Player Matchup

Cerberus
Cerberus
CoockieKeks
Cerberus
Level 29
God Stats
23W - 9L
1,690 SR
Queue Stats
299W - 273L
1,580 Elo+
Solo
Thanatos
Thanatos
Fakkepro
Thanatos
Level 28
God Stats
18W - 8L
1,749 SR
Queue Stats
51W - 52L
1,574 Elo+
Solo
Medusa
Medusa
Fasak23
Medusa
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
Ivadd
Erlang Shen
Level 27
God Stats
9W - 5L
1,674 SR
Queue Stats
96W - 126L
1,391 Elo+
Party 1
Ra
Ra
chicov
Ra
Level 28
God Stats
3W - 0L
1,839 SR
Queue Stats
35W - 33L
1,454 Elo+
Party 1
Team Averages
Level 24
1,690 SR
1,477 Elo+

VS

Team Averages
Level 17
1,455 SR
1,355 Elo+
Ymir
Ymir
ChamroshSama
Ymir
Level 16
God Stats
0W - 2L
1,632 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo
Tiamat
Tiamat
DanielGrotan
Tiamat
Level 22
God Stats
15W - 15L
1,522 SR
Queue Stats
369W - 302L
1,458 Elo+
Solo
Thanatos
Thanatos
Mrkossos
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
WillecentMuncher
Jormungandr
Level 9
God Stats
3W - 7L
1,396 SR
Queue Stats
8W - 16L
1,313 Elo+
Solo
Anubis
Anubis
АрхангелГабриэль
Anubis
Level 11
God Stats
0W - 2L
1,222 SR
Queue Stats
1W - 4L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CoockieKeks
Cerberus
7
3 / 1 / 2
5,104
510
1,403
6,179
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Fakkepro
Thanatos
10
4 / 0 / 3
5,816
582
3,736
5,865
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Fasak23
Medusa
10
4 / 0 / 1
5,713
571
2,932
3,814
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Ivadd
Erlang Shen
9
1 / 1 / 3
5,067
507
3,120
8,029
2,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
8
2 / 2 / 4
5,042
504
2,657
3,996
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
4,445
445
1,505
3,698
1,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
8
1 / 3 / 0
4,867
487
3,421
5,092
2,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Mrkossos
Thanatos
7
1 / 2 / 1
4,801
480
2,749
5,794
1,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
WillecentMuncher
Jormungandr
8
1 / 2 / 0
5,010
501
4,009
5,456
2,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 6 / 1
4,135
414
3,645
5,044
1,734
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cerberus
CoockieKeks
Cerberus
3
1
2
4
L
Tiamat
1
3
0
0.33
W
Thanatos
Fakkepro
Thanatos
4
0
3
5.5
W
Medusa
Fasak23
Medusa
4
0
1
4.5
W
Erlang Shen
Ivadd
Erlang Shen
1
1
3
2.5
L
Thanatos
Mrkossos
Thanatos
1
2
1
0.75
L
Jormungandr
WillecentMuncher
Jormungandr
1
2
0
0.5
W
Ra
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,848
Damage
15,329
27,883
Taken
25,084
10,724
Mitigated
10,504
15,717
Healing
7,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,505
40
0
304
3,698
1,645
0
578
3,120
6,931
0
W
Cerberus
CoockieKeks
Cerberus
1,403
175
0
1,522
6,179
2,851
0
3,149
3,030
12,665
0
L
Tiamat
3,421
636
0
1,277
5,092
2,984
541
1,193
3,899
23,407
0
W
Thanatos
Fakkepro
Thanatos
3,736
617
0
5,747
5,865
3,032
0
1,413
4,386
0
26,387
W
Medusa
Fasak23
Medusa
2,932
1,156
0
2,442
3,814
1,121
569
1,925
1,889
0
20,948
W
Erlang Shen
Ivadd
Erlang Shen
3,120
823
0
5,030
8,029
2,716
60
3,395
4,384
0
20,052
L
Thanatos
Mrkossos
Thanatos
2,749
580
417
3,226
5,794
1,481
331
26
5,768
0
16,734
L
Jormungandr
WillecentMuncher
Jormungandr
4,009
1,710
211
1,383
5,456
2,660
135
0
5,456
18,934
0
W
Ra
2,657
239
170
806
3,996
1,004
0
2,382
1,614
19,648
0
L
3,645
394
0
334
5,044
1,734
286
2,263
2,781
12,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,742
Gold Earned
23,258
212
Minions Killed
144
0
Camps Cleared
0
936,909
Distance Traveled
934,864
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,445
445
11
1
0
213,854
0
W
Cerberus
5,104
510
40
4
0
195,027
1
L
Tiamat
4,867
487
39
4
0
165,185
3
W
Thanatos
5,816
582
53
5
0
207,492
1
W
Medusa
5,713
571
48
5
0
174,933
1
W
Erlang Shen
5,067
507
33
3
0
183,971
0
L
Thanatos
4,801
480
36
4
0
203,298
1
L
Jormungandr
5,010
501
44
4
0
172,689
1
W
Ra
5,042
504
38
4
0
175,486
0
L
Anubis
4,135
414
14
1
0
179,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role