Player Matchup

Mulan
Mulan
AddyGreene
Mulan
Level 5
God Stats
3W - 2L
1,825 SR
Queue Stats
5W - 5L
1,470 Elo+
Solo
Hou Yi
Hou Yi
MonstrocityGod
Hou Yi
Level 21
God Stats
3W - 0L
1,756 SR
Queue Stats
51W - 24L
1,567 Elo+
Party 1
Nox
Nox
Preguntaleaella
Nox
Level 18
God Stats
4W - 2L
1,793 SR
Queue Stats
5W - 2L
1,631 Elo+
Solo
Mercury
Mercury
Woodzyy1
Mercury
Level 24
God Stats
2W - 2L
1,810 SR
Queue Stats
84W - 75L
1,666 Elo+
Party 1
Hades
Hades
ttt914
Hades
Level 28
God Stats
90W - 86L
1,680 SR
Queue Stats
90W - 91L
1,594 Elo+
Solo
Team Averages
Level 19
1,773 SR
1,586 Elo+

VS

Team Averages
Level 11
1,511 SR
1,387 Elo+
Osiris
Osiris
Drayaa
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Sakrudkar
Kukulkan
Level 23
God Stats
78W - 80L
1,556 SR
Queue Stats
167W - 191L
1,572 Elo+
Solo
Amaterasu
Amaterasu
tianhuangbixia
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,051 Elo+
Party 2
Hachiman
Hachiman
威猛小刚钻
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,625 Elo+
Solo
Jormungandr
Jormungandr
黑金骑士
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,051 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
4 / 5 / 11
9,423
471
13,164
14,133
11,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 4 / 7
11,173
559
10,970
16,835
6,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 3 / 11
9,862
493
7,585
10,457
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Woodzyy1
Mercury
17
11 / 6 / 4
10,910
546
13,654
16,455
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
ttt914
Hades
6
1 / 1 / 0
6,554
328
1,818
2,485
1,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Drayaa
Osiris
20
13 / 2 / 0
13,025
651
14,180
17,769
14,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Sakrudkar
Kukulkan
16
2 / 7 / 5
10,439
522
13,250
10,033
4,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
tianhuangbixia
Amaterasu
14
1 / 8 / 5
8,608
430
5,589
16,768
12,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
7
0 / 6 / 1
6,414
321
2,431
7,430
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Jormungandr
黑金骑士
Jormungandr
13
3 / 8 / 4
8,967
448
5,357
16,177
14,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
34
31
Kills
19
19
Deaths
31
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
5
11
1.9
L
Osiris
Drayaa
Osiris
13
2
0
6.5
W
10
4
7
3.38
W
5
3
11
3.5
L
Kukulkan
Sakrudkar
Kukulkan
2
7
5
0.64
W
Mercury
Woodzyy1
Mercury
11
6
4
2.17
L
Amaterasu
tianhuangbixia
Amaterasu
1
8
5
0.44
W
Hades
ttt914
Hades
1
1
0
1
L
Hachiman
0
6
1
0.08
L
Jormungandr
黑金骑士
Jormungandr
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,191
Damage
40,807
60,365
Taken
68,177
27,747
Mitigated
48,137
16,748
Healing
13,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
13,164
2,181
0
2,520
14,133
11,634
50
4,356
9,559
172
42,601
L
Osiris
Drayaa
Osiris
14,180
8,290
0
9,082
17,769
14,222
805
2,071
15,573
0
100,160
W
10,970
6,552
0
6,122
16,835
6,046
638
6,462
10,373
0
72,278
W
7,585
1,087
265
2,345
10,457
3,531
1,014
3,210
7,197
29,623
0
L
Kukulkan
Sakrudkar
Kukulkan
13,250
813
0
0
10,033
4,372
0
1,399
8,609
64,334
0
W
Mercury
Woodzyy1
Mercury
13,654
8,908
0
4,531
16,455
5,366
272
3,467
12,913
0
64,616
L
Amaterasu
tianhuangbixia
Amaterasu
5,589
2,637
0
2,711
16,768
12,938
2,223
1,429
15,067
0
24,614
W
Hades
ttt914
Hades
1,818
164
0
965
2,485
1,170
0
1,112
1,373
11,699
0
L
Hachiman
2,431
1,418
0
1,186
7,430
1,740
0
1,627
5,803
0
13,017
L
Jormungandr
黑金骑士
Jormungandr
5,357
1,540
0
461
16,177
14,865
595
3,035
12,890
25,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,922
Gold Earned
47,453
391
Minions Killed
384
0
Camps Cleared
0
1,533,238
Distance Traveled
1,664,364
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,423
471
91
5
0
351,218
4
L
Osiris
13,025
651
171
9
0
448,470
1
W
Hou Yi
11,173
559
117
6
0
312,656
4
W
Nox
9,862
493
47
2
0
346,819
5
L
Kukulkan
10,439
522
122
6
0
368,148
3
W
Mercury
10,910
546
104
5
0
420,207
2
L
Amaterasu
8,608
430
43
2
0
350,074
0
W
Hades
6,554
328
32
2
0
102,338
1
L
Hachiman
6,414
321
14
1
0
162,381
0
L
Jormungandr
8,967
448
34
2
0
335,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role