Player Matchup

Tiamat
Tiamat
Degulatus
Tiamat
Level 120
God Stats
49W - 37L
1,494 SR
Queue Stats
278W - 263L
1,489 Elo+
Party 1
Set
Set
Killuα
Set
Level 160
God Stats
2W - 2L
1,322 SR
Queue Stats
536W - 291L
1,685 Elo+
Party 1
Cthulhu
Cthulhu
Vexisz
Cthulhu
Level 12
God Stats
3W - 0L
1,892 SR
Queue Stats
7W - 1L
1,834 Elo+
Party 1
Team Averages
Level 97
1,569 SR
1,669 Elo+

VS

Team Averages
Level 94
1,549 SR
1,457 Elo+
Nu Wa
Nu Wa
Marcaok
Nu Wa
Level 160
God Stats
12W - 14L
1,657 SR
Queue Stats
287W - 292L
1,490 Elo+
Solo
Osiris
Osiris
Shinhya
Osiris
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
buceteras
Olorun
Level 18
God Stats
1W - 3L
1,489 SR
Queue Stats
5W - 12L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Degulatus
Tiamat
13
2 / 1 / 9
9,206
708
9,492
8,526
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
14
12 / 2 / 2
10,643
819
13,015
8,952
4,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Vexisz
Cthulhu
12
1 / 0 / 10
8,501
654
4,136
7,942
5,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Marcaok
Nu Wa
12
2 / 3 / 0
8,539
657
10,578
8,574
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Shinhya
Osiris
10
1 / 5 / 2
7,981
614
4,687
11,866
7,547
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
buceteras
Olorun
10
0 / 7 / 2
7,330
564
2,159
9,446
2,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
15
Kills
3
3
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Degulatus
Tiamat
2
1
9
6.5
W
Set
12
2
2
6.5
L
Nu Wa
Marcaok
Nu Wa
2
3
0
0.67
L
Osiris
Shinhya
Osiris
1
5
2
0.4
W
Cthulhu
Vexisz
Cthulhu
1
0
10
6
L
Olorun
buceteras
Olorun
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,643
Damage
17,424
25,420
Taken
29,886
14,757
Mitigated
12,132
4,828
Healing
5,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Degulatus
Tiamat
9,492
868
142
3,310
8,526
4,998
726
3,958
4,342
52,986
0
W
Set
13,015
5,141
0
756
8,952
4,222
756
3,565
5,263
0
44,956
L
Nu Wa
Marcaok
Nu Wa
10,578
2,413
72
3,499
8,574
2,291
0
4,723
3,603
47,423
0
L
Osiris
Shinhya
Osiris
4,687
1,000
0
0
11,866
7,547
0
4,657
6,900
670
14,619
W
Cthulhu
Vexisz
Cthulhu
4,136
153
120
500
7,942
5,537
399
5,033
2,495
16,372
0
L
Olorun
buceteras
Olorun
2,159
431
224
1,766
9,446
2,294
0
3,495
5,719
10,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,350
Gold Earned
23,850
180
Minions Killed
120
0
Camps Cleared
0
717,026
Distance Traveled
635,457
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,206
708
101
8
0
245,523
0
W
Set
10,643
819
56
4
0
207,936
0
L
Nu Wa
8,539
657
77
6
0
216,550
4
L
Osiris
7,981
614
11
1
0
232,373
3
W
Cthulhu
8,501
654
23
2
0
263,567
0
L
Olorun
7,330
564
32
2
0
186,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role