Player Matchup

Nu Wa
Nu Wa
Bronze III
AlainMora
Nu Wa
Bronze III
Level 31
God Stats
94W - 91L
1,499 SR
Queue Stats
503W - 512L
1,262 MMR
Solo
Cernunnos
Cernunnos
Gold V
DWINDY5
Cernunnos
Gold V
Level 84
God Stats
7W - 8L
1,556 SR
Queue Stats
183W - 181L
1,264 MMR
Solo
Cabrakan
Cabrakan
Gold V
DaddysToilet
Cabrakan
Gold V
Level 98
God Stats
3W - 2L
1,724 SR
Queue Stats
37W - 44L
1,266 MMR
Solo
Guan Yu
Guan Yu
Gold V
Johnny_Asvalt
Guan Yu
Gold V
Level 69
God Stats
4W - 7L
1,500 SR
Queue Stats
461W - 482L
1,267 MMR
Solo
Erlang Shen
Erlang Shen
Bronze IV
SaucyFazo
Erlang Shen
Bronze IV
Level 41
God Stats
15W - 17L
1,562 SR
Queue Stats
67W - 94L
1,263 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 65
1,568 SR
1,264 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,655 SR
1,312 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver II
GodAhri
Fenrir
Silver II
Level 68
God Stats
3W - 4L
1,530 SR
Queue Stats
44W - 49L
1,280 MMR
Party 1
Hera
Hera
Silver I
Knoqz lx
Hera
Silver I
Level 159
God Stats
3W - 0L
1,672 SR
Queue Stats
22W - 29L
1,288 MMR
Solo
Hou Yi
Hou Yi
Gold V
PleasingThony
Hou Yi
Gold V
Level 154
God Stats
12W - 4L
1,749 SR
Queue Stats
438W - 444L
1,257 MMR
Solo
Artio
Artio
Silver III
SGT-J_DANGLE1
Artio
Silver III
Level 67
God Stats
3W - 1L
1,824 SR
Queue Stats
24W - 33L
1,236 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AlainMora
Nu Wa
16
2 / 8 / 0
10,168
508
8,993
12,370
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
DWINDY5
Cernunnos
17
0 / 3 / 1
9,884
494
5,375
12,816
5,004
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
DaddysToilet
Cabrakan
9
2 / 3 / 0
7,064
353
2,010
5,987
3,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
14
1 / 7 / 3
8,325
416
7,616
21,565
19,131
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
SaucyFazo
Erlang Shen
12
2 / 9 / 1
8,206
410
6,806
18,168
8,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BellonaSetSylvanusDanzaburou

VS

Bans
TsukuyomiCthulhuCupidArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 3 / 5
12,112
606
15,485
19,681
16,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
GodAhri
Fenrir
18
11 / 2 / 8
12,299
615
11,052
13,906
8,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
19
8 / 1 / 6
12,589
629
13,714
7,591
2,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 0 / 6
11,447
572
4,706
11,834
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 1 / 11
10,877
544
6,945
15,651
14,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
7
Kills
30
30
Deaths
7
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
3
5
2.5
L
Nu Wa
AlainMora
Nu Wa
2
8
0
0.25
L
Cernunnos
DWINDY5
Cernunnos
0
3
1
0.17
L
Cabrakan
DaddysToilet
Cabrakan
2
3
0
0.67
W
Fenrir
GodAhri
Fenrir
11
2
8
7.5
L
Guan Yu
1
7
3
0.36
W
Hera
8
1
6
11
W
2
0
6
5
W
4
1
11
9.5
L
Erlang Shen
SaucyFazo
Erlang Shen
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,800
Damage
51,902
70,906
Taken
68,663
40,670
Mitigated
46,662
20,763
Healing
26,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,485
3,690
0
8,825
19,681
16,185
1,357
1,246
18,395
85
88,542
L
Nu Wa
AlainMora
Nu Wa
8,993
2,125
123
2,306
12,370
3,929
1,888
6,778
5,385
59,549
0
L
Cernunnos
DWINDY5
Cernunnos
5,375
2,023
0
4,177
12,816
5,004
0
2,377
10,403
0
81,333
L
Cabrakan
DaddysToilet
Cabrakan
2,010
559
0
1,374
5,987
3,816
0
1,759
4,173
10,318
0
W
Fenrir
GodAhri
Fenrir
11,052
2,928
0
2,788
13,906
8,747
604
2,914
10,879
0
83,144
L
Guan Yu
7,616
1,435
624
7,793
21,565
19,131
0
5,009
16,425
0
45,637
W
Hera
13,714
2,340
0
2,063
7,591
2,689
6,292
2,496
4,905
88,471
0
W
4,706
1,666
0
8,132
11,834
4,070
1,322
1,699
10,095
0
82,335
W
6,945
348
297
4,390
15,651
14,971
2,015
2,965
12,518
25,794
0
L
Erlang Shen
SaucyFazo
Erlang Shen
6,806
3,504
0
4,366
18,168
8,790
0
4,226
13,820
0
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
59,324
441
Minions Killed
598
0
Camps Cleared
0
1,579,629
Distance Traveled
1,830,725
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,112
606
154
8
0
322,375
2
L
Nu Wa
10,168
508
129
6
0
302,477
4
L
Cernunnos
9,884
494
152
8
0
320,320
4
L
Cabrakan
7,064
353
7
0
0
269,975
1
W
Fenrir
12,299
615
90
5
0
420,224
0
L
Guan Yu
8,325
416
79
4
0
333,906
1
W
Hera
12,589
629
176
9
0
371,506
4
W
Hou Yi
11,447
572
140
7
0
329,338
3
W
Artio
10,877
544
38
2
0
387,282
3
L
Erlang Shen
8,206
410
74
4
0
352,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role