Player Matchup

Bakasura
Bakasura
GanG-Jahman
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 75L
1,408 Elo+
Solo
Guan Yu
Guan Yu
Ghost_BusterK4
Guan Yu
Level 12
God Stats
7W - 4L
1,263 SR
Queue Stats
25W - 36L
1,221 Elo+
Solo
Neith
Neith
JustinduEsel
Neith
Level 12
God Stats
13W - 12L
1,490 SR
Queue Stats
25W - 24L
1,404 Elo+
Solo
Cabrakan
Cabrakan
kaosdanick
Cabrakan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,526 Elo+
Solo
Cthulhu
Cthulhu
x_KINGZ_12
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,428 Elo+
Solo
Team Averages
Level 15
1,451 SR
1,397 Elo+

VS

Team Averages
Level 12
1,468 SR
1,374 Elo+
Kali
Kali
Boudbeuhh
Kali
Level 20
God Stats
1W - 4L
1,049 SR
Queue Stats
69W - 59L
1,490 Elo+
Party 1
Thanatos
Thanatos
GolDyass
Thanatos
Level 13
God Stats
6W - 3L
1,812 SR
Queue Stats
20W - 13L
1,518 Elo+
Party 1
Amaterasu
Amaterasu
Mahouny391
Amaterasu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,270 Elo+
Solo
Jormungandr
Jormungandr
Snake5436
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,267 Elo+
Solo
Izanami
Izanami
ssurayyyyyy
Izanami
Level 12
God Stats
36W - 35L
1,478 SR
Queue Stats
322W - 338L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GanG-Jahman
Bakasura
19
6 / 14 / 6
13,278
948
20,375
29,510
15,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
2 / 9 / 10
12,862
919
13,502
26,807
34,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 7 / 12
14,328
1,023
29,111
25,434
10,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
kaosdanick
Cabrakan
20
4 / 5 / 12
14,820
1,059
20,582
26,722
38,350
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
x_KINGZ_12
Cthulhu
19
2 / 6 / 10
12,960
926
18,745
39,739
21,818
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
17 / 4 / 13
18,393
1,314
52,704
36,308
19,133
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thanatos
GolDyass
Thanatos
20
8 / 7 / 15
14,726
1,052
22,638
22,005
13,825
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
Mahouny391
Amaterasu
15
0 / 0 / 0
10,300
736
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
Snake5436
Jormungandr
20
4 / 7 / 19
14,268
1,019
17,851
28,697
26,869
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
ssurayyyyyy
Izanami
20
12 / 2 / 12
16,676
1,191
38,803
25,428
10,072
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
100
20
Kills
41
41
Deaths
20
50
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kali
17
4
13
5.88
L
Bakasura
GanG-Jahman
Bakasura
6
14
6
0.64
L
2
9
10
0.78
W
Thanatos
GolDyass
Thanatos
8
7
15
2.21
L
6
7
12
1.71
W
Amaterasu
Mahouny391
Amaterasu
0
0
0
0
W
Jormungandr
Snake5436
Jormungandr
4
7
19
1.93
L
Cabrakan
kaosdanick
Cabrakan
4
5
12
2
W
Izanami
ssurayyyyyy
Izanami
12
2
12
9
L
Cthulhu
x_KINGZ_12
Cthulhu
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,315
Damage
131,996
148,212
Taken
112,438
119,660
Mitigated
69,899
22,166
Healing
43,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
52,704
29,707
864
22,118
36,308
19,133
0
12,724
21,834
0
73,662
L
Bakasura
GanG-Jahman
Bakasura
20,375
14,709
0
2,552
29,510
15,377
0
4,836
24,574
0
23,616
L
13,502
3,655
1,680
2,614
26,807
34,003
0
2,357
24,301
0
34,348
W
Thanatos
GolDyass
Thanatos
22,638
9,890
0
8,124
22,005
13,825
0
6,622
14,861
638
32,568
L
29,111
15,712
0
5,147
25,434
10,112
0
2,717
22,668
0
55,284
W
Amaterasu
Mahouny391
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Snake5436
Jormungandr
17,851
9,818
0
621
28,697
26,869
0
9,992
17,558
36,763
0
L
Cabrakan
kaosdanick
Cabrakan
20,582
3,789
0
2,225
26,722
38,350
0
3,535
22,982
50,025
0
W
Izanami
ssurayyyyyy
Izanami
38,803
33,243
0
11,813
25,428
10,072
0
9,989
14,454
0
95,488
L
Cthulhu
x_KINGZ_12
Cthulhu
18,745
2,066
759
7,189
39,739
21,818
0
3,474
35,782
41,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,248
Gold Earned
74,363
208
Minions Killed
248
3
Camps Cleared
5
1,338,295
Distance Traveled
982,688
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
18,393
1,314
44
3
3
269,834
0
L
Bakasura
13,278
948
18
1
0
277,444
1
L
Guan Yu
12,862
919
35
3
0
298,543
2
W
Thanatos
14,726
1,052
14
1
2
246,127
0
L
Neith
14,328
1,023
28
2
1
269,057
0
W
Amaterasu
10,300
736
0
0
0
0
0
W
Jormungandr
14,268
1,019
36
3
0
243,291
1
L
Cabrakan
14,820
1,059
78
6
0
229,346
0
W
Izanami
16,676
1,191
154
11
0
223,436
0
L
Cthulhu
12,960
926
49
4
2
263,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role