Player Matchup

Tiamat
Tiamat
BabyRandy66
Tiamat
Level 5
God Stats
2W - 3L
1,188 SR
Queue Stats
2W - 4L
1,169 Elo+
Solo
Kukulkan
Kukulkan
DeusBiruta
Kukulkan
Level 16
God Stats
2W - 1L
1,268 SR
Queue Stats
44W - 57L
1,336 Elo+
Solo
Neith
Neith
Mimiimi
Neith
Level 14
God Stats
5W - 3L
1,676 SR
Queue Stats
8W - 10L
1,447 Elo+
Solo
Nemesis
Nemesis
danchet
Nemesis
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 124L
1,384 Elo+
Solo
Baron Samedi
Baron Samedi
dontclapmycheeks
Baron Samedi
Level 8
God Stats
16W - 15L
1,526 SR
Queue Stats
24W - 23L
1,481 Elo+
Solo
Team Averages
Level 12
1,432 SR
1,364 Elo+

VS

Team Averages
Level 12
1,423 SR
1,323 Elo+
Ra
Ra
ArchUU
Ra
Level 21
God Stats
0W - 1L
1,537 SR
Queue Stats
2W - 7L
1,348 Elo+
Party 1
Neith
Neith
Papadope97
Neith
Level 16
God Stats
1W - 4L
1,341 SR
Queue Stats
2W - 5L
1,425 Elo+
Party 1
Hades
Hades
Sakanadae
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,354 Elo+
Solo
Artemis
Artemis
bloodyxen
Artemis
Level 5
God Stats
6W - 13L
1,236 SR
Queue Stats
6W - 13L
1,163 Elo+
Solo
Bakasura
Bakasura
samurayxcd123
Bakasura
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
68W - 86L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
4 / 7 / 18
14,359
957
16,506
19,399
12,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
DeusBiruta
Kukulkan
20
4 / 7 / 15
14,359
957
22,243
20,066
7,693
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Mimiimi
Neith
20
5 / 5 / 20
15,044
1,003
17,455
28,452
10,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
danchet
Nemesis
20
7 / 6 / 13
13,883
926
14,262
21,931
10,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
dontclapmycheeks
Baron Samedi
20
11 / 9 / 14
16,372
1,091
26,165
24,650
10,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

12

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
11 / 5 / 15
18,403
1,227
36,679
18,083
7,203
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
20
18 / 1 / 12
19,593
1,306
43,219
32,575
13,176
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Sakanadae
Hades
20
4 / 22 / 21
15,652
1,043
25,211
45,636
35,396
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
bloodyxen
Artemis
15
0 / 0 / 0
10,840
723
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bakasura
samurayxcd123
Bakasura
16
1 / 3 / 0
11,385
759
2,862
5,498
1,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
82
31
Kills
34
34
Deaths
31
80
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ra
11
5
15
3.7
W
Tiamat
4
7
18
1.86
W
Kukulkan
DeusBiruta
Kukulkan
4
7
15
1.64
W
Neith
Mimiimi
Neith
5
5
20
3
L
Neith
18
1
12
24
L
Hades
Sakanadae
Hades
4
22
21
0.66
L
Artemis
bloodyxen
Artemis
0
0
0
0
W
Nemesis
danchet
Nemesis
7
6
13
2.25
W
Baron Samedi
dontclapmycheeks
Baron Samedi
11
9
14
2
L
Bakasura
samurayxcd123
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,631
Damage
107,971
114,498
Taken
101,792
51,168
Mitigated
57,700
32,836
Healing
22,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
36,679
2,771
3,393
2,368
18,083
7,203
0
11,504
6,579
104,198
0
W
Tiamat
16,506
3,222
0
5,066
19,399
12,556
0
10,775
8,624
38,238
0
W
Kukulkan
DeusBiruta
Kukulkan
22,243
2,530
0
1,907
20,066
7,693
0
11,397
8,574
60,739
0
W
Neith
Mimiimi
Neith
17,455
10,348
0
5,698
28,452
10,101
0
14,785
13,557
0
55,999
L
Neith
43,219
22,647
0
10,677
32,575
13,176
0
19,104
13,471
0
79,467
L
Hades
Sakanadae
Hades
25,211
2,104
0
5,376
45,636
35,396
0
31,405
14,231
41,419
0
L
Artemis
bloodyxen
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Nemesis
danchet
Nemesis
14,262
5,663
0
4,531
21,931
10,160
0
10,196
11,535
0
26,173
W
Baron Samedi
dontclapmycheeks
Baron Samedi
26,165
3,736
6,500
9,134
24,650
10,658
0
14,737
9,913
50,421
0
L
Bakasura
samurayxcd123
Bakasura
2,862
1,802
0
355
5,498
1,925
0
2,901
2,597
0
4,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,017
Gold Earned
75,873
287
Minions Killed
308
4
Camps Cleared
3
1,176,259
Distance Traveled
853,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
18,403
1,227
188
13
0
287,912
0
W
Tiamat
14,359
957
37
2
0
233,448
0
W
Kukulkan
14,359
957
96
6
0
238,845
0
W
Neith
15,044
1,003
79
5
1
244,248
0
L
Neith
19,593
1,306
66
4
1
273,714
0
L
Hades
15,652
1,043
49
3
0
190,443
1
L
Artemis
10,840
723
0
0
0
0
0
W
Nemesis
13,883
926
22
1
1
236,691
0
W
Baron Samedi
16,372
1,091
53
4
2
223,027
0
L
Bakasura
11,385
759
5
0
2
101,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role