Player Matchup

Tyr
Tyr
IdeaHackz
Tyr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,441 Elo+
Solo
Ra
Ra
MiNDGRiND
Ra
Level 160
God Stats
15W - 13L
1,533 SR
Queue Stats
375W - 352L
1,550 Elo+
Solo
Cthulhu
Cthulhu
Sebacran
Cthulhu
Level 104
God Stats
1W - 3L
1,500 SR
Queue Stats
414W - 469L
1,529 Elo+
Solo
Set
Set
ThirdEyeStoner
Set
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 99L
1,326 Elo+
Solo
Skadi
Skadi
bugoy1287
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,469 Elo+

VS

Team Averages
Level 124
1,608 SR
1,524 Elo+
Fenrir
Fenrir
ARI0speedwagon
Fenrir
Level 68
God Stats
15W - 17L
1,828 SR
Queue Stats
494W - 491L
1,527 Elo+
Solo
Achilles
Achilles
FR3D0MF00L
Achilles
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,542 Elo+
Solo
Bacchus
Bacchus
Mööŋŋ
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
SnipeShott
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
fatruny
Chang'e
Level 147
God Stats
11W - 19L
1,711 SR
Queue Stats
300W - 299L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,706
559
4,994
9,103
6,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 3
6,442
537
4,380
6,534
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Sebacran
Cthulhu
10
1 / 3 / 3
5,818
485
5,930
8,788
3,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

9
0 / 5 / 3
5,529
461
3,585
8,800
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
bugoy1287
Skadi
11
3 / 2 / 0
6,690
558
7,391
7,305
2,509
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 5
7,084
590
8,560
8,487
7,050
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
FR3D0MF00L
Achilles
12
6 / 1 / 4
7,266
606
6,216
7,549
2,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bacchus
Mööŋŋ
Bacchus
11
1 / 2 / 4
6,395
533
4,667
8,875
5,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos
SnipeShott
Chronos
13
4 / 0 / 2
7,340
612
6,383
6,455
2,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
fatruny
Chang'e
12
2 / 2 / 3
6,628
552
3,097
6,995
2,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
16
16
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Achilles
FR3D0MF00L
Achilles
6
1
4
8
L
1
2
0
0.5
L
1
4
3
0.63
W
Bacchus
Mööŋŋ
Bacchus
1
2
4
1.5
L
Cthulhu
Sebacran
Cthulhu
1
3
3
0.83
W
Chronos
SnipeShott
Chronos
4
0
2
5
L
0
5
3
0.3
L
Skadi
bugoy1287
Skadi
3
2
0
1.5
W
Chang'e
fatruny
Chang'e
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,280
Damage
28,923
40,530
Taken
38,361
18,095
Mitigated
19,007
11,314
Healing
15,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,560
1,580
0
2,746
8,487
7,050
0
808
7,675
0
32,885
W
Achilles
FR3D0MF00L
Achilles
6,216
2,185
0
3,419
7,549
2,554
719
1,303
6,144
0
32,238
L
4,994
740
0
2,266
9,103
6,291
0
38
9,065
0
33,164
L
4,380
309
327
1,114
6,534
2,288
0
3,359
3,175
38,927
0
W
Bacchus
Mööŋŋ
Bacchus
4,667
583
0
2,347
8,875
5,114
189
2,646
6,165
14,565
0
L
Cthulhu
Sebacran
Cthulhu
5,930
292
327
2,081
8,788
3,876
0
4,386
4,402
23,766
0
W
Chronos
SnipeShott
Chronos
6,383
1,673
0
3,503
6,455
2,090
774
1,795
4,646
46,945
0
L
3,585
1,327
0
2,515
8,800
3,131
0
1,808
6,992
0
22,553
L
Skadi
bugoy1287
Skadi
7,391
3,687
0
2,684
7,305
2,509
0
4,556
2,749
0
38,736
W
Chang'e
fatruny
Chang'e
3,097
468
751
3,230
6,995
2,199
482
3,357
3,421
36,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
34,713
321
Minions Killed
315
0
Camps Cleared
0
1,108,920
Distance Traveled
1,189,369
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,084
590
64
5
0
226,892
5
W
Achilles
7,266
606
66
6
0
249,569
4
L
Tyr
6,706
559
77
6
0
216,259
1
L
Ra
6,442
537
91
8
0
206,779
6
W
Bacchus
6,395
533
19
2
0
241,010
2
L
Cthulhu
5,818
485
39
3
0
262,379
2
W
Chronos
7,340
612
93
8
0
242,836
6
L
Set
5,529
461
47
4
0
213,011
1
L
Skadi
6,690
558
67
6
0
210,492
1
W
Chang'e
6,628
552
73
6
0
229,062
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role