Player Matchup

Nike
Nike
KingRitze
Nike
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 116L
1,389 Elo+
Party 2
Scylla
Scylla
M3phisto848
Scylla
Level 160
God Stats
0W - 1L
1,744 SR
Queue Stats
42W - 28L
1,629 Elo+
Party 2
Heimdallr
Heimdallr
Schalach
Heimdallr
Level 87
God Stats
1W - 2L
1,735 SR
Queue Stats
94W - 73L
1,612 Elo+
Party 2
Athena
Athena
Willow18
Athena
Level 160
God Stats
13W - 6L
1,659 SR
Queue Stats
174W - 137L
1,571 Elo+
Party 2
Pele
Pele
Zursa93
Pele
Level 85
God Stats
8W - 7L
1,837 SR
Queue Stats
385W - 390L
1,550 Elo+
Party 2
Team Averages
Level 122
1,695 SR
1,550 Elo+

VS

Team Averages
Level 123
1,484 SR
1,572 Elo+
Baron Samedi
Baron Samedi
HyDrolik
Baron Samedi
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 156L
1,592 Elo+
Solo
Thor
Thor
Koriolstraz
Thor
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 93L
1,591 Elo+
Solo
Ra
Ra
SrZorrilla
Ra
Level 118
God Stats
3W - 3L
1,190 SR
Queue Stats
368W - 339L
1,565 Elo+
Party 1
Jing Wei
Jing Wei
alexfire0001
Jing Wei
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
215W - 195L
1,554 Elo+
Party 1
Mulan
Mulan
madarina
Mulan
Level 145
God Stats
5W - 3L
1,728 SR
Queue Stats
174W - 203L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
0 / 6 / 5
9,612
506
5,163
15,670
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
18
1 / 4 / 6
10,374
546
5,728
8,614
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Schalach
Heimdallr
17
2 / 2 / 3
10,140
534
7,386
8,742
5,001
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
Willow18
Athena
14
1 / 4 / 9
9,048
476
7,251
18,433
13,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Zursa93
Pele
15
10 / 8 / 2
10,402
547
14,672
17,673
9,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HyDrolik
Baron Samedi
15
5 / 4 / 11
10,031
528
8,093
12,332
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
5 / 4 / 12
10,839
570
9,491
15,929
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
4 / 2 / 8
10,916
575
9,982
9,325
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
alexfire0001
Jing Wei
18
3 / 0 / 5
10,810
569
7,155
11,331
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
madarina
Mulan
19
7 / 4 / 6
11,788
620
15,655
15,643
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
66
14
Kills
24
24
Deaths
14
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HyDrolik
Baron Samedi
5
4
11
2.63
L
Nike
0
6
5
0.42
W
5
4
12
2.75
L
Scylla
1
4
6
1
L
Heimdallr
Schalach
Heimdallr
2
2
3
1.75
W
4
2
8
4
L
Athena
Willow18
Athena
1
4
9
1.38
L
Pele
Zursa93
Pele
10
8
2
1.38
W
Jing Wei
alexfire0001
Jing Wei
3
0
5
5.5
W
Mulan
madarina
Mulan
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,200
Damage
50,376
69,132
Taken
64,560
42,148
Mitigated
39,729
10,852
Healing
27,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HyDrolik
Baron Samedi
8,093
1,290
633
2,474
12,332
12,812
601
3,818
8,498
27,128
0
L
Nike
5,163
948
0
2,701
15,670
10,716
530
1,254
13,912
0
50,920
W
9,491
3,538
0
1,823
15,929
6,494
1,350
3,785
12,144
0
71,035
L
Scylla
5,728
388
0
764
8,614
3,356
0
2,474
6,018
88,882
0
L
Heimdallr
Schalach
Heimdallr
7,386
4,325
0
2,520
8,742
5,001
2,343
1,539
7,092
0
73,979
W
9,982
828
3,109
4,286
9,325
3,885
959
2,582
6,743
75,720
0
L
Athena
Willow18
Athena
7,251
2,844
0
2,140
18,433
13,782
0
6,157
11,962
25,894
0
L
Pele
Zursa93
Pele
14,672
2,114
0
2,727
17,673
9,293
0
6,029
11,398
0
53,720
W
Jing Wei
alexfire0001
Jing Wei
7,155
5,270
0
8,320
11,331
4,519
2,962
966
10,365
0
84,198
W
Mulan
madarina
Mulan
15,655
3,782
0
7,070
15,643
12,019
722
1,828
13,265
0
77,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
54,384
544
Minions Killed
577
0
Camps Cleared
0
1,787,151
Distance Traveled
1,867,721
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,031
528
25
1
0
365,508
4
L
Nike
9,612
506
113
6
0
327,359
4
W
Thor
10,839
570
119
6
0
343,681
5
L
Scylla
10,374
546
166
9
0
351,678
6
L
Heimdallr
10,140
534
148
8
0
358,075
7
W
Ra
10,916
575
139
7
0
395,033
3
L
Athena
9,048
476
39
2
0
395,866
7
L
Pele
10,402
547
78
4
0
354,173
4
W
Jing Wei
10,810
569
148
8
0
438,561
6
W
Mulan
11,788
620
146
8
0
324,938
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role