L
Fenrir
5,520
803
0
1,855
11,227
4,632
576
2,324
8,903
0
44,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,319
Gold Earned
38,793
375
Minions Killed
377
0
Camps Cleared
0
1,383,352
Distance Traveled
1,332,494
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,988
533
123
8
0
307,446
5
W
Ymir
8,379
559
46
3
0
287,750
4
L
Ymir
6,682
445
17
1
0
231,458
3
W
Tsukuyomi
8,258
551
93
6
0
304,391
6
W
Ullr
7,803
520
88
6
0
242,078
0
L
Odin
7,479
499
67
4
0
297,141
3
W
Anhur
6,818
455
69
5
0
229,269
0
L
Izanami
8,146
543
99
7
0
236,526
5
W
Persephone
7,535
502
81
5
0
269,006
2
L
Fenrir
8,024
535
69
5
0
310,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role