Player Matchup

Ao Kuang
Ao Kuang
JackedKermit
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 144L
1,447 Elo+
Solo
Artio
Artio
Leathel J
Artio
Level 127
God Stats
6W - 10L
1,573 SR
Queue Stats
188W - 165L
1,542 Elo+
Solo
Tsukuyomi
Tsukuyomi
MaddIceMan
Tsukuyomi
Level 148
God Stats
20W - 20L
1,598 SR
Queue Stats
903W - 930L
1,603 Elo+
Solo
Chang'e
Chang'e
SeanoftheDead421
Chang'e
Level 105
God Stats
27W - 24L
1,524 SR
Queue Stats
30W - 25L
1,552 Elo+
Solo
Ullr
Ullr
boiwondur
Ullr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,183 Elo+
Solo
Team Averages
Level 124
1,539 SR
1,466 Elo+

VS

Team Averages
Level 112
1,604 SR
1,558 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
SNOOPthaV
Baba Yaga
Level 127
God Stats
6W - 5L
1,693 SR
Queue Stats
309W - 277L
1,598 Elo+
Solo
Ah Puch
Ah Puch
T1gre_fronter1zo
Ah Puch
Level 127
God Stats
494W - 494L
1,549 SR
Queue Stats
497W - 523L
1,543 Elo+
Solo
Chernobog
Chernobog
Vichtus
Chernobog
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 42L
1,550 Elo+
Solo
Loki
Loki
VinsmokeYonji
Loki
Level 160
God Stats
77W - 57L
1,780 SR
Queue Stats
570W - 461L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JackedKermit
Ao Kuang
18
6 / 8 / 2
12,172
1,014
10,504
18,825
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Leathel J
Artio
14
0 / 0 / 0
9,640
803
554
2,180
1,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tsukuyomi
MaddIceMan
Tsukuyomi
18
2 / 3 / 4
11,909
992
9,079
11,043
4,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 1 / 7
11,375
948
5,881
11,748
4,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
2 / 6 / 7
11,757
980
6,922
15,751
5,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

119

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
1 / 4 / 9
11,574
965
3,240
10,818
7,908
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Baba Yaga
SNOOPthaV
Baba Yaga
19
9 / 0 / 8
13,511
1,126
20,381
4,177
2,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
0 / 2 / 7
10,744
895
13,313
5,731
1,959
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Vichtus
Chernobog
19
1 / 2 / 15
11,826
986
6,366
9,058
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 2 / 5
12,666
1,056
11,596
6,609
2,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
10
Kills
18
18
Deaths
10
20
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
4
9
1.38
L
Ao Kuang
JackedKermit
Ao Kuang
6
8
2
0.88
L
Artio
Leathel J
Artio
0
0
0
0
L
Tsukuyomi
MaddIceMan
Tsukuyomi
2
3
4
1.33
W
Baba Yaga
SNOOPthaV
Baba Yaga
9
0
8
13
L
0
1
7
3.5
W
0
2
7
1.75
W
Chernobog
Vichtus
Chernobog
1
2
15
4.25
W
7
2
5
4.75
L
Ullr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,940
Damage
54,896
59,547
Taken
36,393
25,366
Mitigated
18,139
13,052
Healing
5,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,240
374
196
1,274
10,818
7,908
0
4,095
6,585
29,660
0
L
Ao Kuang
JackedKermit
Ao Kuang
10,504
2,011
0
1,275
18,825
9,470
0
10,637
8,188
22,910
0
L
Artio
Leathel J
Artio
554
0
0
508
2,180
1,034
0
1,607
573
1,361
0
L
Tsukuyomi
MaddIceMan
Tsukuyomi
9,079
2,376
0
1,145
11,043
4,388
0
6,228
4,815
0
41,579
W
Baba Yaga
SNOOPthaV
Baba Yaga
20,381
1,082
0
2,051
4,177
2,122
0
1,532
2,620
44,127
0
L
5,881
0
4,565
5,060
11,748
4,550
0
6,965
4,783
43,327
0
W
13,313
375
0
376
5,731
1,959
0
2,909
2,747
25,542
0
W
Chernobog
Vichtus
Chernobog
6,366
2,701
207
1,790
9,058
3,579
0
4,422
4,536
0
34,299
W
11,596
3,868
0
0
6,609
2,571
0
3,618
2,966
0
30,248
L
Ullr
6,922
956
0
499
15,751
5,924
0
11,497
4,254
0
28,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,853
Gold Earned
60,321
249
Minions Killed
249
9
Camps Cleared
9
1,076,809
Distance Traveled
1,130,442
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,574
965
74
6
0
207,048
5
L
Ao Kuang
12,172
1,014
21
2
2
237,442
0
L
Artio
9,640
803
2
0
0
69,711
0
L
Tsukuyomi
11,909
992
75
6
4
262,842
1
W
Baba Yaga
13,511
1,126
51
4
2
242,048
1
L
Chang'e
11,375
948
101
8
2
264,154
0
W
Ah Puch
10,744
895
38
3
0
217,485
0
W
Chernobog
11,826
986
63
5
2
230,470
0
W
Loki
12,666
1,056
23
2
5
233,391
1
L
Ullr
11,757
980
50
4
1
242,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role